Player Matchup

Nu Wa
Nu Wa
I3_Dragonscurse
Nu Wa
Level 47
God Stats
6W - 7L
1,530 SR
Queue Stats
123W - 155L
1,390 Elo+
Party 1
Izanami
Izanami
NanoSmiteYT
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 102L
1,408 Elo+
Party 1
Nike
Nike
Noo2005
Nike
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 95L
1,454 Elo+
Party 1
Team Averages
Level 39
1,510 SR
1,417 Elo+

VS

Team Averages
Level 10
1,468 SR
1,281 Elo+
Chaac
Chaac
ATL-Thomas
Chaac
Level 20
God Stats
2W - 4L
1,175 SR
Queue Stats
29W - 58L
1,159 Elo+
Party 2
Merlin
Merlin
NCREDIBLE1
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Tobias-Ochi
Cerberus
Level 5
God Stats
0W - 7L
1,729 SR
Queue Stats
2W - 15L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 13
9,215
768
6,862
4,350
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
NanoSmiteYT
Izanami
14
11 / 0 / 7
10,131
844
11,445
7,090
2,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
Noo2005
Nike
13
8 / 1 / 13
9,742
812
9,636
9,508
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 6 / 1
7,178
598
2,912
12,850
6,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
NCREDIBLE1
Merlin
10
1 / 8 / 1
7,249
604
3,630
7,648
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Tobias-Ochi
Cerberus
8
0 / 9 / 0
6,350
529
2,260
13,126
6,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
23
Kills
2
2
Deaths
23
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
6
1
0.25
W
4
1
13
10.5
L
Merlin
NCREDIBLE1
Merlin
1
8
1
0.19
W
Izanami
NanoSmiteYT
Izanami
11
0
7
14.5
W
Nike
Noo2005
Nike
8
1
13
14.5
L
Cerberus
Tobias-Ochi
Cerberus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,943
Damage
8,802
20,948
Taken
33,624
8,111
Mitigated
14,908
4,861
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,912
486
0
4,206
12,850
6,492
11
2,547
10,303
0
19,893
W
6,862
2,179
45
710
4,350
1,326
1,000
914
3,368
25,762
0
L
Merlin
NCREDIBLE1
Merlin
3,630
759
0
214
7,648
2,359
0
1,174
6,474
9,889
0
W
Izanami
NanoSmiteYT
Izanami
11,445
9,003
0
2,914
7,090
2,605
379
2,301
4,647
0
47,711
W
Nike
Noo2005
Nike
9,636
1,297
0
1,192
9,508
4,180
176
2,305
6,979
0
32,983
L
Cerberus
Tobias-Ochi
Cerberus
2,260
286
0
819
13,126
6,057
0
3,154
9,972
7,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
20,777
143
Minions Killed
49
0
Camps Cleared
0
637,026
Distance Traveled
541,737
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,178
598
26
2
0
228,547
2
W
Nu Wa
9,215
768
38
3
0
187,195
0
L
Merlin
7,249
604
11
1
0
138,574
0
W
Izanami
10,131
844
69
6
0
195,216
1
W
Nike
9,742
812
36
3
0
254,615
0
L
Cerberus
6,350
529
12
1
0
174,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role