Player Matchup

Neith
Neith
Leonardo0604
Neith
Level 40
God Stats
16W - 36L
1,140 SR
Queue Stats
948W - 852L
1,506 Elo+
Party 3
Ares
Ares
MarcelDawis
Ares
Level 66
God Stats
5W - 4L
1,530 SR
Queue Stats
60W - 73L
1,446 Elo+
Party 2
Ratatoskr
Ratatoskr
MrMa7o
Ratatoskr
Level 42
God Stats
3W - 2L
1,668 SR
Queue Stats
10W - 20L
1,487 Elo+
Party 2
Eset
Eset
OMuradO
Eset
Level 66
God Stats
15W - 8L
1,500 SR
Queue Stats
766W - 632L
1,460 Elo+
Party 3
Osiris
Osiris
wupwupwupwupwup
Osiris
Level 96
God Stats
10W - 16L
1,500 SR
Queue Stats
517W - 522L
1,434 Elo+
Party 2
Team Averages
Level 62
1,468 SR
1,467 Elo+

VS

Team Averages
Level 51
1,480 SR
1,474 Elo+
Cthulhu
Cthulhu
Nik_K-Town
Cthulhu
Level 42
God Stats
7W - 3L
1,632 SR
Queue Stats
28W - 28L
1,520 Elo+
Party 1
Janus
Janus
XXLOKINONMAINXX
Janus
Level 29
God Stats
1W - 7L
1,233 SR
Queue Stats
149W - 129L
1,497 Elo+
Party 1
Achilles
Achilles
huMS1986
Achilles
Level 87
God Stats
0W - 2L
1,304 SR
Queue Stats
55W - 69L
1,408 Elo+
Party 4
Bakasura
Bakasura
maxiKing7014
Bakasura
Level 69
God Stats
5W - 2L
1,753 SR
Queue Stats
125W - 94L
1,517 Elo+
Party 1
Izanami
Izanami
teprons
Izanami
Level 29
God Stats
27W - 28L
1,477 SR
Queue Stats
34W - 43L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,496
541
5,636
4,510
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 6
6,579
548
4,406
8,482
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
MrMa7o
Ratatoskr
10
2 / 1 / 3
6,311
526
1,955
7,024
2,096
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
OMuradO
Eset
13
4 / 2 / 3
7,374
615
7,423
8,851
3,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 2
7,271
606
10,388
8,765
8,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nik_K-Town
Cthulhu
8
0 / 2 / 0
5,500
458
3,000
6,581
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 1
6,831
569
7,769
7,169
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
huMS1986
Achilles
9
0 / 5 / 0
5,458
455
4,205
12,715
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
maxiKing7014
Bakasura
9
0 / 2 / 0
5,551
463
2,009
7,545
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
teprons
Izanami
8
0 / 2 / 0
5,227
436
2,403
6,660
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
2
3
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
1
0
6
4
W
Ratatoskr
MrMa7o
Ratatoskr
2
1
3
3.5
L
Cthulhu
Nik_K-Town
Cthulhu
0
2
0
0
W
Eset
OMuradO
Eset
4
2
3
2.75
L
2
5
1
0.5
L
Achilles
huMS1986
Achilles
0
5
0
0
L
Bakasura
maxiKing7014
Bakasura
0
2
0
0
L
Izanami
teprons
Izanami
0
2
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,808
Damage
19,386
37,632
Taken
40,670
19,626
Mitigated
19,579
18,072
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,636
2,201
0
3,015
4,510
1,315
1,583
1,228
3,282
0
45,278
W
4,406
61
441
3,569
8,482
4,457
299
1,562
6,527
15,745
0
W
Ratatoskr
MrMa7o
Ratatoskr
1,955
166
0
2,593
7,024
2,096
39
1,318
5,668
0
30,482
L
Cthulhu
Nik_K-Town
Cthulhu
3,000
310
0
946
6,581
3,233
0
2,396
4,185
18,409
0
W
Eset
OMuradO
Eset
7,423
1,020
654
4,710
8,851
3,341
0
5,653
2,862
42,093
0
L
7,769
255
0
584
7,169
2,426
0
4,589
2,580
42,803
0
L
Achilles
huMS1986
Achilles
4,205
1,465
0
2,491
12,715
7,640
0
689
12,026
0
20,859
L
Bakasura
maxiKing7014
Bakasura
2,009
1,344
0
1,603
7,545
3,897
0
1,737
5,808
0
25,467
L
Izanami
teprons
Izanami
2,403
1,876
0
582
6,660
2,383
0
2,418
4,242
0
27,120
W
10,388
4,488
0
3,090
8,765
8,417
881
605
8,074
0
36,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
28,567
308
Minions Killed
276
0
Camps Cleared
0
1,135,124
Distance Traveled
1,078,059
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,496
541
86
7
0
180,303
5
W
Ares
6,579
548
24
2
0
247,711
2
W
Ratatoskr
6,311
526
60
5
0
261,215
0
L
Cthulhu
5,500
458
31
3
0
241,894
0
W
Eset
7,374
615
84
7
0
216,586
2
L
Janus
6,831
569
81
7
0
188,143
9
L
Achilles
5,458
455
46
4
0
191,484
0
L
Bakasura
5,551
463
62
5
0
261,939
0
L
Izanami
5,227
436
56
5
0
194,599
0
W
Osiris
7,271
606
54
5
0
229,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role