Player Matchup

Ra
Ra
Flazzer
Ra
Level 10
God Stats
1W - 4L
1,214 SR
Queue Stats
3W - 9L
1,361 Elo+
Party 1
Discordia
Discordia
MacaulayCulKING
Discordia
Level 27
God Stats
1W - 1L
1,539 SR
Queue Stats
78W - 37L
1,495 Elo+
Solo
Odin
Odin
Mikix567
Odin
Level 18
God Stats
3W - 6L
1,359 SR
Queue Stats
9W - 10L
1,396 Elo+
Solo
Cthulhu
Cthulhu
dameroha
Cthulhu
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Solo
Jing Wei
Jing Wei
nymanOG
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,361 Elo+
Party 1
Team Averages
Level 18
1,422 SR
1,423 Elo+

VS

Team Averages
Level 18
1,509 SR
1,540 Elo+
Rama
Rama
BAOTAO
Rama
Level 28
God Stats
8W - 17L
1,543 SR
Queue Stats
56W - 74L
1,591 Elo+
Solo
Danzaburou
Danzaburou
Balabol1
Danzaburou
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 22L
1,500 Elo+
Solo
Thoth
Thoth
KBLl
Thoth
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
65W - 55L
1,623 Elo+
Solo
Serqet
Serqet
Ravnhyrr
Serqet
Level 15
God Stats
6W - 11L
1,500 SR
Queue Stats
58W - 59L
1,399 Elo+
Solo
Scylla
Scylla
emscoast
Scylla
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 29L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
10,865
988
12,587
8,631
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
MacaulayCulKING
Discordia
19
13 / 0 / 8
13,716
1,247
29,960
6,315
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
17
5 / 2 / 10
11,194
1,018
12,354
16,253
16,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
dameroha
Cthulhu
16
4 / 3 / 11
11,003
1,000
14,091
18,224
17,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
nymanOG
Jing Wei
16
1 / 9 / 12
10,147
922
8,434
18,056
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

207

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BAOTAO
Rama
17
2 / 4 / 11
10,499
954
9,034
14,316
5,778
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Balabol1
Danzaburou
16
5 / 8 / 7
10,944
995
15,528
20,478
8,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
KBLl
Thoth
17
2 / 3 / 8
10,263
933
15,073
15,183
5,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Ravnhyrr
Serqet
17
3 / 6 / 6
10,681
971
4,967
18,205
11,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
emscoast
Scylla
17
5 / 4 / 10
11,016
1,001
16,541
15,025
6,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
59
25
Kills
17
17
Deaths
25
51
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
BAOTAO
Rama
2
4
11
1.88
L
Danzaburou
Balabol1
Danzaburou
5
8
7
1.06
W
2
3
10
2.33
L
Thoth
KBLl
Thoth
2
3
8
2
W
Discordia
MacaulayCulKING
Discordia
13
0
8
17
W
Odin
5
2
10
5
L
Serqet
Ravnhyrr
Serqet
3
6
6
1
W
Cthulhu
dameroha
Cthulhu
4
3
11
3.17
L
Scylla
emscoast
Scylla
5
4
10
2.5
W
Jing Wei
nymanOG
Jing Wei
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,426
Damage
61,143
67,479
Taken
83,207
46,238
Mitigated
37,571
11,222
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BAOTAO
Rama
9,034
5,130
0
0
14,316
5,778
0
9,002
4,932
0
27,889
L
Danzaburou
Balabol1
Danzaburou
15,528
6,866
0
3,004
20,478
8,462
0
14,570
5,114
0
39,704
W
12,587
1,311
2,380
2,765
8,631
3,467
0
4,500
4,131
41,965
0
L
Thoth
KBLl
Thoth
15,073
855
0
975
15,183
5,994
0
10,764
3,883
35,170
0
W
Discordia
MacaulayCulKING
Discordia
29,960
668
299
1,845
6,315
2,384
0
2,068
4,247
44,658
0
W
Odin
12,354
3,124
0
449
16,253
16,329
0
7,705
8,340
550
23,941
L
Serqet
Ravnhyrr
Serqet
4,967
847
0
0
18,205
11,304
0
10,549
7,109
0
14,212
W
Cthulhu
dameroha
Cthulhu
14,091
542
1,027
1,288
18,224
17,174
0
8,113
10,111
31,611
0
L
Scylla
emscoast
Scylla
16,541
2,042
0
0
15,025
6,033
0
10,162
4,352
35,664
0
W
Jing Wei
nymanOG
Jing Wei
8,434
6,813
0
1,169
18,056
6,884
0
9,228
8,828
0
17,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,925
Gold Earned
53,403
195
Minions Killed
187
10
Camps Cleared
6
1,071,380
Distance Traveled
1,029,238
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,499
954
43
4
1
186,447
0
L
Danzaburou
10,944
995
30
3
4
211,712
0
W
Ra
10,865
988
79
7
3
209,035
2
L
Thoth
10,263
933
42
4
0
220,764
1
W
Discordia
13,716
1,247
35
3
2
234,088
2
W
Odin
11,194
1,018
23
2
3
226,055
2
L
Serqet
10,681
971
30
3
0
200,153
0
W
Cthulhu
11,003
1,000
35
3
0
223,660
5
L
Scylla
11,016
1,001
42
4
1
210,162
0
W
Jing Wei
10,147
922
23
2
2
178,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role