Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CAutION000ME
Danzaburou
Level 49
God Stats
67W - 39L
1,908 SR
Queue Stats
399W - 392L
1,574 Elo+
Solo
Thoth
Thoth
DrtySlime
Thoth
Level 136
God Stats
1W - 2L
1,258 SR
Queue Stats
211W - 201L
1,577 Elo+
Party 2
Arachne
Arachne
HexVibe
Arachne
Level 41
God Stats
6W - 7L
1,218 SR
Queue Stats
123W - 157L
1,340 Elo+
Party 1
King Arthur
King Arthur
YungThulhu
King Arthur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,557 Elo+
Party 2
Team Averages
Level 70
1,477 SR
1,510 Elo+

VS

Team Averages
Level 98
1,393 SR
1,407 Elo+
Danzaburou
Danzaburou
EvilPoeta
Danzaburou
Level 55
God Stats
7W - 2L
1,577 SR
Queue Stats
64W - 57L
1,452 Elo+
Party 3
Kukulkan
Kukulkan
MestreDukee
Kukulkan
Level 147
God Stats
5W - 10L
1,448 SR
Queue Stats
76W - 93L
1,394 Elo+
Party 3
Thor
Thor
Pipicatwura
Thor
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 173L
1,493 Elo+
Party 3
Cthulhu
Cthulhu
Rapha Hupsel
Cthulhu
Level 12
God Stats
0W - 4L
1,090 SR
Queue Stats
6W - 10L
1,255 Elo+
Party 3
Sun Wukong
Sun Wukong
UmPoucoMais6873
Sun Wukong
Level 119
God Stats
15W - 34L
1,351 SR
Queue Stats
319W - 410L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 3 / 26
13,109
486
17,624
20,387
28,146
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
CAutION000ME
Danzaburou
20
14 / 0 / 11
15,186
562
28,648
19,011
10,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thoth
DrtySlime
Thoth
20
12 / 7 / 5
14,912
552
23,840
17,699
7,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
HexVibe
Arachne
20
3 / 1 / 7
13,314
493
7,954
17,463
13,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
YungThulhu
King Arthur
20
11 / 2 / 8
14,514
538
26,426
30,217
42,416
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EvilPoeta
Danzaburou
17
3 / 10 / 2
11,242
416
11,825
24,007
7,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MestreDukee
Kukulkan
16
2 / 10 / 2
10,689
396
17,591
20,924
7,036
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 8 / 5
10,765
399
6,739
28,375
17,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Rapha Hupsel
Cthulhu
16
2 / 8 / 6
10,394
385
11,001
25,837
18,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
UmPoucoMais6873
Sun Wukong
20
5 / 4 / 3
13,702
507
15,847
28,583
27,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
40
Kills
13
13
Deaths
40
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
26
4.33
W
Danzaburou
CAutION000ME
Danzaburou
14
0
11
19.5
W
Thoth
DrtySlime
Thoth
12
7
5
2.07
L
Danzaburou
EvilPoeta
Danzaburou
3
10
2
0.4
W
Arachne
HexVibe
Arachne
3
1
7
6.5
L
Kukulkan
MestreDukee
Kukulkan
2
10
2
0.3
L
1
8
5
0.44
L
Cthulhu
Rapha Hupsel
Cthulhu
2
8
6
0.63
L
Sun Wukong
UmPoucoMais6873
Sun Wukong
5
4
3
1.63
W
King Arthur
YungThulhu
King Arthur
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,492
Damage
63,003
104,777
Taken
127,726
101,918
Mitigated
78,466
37,549
Healing
30,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
17,624
1,428
0
3,549
20,387
28,146
380
6,514
13,423
48,125
0
W
Danzaburou
CAutION000ME
Danzaburou
28,648
16,641
0
12,925
19,011
10,012
5,652
6,053
12,908
0
120,446
W
Thoth
DrtySlime
Thoth
23,840
1,729
0
1,372
17,699
7,870
1,349
4,351
13,298
97,442
0
L
Danzaburou
EvilPoeta
Danzaburou
11,825
4,885
0
5,771
24,007
7,248
352
8,716
15,162
0
70,890
W
Arachne
HexVibe
Arachne
7,954
4,494
0
5,218
17,463
13,474
2,342
4,790
12,651
0
111,890
L
Kukulkan
MestreDukee
Kukulkan
17,591
2,028
1,394
3,001
20,924
7,036
511
9,487
10,807
66,581
0
L
6,739
1,303
465
6,702
28,375
17,428
450
9,594
18,193
0
61,498
L
Cthulhu
Rapha Hupsel
Cthulhu
11,001
1,064
1,569
5,946
25,837
18,860
280
7,406
17,904
38,297
0
L
Sun Wukong
UmPoucoMais6873
Sun Wukong
15,847
2,408
0
5,990
28,583
27,894
309
5,122
21,810
0
80,170
W
King Arthur
YungThulhu
King Arthur
26,426
2,872
0
14,485
30,217
42,416
227
6,120
23,905
0
98,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,035
Gold Earned
56,792
660
Minions Killed
538
0
Camps Cleared
0
2,530,812
Distance Traveled
2,341,280
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,109
486
3
0
0
492,033
11
W
Danzaburou
15,186
562
205
8
0
506,182
1
W
Thoth
14,912
552
159
6
0
510,226
6
L
Danzaburou
11,242
416
115
4
0
412,107
1
W
Arachne
13,314
493
145
5
0
544,245
4
L
Kukulkan
10,689
396
113
4
0
457,514
0
L
Thor
10,765
399
110
4
0
443,673
4
L
Cthulhu
10,394
385
50
2
0
514,652
0
L
Sun Wukong
13,702
507
150
6
0
513,334
2
W
King Arthur
14,514
538
148
5
0
478,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role