Player Matchup

Nemesis
Nemesis
CR Echo7682
Nemesis
Level 69
God Stats
1W - 2L
1,567 SR
Queue Stats
50W - 52L
1,558 Elo+
Party 1
Ymir
Ymir
CR Might
Ymir
Level 84
God Stats
3W - 7L
1,575 SR
Queue Stats
132W - 147L
1,419 Elo+
Party 1
Neith
Neith
CR Ninjaz
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Hercules
Hercules
HexTempest
Hercules
Level 27
God Stats
2W - 2L
1,735 SR
Queue Stats
17W - 17L
1,499 Elo+
Party 1
Janus
Janus
SliferChris
Janus
Level 63
God Stats
1W - 4L
1,533 SR
Queue Stats
35W - 49L
1,408 Elo+
Party 1
Team Averages
Level 52
1,582 SR
1,477 Elo+

VS

Team Averages
Level 63
1,651 SR
1,667 Elo+
Achilles
Achilles
Bush_Phrog
Achilles
Level 123
God Stats
15W - 10L
1,594 SR
Queue Stats
242W - 220L
1,541 Elo+
Party 2
Kali
Kali
Currylord911
Kali
Level 87
God Stats
8W - 4L
1,756 SR
Queue Stats
151W - 141L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
Daddycool022
Sylvanus
Level 46
God Stats
7W - 1L
1,771 SR
Queue Stats
123W - 68L
1,727 Elo+
Solo
Baba Yaga
Baba Yaga
Darkinax
Baba Yaga
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,871 Elo+
Party 2
Izanami
Izanami
DininDaermon
Izanami
Level 41
God Stats
8W - 3L
1,633 SR
Queue Stats
52W - 39L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CR Echo7682
Nemesis
14
4 / 4 / 1
8,356
557
9,705
10,642
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
8
0 / 7 / 0
5,507
367
3,482
15,193
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
CR Ninjaz
Neith
10
0 / 4 / 0
6,047
403
2,840
8,339
2,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
HexTempest
Hercules
12
0 / 6 / 2
7,312
487
3,843
13,072
6,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 5 / 1
7,286
486
7,754
7,808
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bush_Phrog
Achilles
15
4 / 2 / 3
8,666
578
8,330
11,685
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
11 / 3 / 4
9,753
650
9,222
14,448
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Daddycool022
Sylvanus
12
1 / 0 / 13
8,163
544
6,238
10,495
6,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Darkinax
Baba Yaga
12
1 / 1 / 8
7,487
499
5,713
5,632
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
DininDaermon
Izanami
16
8 / 1 / 1
10,055
670
11,382
8,938
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
25
26
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bush_Phrog
Achilles
4
2
3
2.75
L
Nemesis
CR Echo7682
Nemesis
4
4
1
1.13
L
Ymir
0
7
0
0
L
Neith
CR Ninjaz
Neith
0
4
0
0
W
11
3
4
4.33
W
Sylvanus
Daddycool022
Sylvanus
1
0
13
7.5
W
Baba Yaga
Darkinax
Baba Yaga
1
1
8
5
W
Izanami
DininDaermon
Izanami
8
1
1
8.5
L
Hercules
HexTempest
Hercules
0
6
2
0.17
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,624
Damage
40,885
55,054
Taken
51,198
21,330
Mitigated
29,148
9,302
Healing
25,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bush_Phrog
Achilles
8,330
2,190
0
5,485
11,685
9,939
0
1,180
10,441
0
46,206
L
Nemesis
CR Echo7682
Nemesis
9,705
3,439
0
2,123
10,642
5,646
22
1,906
8,663
0
61,164
L
Ymir
3,482
704
0
3,065
15,193
5,310
0
5,264
9,700
12,854
0
L
Neith
CR Ninjaz
Neith
2,840
1,785
0
1,571
8,339
2,091
0
261
8,078
0
25,884
W
9,222
5,113
0
6,207
14,448
6,016
0
1,759
12,563
0
35,297
W
Sylvanus
Daddycool022
Sylvanus
6,238
1,584
1,785
4,375
10,495
6,035
20
3,815
6,444
14,742
0
W
Baba Yaga
Darkinax
Baba Yaga
5,713
972
0
2,548
5,632
2,085
0
2,312
3,075
38,370
0
W
Izanami
DininDaermon
Izanami
11,382
9,128
0
4,614
8,938
5,073
4,000
1,439
7,439
0
82,059
L
Hercules
HexTempest
Hercules
3,843
1,094
0
1,849
13,072
6,460
336
1,480
11,093
0
38,856
L
7,754
369
0
694
7,808
1,823
0
2,576
5,012
31,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,508
Gold Earned
44,124
326
Minions Killed
370
0
Camps Cleared
0
1,379,527
Distance Traveled
1,441,603
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,666
578
88
6
0
306,784
1
L
Nemesis
8,356
557
103
7
0
313,424
2
L
Ymir
5,507
367
19
1
0
272,813
2
L
Neith
6,047
403
43
3
0
262,406
0
W
Kali
9,753
650
59
4
0
327,186
0
W
Sylvanus
8,163
544
15
1
0
297,652
6
W
Baba Yaga
7,487
499
55
4
0
271,381
2
W
Izanami
10,055
670
153
10
0
238,600
2
L
Hercules
7,312
487
98
7
0
281,456
3
L
Janus
7,286
486
63
4
0
249,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role