Player Matchup

Cthulhu
Cthulhu
CarlosC95
Cthulhu
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 222L
1,359 Elo+
Party 2
Olorun
Olorun
Mayb3Sky
Olorun
Level 5
God Stats
0W - 1L
1,713 SR
Queue Stats
1W - 3L
1,468 Elo+
Party 2
Anhur
Anhur
NoobSmiteFR
Anhur
Level 27
God Stats
47W - 44L
1,669 SR
Queue Stats
185W - 196L
1,444 Elo+
Solo
Hachiman
Hachiman
aaaaadogaaa
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
eliran525
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 133L
1,418 Elo+
Solo
Team Averages
Level 25
1,576 SR
1,438 Elo+

VS

Team Averages
Level 25
1,605 SR
1,519 Elo+
Ymir
Ymir
Celt34
Ymir
Level 23
God Stats
14W - 12L
1,472 SR
Queue Stats
168W - 163L
1,675 Elo+
Solo
Vamana
Vamana
Dragneelghost
Vamana
Level 29
God Stats
5W - 5L
1,691 SR
Queue Stats
33W - 56L
1,414 Elo+
Party 1
Ne Zha
Ne Zha
SpagheddiPLS
Ne Zha
Level 26
God Stats
20W - 13L
1,564 SR
Queue Stats
271W - 247L
1,520 Elo+
Solo
Hera
Hera
benmaliyim
Hera
Level 18
God Stats
6W - 2L
1,946 SR
Queue Stats
23W - 18L
1,592 Elo+
Solo
Izanami
Izanami
veest33
Izanami
Level 28
God Stats
46W - 68L
1,354 SR
Queue Stats
400W - 505L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarlosC95
Cthulhu
17
2 / 3 / 2
10,590
460
11,003
14,746
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Mayb3Sky
Olorun
13
0 / 12 / 0
8,210
357
4,395
16,589
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
15 / 6 / 1
13,402
583
22,350
24,042
8,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
aaaaadogaaa
Hachiman
8
0 / 1 / 0
7,288
317
2,609
4,379
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
eliran525
Camazotz
16
2 / 4 / 4
10,180
443
7,696
18,862
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Celt34
Ymir
16
2 / 4 / 9
11,144
485
8,191
16,358
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 3 / 3
11,397
496
5,776
14,638
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
20
11 / 4 / 6
13,590
591
13,578
19,739
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 0 / 7
13,966
607
21,559
10,276
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
veest33
Izanami
16
1 / 8 / 6
9,864
429
4,069
11,576
2,837
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
19
Kills
26
26
Deaths
19
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CarlosC95
Cthulhu
2
3
2
1
W
Ymir
Celt34
Ymir
2
4
9
1.63
W
2
3
3
1.17
L
Olorun
Mayb3Sky
Olorun
0
12
0
0
L
15
6
1
2.58
W
Ne Zha
11
4
6
3.5
L
Hachiman
aaaaadogaaa
Hachiman
0
1
0
0
W
10
0
7
13.5
L
Camazotz
eliran525
Camazotz
2
4
4
1
W
Izanami
veest33
Izanami
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,053
Damage
53,173
78,618
Taken
72,587
34,606
Mitigated
38,034
23,778
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CarlosC95
Cthulhu
11,003
240
0
1,595
14,746
12,688
75
5,966
8,735
60,680
0
W
Ymir
Celt34
Ymir
8,191
1,829
0
2,329
16,358
12,578
203
4,761
11,597
32,630
0
W
5,776
3,432
0
3,651
14,638
8,925
2,134
1,267
13,371
80
56,534
L
Olorun
Mayb3Sky
Olorun
4,395
2,018
0
1,851
16,589
5,623
841
6,884
9,705
31,855
0
L
22,350
13,374
0
9,639
24,042
8,816
3,180
10,315
13,602
0
100,610
W
Ne Zha
13,578
5,043
0
8,717
19,739
8,606
57
2,860
16,879
0
97,907
L
Hachiman
aaaaadogaaa
Hachiman
2,609
1,307
0
1,636
4,379
1,128
23
625
3,529
0
16,285
W
21,559
5,723
0
1,541
10,276
5,088
1,063
3,972
6,304
129,878
0
L
Camazotz
eliran525
Camazotz
7,696
2,490
0
9,057
18,862
6,351
248
6,040
12,772
0
64,925
W
Izanami
veest33
Izanami
4,069
2,897
0
2,527
11,576
2,837
518
2,538
9,038
0
45,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,670
Gold Earned
59,961
456
Minions Killed
584
0
Camps Cleared
0
1,688,986
Distance Traveled
2,209,504
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,590
460
98
4
0
394,875
2
W
Ymir
11,144
485
39
2
0
430,806
1
W
Vamana
11,397
496
93
4
0
473,983
1
L
Olorun
8,210
357
54
2
0
361,220
0
L
Anhur
13,402
583
174
8
0
335,762
4
W
Ne Zha
13,590
591
143
6
0
474,880
4
L
Hachiman
7,288
317
32
1
0
143,539
2
W
Hera
13,966
607
218
9
0
473,509
5
L
Camazotz
10,180
443
98
4
0
453,590
0
W
Izanami
9,864
429
91
4
0
356,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role