Player Matchup

Neith
Neith
LSDionysus
Neith
Level 155
God Stats
8W - 5L
1,500 SR
Queue Stats
297W - 298L
1,491 Elo+
Solo
Xing Tian
Xing Tian
MattyPocketz
Xing Tian
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 122L
1,563 Elo+
Solo
Bellona
Bellona
SuperBig6ayAl
Bellona
Level 148
God Stats
3W - 6L
1,236 SR
Queue Stats
69W - 85L
1,103 Elo+
Solo
Chang'e
Chang'e
TH3MIK3I
Chang'e
Level 148
God Stats
1W - 0L
1,412 SR
Queue Stats
16W - 12L
1,538 Elo+
Solo
Team Averages
Level 146
1,412 SR
1,424 Elo+

VS

Team Averages
Level 123
1,425 SR
1,385 Elo+
Chang'e
Chang'e
Desmonb doss
Chang'e
Level 47
God Stats
2W - 3L
1,474 SR
Queue Stats
4W - 8L
1,380 Elo+
Solo
Danzaburou
Danzaburou
SavageGirL
Danzaburou
Level 158
God Stats
42W - 31L
1,383 SR
Queue Stats
126W - 136L
1,188 Elo+
Solo
Agni
Agni
alexxeffeN
Agni
Level 129
God Stats
2W - 3L
1,469 SR
Queue Stats
19W - 27L
1,459 Elo+
Solo
Medusa
Medusa
lexer567
Medusa
Level 158
God Stats
2W - 6L
1,374 SR
Queue Stats
24W - 35L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 1 / 3
9,829
983
8,507
7,858
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
MattyPocketz
Xing Tian
13
2 / 2 / 6
9,232
923
3,179
12,807
13,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
14
0 / 0 / 5
8,607
861
2,986
7,374
6,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
TH3MIK3I
Chang'e
15
5 / 1 / 2
9,281
928
5,530
8,719
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Desmonb doss
Chang'e
12
0 / 1 / 1
7,375
738
1,173
3,633
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SavageGirL
Danzaburou
12
0 / 4 / 0
7,335
734
2,953
6,701
2,527
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
0 / 5 / 3
7,755
776
10,328
8,011
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
lexer567
Medusa
15
4 / 2 / 0
8,975
898
10,224
8,838
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
4
4
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Desmonb doss
Chang'e
0
1
1
0.5
W
Neith
5
1
3
6.5
W
Xing Tian
MattyPocketz
Xing Tian
2
2
6
2.5
L
Danzaburou
SavageGirL
Danzaburou
0
4
0
0
W
Bellona
0
0
5
2.5
W
Chang'e
TH3MIK3I
Chang'e
5
1
2
6
L
0
5
3
0.3
L
Medusa
lexer567
Medusa
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
24,678
36,758
Taken
27,183
28,493
Mitigated
9,837
11,272
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Desmonb doss
Chang'e
1,173
34
278
1,191
3,633
1,174
0
1,868
1,743
13,855
0
W
Neith
8,507
4,454
0
1,437
7,858
4,599
4,321
3,221
4,442
0
36,603
W
Xing Tian
MattyPocketz
Xing Tian
3,179
253
0
1,473
12,807
13,615
366
2,710
9,719
11,917
0
L
Danzaburou
SavageGirL
Danzaburou
2,953
496
0
1,015
6,701
2,527
1,646
1,784
4,855
0
17,188
W
Bellona
2,986
974
0
1,836
7,374
6,841
925
1,046
6,162
0
21,106
W
Chang'e
TH3MIK3I
Chang'e
5,530
285
2,575
3,951
8,719
3,438
910
3,852
4,539
30,495
0
L
10,328
643
0
820
8,011
2,632
0
3,236
4,609
25,957
0
L
Medusa
lexer567
Medusa
10,224
5,685
0
2,664
8,838
3,504
0
2,143
6,553
0
36,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,949
Gold Earned
31,440
185
Minions Killed
166
10
Camps Cleared
8
791,608
Distance Traveled
623,249
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,375
738
31
3
5
143,077
0
W
Neith
9,829
983
64
6
3
148,113
2
W
Xing Tian
9,232
923
22
2
1
201,843
0
L
Danzaburou
7,335
734
30
3
1
142,725
2
W
Bellona
8,607
861
37
4
4
228,102
0
W
Chang'e
9,281
928
62
6
2
213,550
3
L
Agni
7,755
776
55
6
0
172,588
1
L
Medusa
8,975
898
50
5
2
164,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role