Player Matchup

Jormungandr
Jormungandr
Ibrahimovick
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LADYKiLLZ
Arachne
Level 79
God Stats
9W - 10L
1,419 SR
Queue Stats
247W - 239L
1,481 Elo+
Party 1
Set
Set
MonsDerrMan
Set
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 150L
1,532 Elo+
Party 1
Horus
Horus
PapuDeus
Horus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,457 Elo+
Solo
Skadi
Skadi
ZOMBiEJedi
Skadi
Level 83
God Stats
0W - 2L
1,293 SR
Queue Stats
63W - 73L
1,076 Elo+
Party 1
Team Averages
Level 114
1,443 SR
1,409 Elo+

VS

Team Averages
Level 124
1,539 SR
1,548 Elo+
Hel
Hel
Chuuurrrch
Hel
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 95L
1,759 Elo+
Party 2
Agni
Agni
GravityDefiesMe_
Agni
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 102L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
Mizzikkle
Ao Kuang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,374 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Zfont04
Kumbhakarna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 93L
1,508 Elo+
Party 3
Scylla
Scylla
moppafuzion
Scylla
Level 158
God Stats
3W - 0L
1,695 SR
Queue Stats
130W - 124L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ibrahimovick
Jormungandr
19
2 / 6 / 9
10,936
643
19,560
19,963
27,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Arachne
LADYKiLLZ
Arachne
20
7 / 6 / 5
11,877
699
19,085
22,825
19,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 10 / 6
11,010
648
21,098
25,934
27,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
PapuDeus
Horus
17
0 / 5 / 10
9,740
573
7,939
20,454
26,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
17
3 / 10 / 9
10,738
632
19,194
20,097
9,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 20
12,220
719
10,901
21,813
15,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 4 / 13
12,633
743
20,407
15,751
8,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Mizzikkle
Ao Kuang
19
9 / 6 / 12
13,094
770
14,254
24,534
13,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Zfont04
Kumbhakarna
20
4 / 1 / 24
13,308
783
12,291
27,521
40,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
20
9 / 2 / 18
13,789
811
32,089
18,178
8,834
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
122
16
Kills
35
37
Deaths
16
39
Assists
87
Player
Kills
Deaths
Assists
KDA
W
4
3
20
4.67
W
9
4
13
3.88
L
Jormungandr
Ibrahimovick
Jormungandr
2
6
9
1.08
L
Arachne
LADYKiLLZ
Arachne
7
6
5
1.58
W
Ao Kuang
Mizzikkle
Ao Kuang
9
6
12
2.5
L
4
10
6
0.7
L
Horus
PapuDeus
Horus
0
5
10
1
L
Skadi
3
10
9
0.75
W
Kumbhakarna
Zfont04
Kumbhakarna
4
1
24
16
W
Scylla
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,876
Damage
89,942
109,273
Taken
107,797
110,004
Mitigated
86,756
39,658
Healing
58,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,901
466
21,320
11,184
21,813
15,761
764
6,195
15,518
23,859
0
W
20,407
1,163
2,390
1,657
15,751
8,347
744
2,956
12,720
40,011
0
L
Jormungandr
Ibrahimovick
Jormungandr
19,560
378
962
2,531
19,963
27,376
0
13,382
6,001
49,021
0
L
Arachne
LADYKiLLZ
Arachne
19,085
10,565
1,108
7,103
22,825
19,236
0
18,584
3,873
0
29,356
W
Ao Kuang
Mizzikkle
Ao Kuang
14,254
4,417
1,342
5,602
24,534
13,280
1,937
2,900
21,459
24,417
0
L
21,098
8,386
1,129
5,646
25,934
27,437
18
20,826
4,556
0
42,307
L
Horus
PapuDeus
Horus
7,939
4,380
9,439
8,877
20,454
26,832
0
16,584
3,088
0
18,542
L
Skadi
19,194
9,144
1,350
1,513
20,097
9,123
0
17,868
1,813
0
28,210
W
Kumbhakarna
Zfont04
Kumbhakarna
12,291
1,582
2,303
5,075
27,521
40,534
139
4,038
23,268
38,463
0
W
Scylla
32,089
3,341
3,076
5,036
18,178
8,834
1,946
3,471
14,557
56,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,301
Gold Earned
65,044
118
Minions Killed
214
0
Camps Cleared
0
1,246,025
Distance Traveled
1,510,238
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,220
719
48
3
0
330,472
0
W
Agni
12,633
743
44
3
0
279,069
0
L
Jormungandr
10,936
643
33
2
0
232,833
2
L
Arachne
11,877
699
17
1
0
323,879
0
W
Ao Kuang
13,094
770
24
1
0
287,218
0
L
Set
11,010
648
41
2
0
207,921
3
L
Horus
9,740
573
11
1
0
250,065
0
L
Skadi
10,738
632
16
1
0
231,327
1
W
Kumbhakarna
13,308
783
44
3
0
328,166
0
W
Scylla
13,789
811
54
3
0
285,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role