Player Matchup

He Bo
He Bo
Arny689
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,683 Elo+
Party 1
Sylvanus
Sylvanus
IIsHopeless
Sylvanus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 177L
1,590 Elo+
Solo
Bacchus
Bacchus
Lenalioner
Bacchus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 34L
1,609 Elo+
Solo
Fenrir
Fenrir
Luckinproblems4
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,683 Elo+
Party 1
Neith
Neith
mob5580
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,619 Elo+

VS

Team Averages
Level 21
1,604 SR
1,608 Elo+
Anubis
Anubis
Euroqpe
Anubis
Level 17
God Stats
1W - 2L
1,699 SR
Queue Stats
4W - 2L
1,895 Elo+
Party 3
Yemoja
Yemoja
IBiGUwU
Yemoja
Level 8
God Stats
1W - 2L
1,728 SR
Queue Stats
78W - 81L
1,484 Elo+
Solo
Serqet
Serqet
Ra14u
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
negrhegr
Amaterasu
Level 25
God Stats
0W - 2L
1,593 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
teleperedoz
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arny689
He Bo
8
1 / 1 / 1
4,620
578
1,573
1,917
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
IIsHopeless
Sylvanus
10
1 / 0 / 0
5,266
658
3,500
4,533
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Lenalioner
Bacchus
8
4 / 0 / 4
5,225
653
2,870
3,848
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 0 / 2
4,691
586
1,231
3,954
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
mob5580
Neith
8
5 / 0 / 4
5,318
665
4,428
2,513
587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Euroqpe
Anubis
6
0 / 1 / 1
3,891
486
794
2,179
760
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

Yemoja
IBiGUwU
Yemoja
5
0 / 1 / 0
3,682
460
950
2,352
705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Ra14u
Serqet
5
1 / 4 / 0
4,064
508
1,946
4,525
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
negrhegr
Amaterasu
8
0 / 1 / 0
4,521
565
2,735
6,373
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
teleperedoz
Danzaburou
5
0 / 5 / 0
3,565
446
1,134
4,575
1,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
Arny689
He Bo
1
1
1
1.5
L
Anubis
Euroqpe
Anubis
0
1
1
0.5
L
Yemoja
IBiGUwU
Yemoja
0
1
0
0
W
Sylvanus
IIsHopeless
Sylvanus
1
0
0
1
W
Bacchus
Lenalioner
Bacchus
4
0
4
6
W
1
0
2
2
L
Serqet
Ra14u
Serqet
1
4
0
0.25
W
Neith
mob5580
Neith
5
0
4
7
L
Amaterasu
negrhegr
Amaterasu
0
1
0
0
L
Danzaburou
teleperedoz
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,602
Damage
7,559
16,765
Taken
20,004
7,072
Mitigated
5,792
7,175
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Arny689
He Bo
1,573
45
0
728
1,917
282
170
581
1,336
14,579
0
L
Anubis
Euroqpe
Anubis
794
206
0
250
2,179
760
0
1,222
957
9,505
0
L
Yemoja
IBiGUwU
Yemoja
950
503
38
624
2,352
705
0
376
1,976
5,672
0
W
Sylvanus
IIsHopeless
Sylvanus
3,500
1,666
42
2,089
4,533
2,744
0
0
4,533
24,195
5,968
W
Bacchus
Lenalioner
Bacchus
2,870
537
0
1,524
3,848
2,357
180
607
3,241
10,632
0
W
1,231
587
0
2,021
3,954
1,102
0
280
3,674
0
19,792
L
Serqet
Ra14u
Serqet
1,946
292
0
1,156
4,525
939
0
565
3,960
0
12,780
W
Neith
mob5580
Neith
4,428
2,357
0
771
2,513
587
814
276
2,074
0
22,442
L
Amaterasu
negrhegr
Amaterasu
2,735
1,073
0
3,668
6,373
2,343
0
3,315
3,058
0
22,586
L
Danzaburou
teleperedoz
Danzaburou
1,134
974
0
107
4,575
1,045
40
2,008
2,567
0
9,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
19,723
195
Minions Killed
109
0
Camps Cleared
0
677,447
Distance Traveled
702,988
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,620
578
26
3
0
132,314
2
L
Anubis
3,891
486
9
1
0
134,097
0
L
Yemoja
3,682
460
3
0
0
94,452
0
W
Sylvanus
5,266
658
68
9
0
98,693
2
W
Bacchus
5,225
653
18
2
0
151,182
0
W
Fenrir
4,691
586
44
6
0
158,742
1
L
Serqet
4,064
508
27
3
0
177,858
0
W
Neith
5,318
665
39
5
0
136,516
2
L
Amaterasu
4,521
565
52
7
0
145,180
1
L
Danzaburou
3,565
446
18
2
0
151,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role