Player Matchup

Chiron
Chiron
GhostlyAssass2n
Chiron
Level 69
God Stats
9W - 11L
1,500 SR
Queue Stats
489W - 603L
1,389 Elo+
Solo
Bellona
Bellona
SacateL4sCh1chis
Bellona
Level 25
God Stats
2W - 1L
1,720 SR
Queue Stats
10W - 26L
1,221 Elo+
Solo
Zeus
Zeus
xXAngel GirlXx7
Zeus
Level 42
God Stats
5W - 3L
1,731 SR
Queue Stats
70W - 69L
1,471 Elo+
Solo
Team Averages
Level 45
1,650 SR
1,360 Elo+

VS

Team Averages
Level 51
1,406 SR
1,278 Elo+
Guan Yu
Guan Yu
Hooppe
Guan Yu
Level 14
God Stats
1W - 1L
1,636 SR
Queue Stats
41W - 72L
1,231 Elo+
Solo
Arachne
Arachne
McLOVINSnuvin
Arachne
Level 84
God Stats
5W - 5L
1,314 SR
Queue Stats
12W - 14L
1,306 Elo+
Party 1
Chang'e
Chang'e
queenodonk
Chang'e
Level 54
God Stats
1W - 2L
1,267 SR
Queue Stats
5W - 8L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 0 / 1
5,396
1,079
1,919
1,027
284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

7
1 / 1 / 5
4,400
880
2,132
3,189
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 0 / 7
5,018
1,004
2,237
2,364
732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hooppe
Guan Yu
3
0 / 1 / 0
3,378
676
0
753
192
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
6
1 / 4 / 0
3,901
780
2,211
5,149
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
queenodonk
Chang'e
7
0 / 3 / 1
3,923
785
976
3,566
1,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Guan Yu
Hooppe
Guan Yu
0
1
0
0
L
Arachne
1
4
0
0.25
W
1
1
5
3.5
L
Chang'e
queenodonk
Chang'e
0
3
1
0.17
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,288
Damage
3,187
6,580
Taken
9,468
3,210
Mitigated
3,089
2,389
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,919
960
423
707
1,027
284
1,189
233
769
0
15,144
L
Guan Yu
Hooppe
Guan Yu
0
0
0
0
753
192
0
0
753
0
0
L
Arachne
2,211
1,594
0
1,067
5,149
1,457
0
1,135
4,014
0
6,270
W
2,132
694
0
198
3,189
2,194
298
413
2,688
0
6,551
L
Chang'e
queenodonk
Chang'e
976
25
219
809
3,566
1,440
0
1,154
2,412
9,068
0
W
2,237
246
106
955
2,364
732
624
239
2,075
11,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,814
Gold Earned
11,202
72
Minions Killed
31
0
Camps Cleared
0
284,754
Distance Traveled
184,224
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,396
1,079
36
7
0
79,677
0
L
Guan Yu
3,378
676
0
0
0
20,053
0
L
Arachne
3,901
780
12
2
0
86,684
2
W
Bellona
4,400
880
11
2
0
107,349
0
L
Chang'e
3,923
785
19
4
0
77,487
2
W
Zeus
5,018
1,004
25
5
0
97,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role