Player Matchup

Hades
Hades
FUT-Atomic99
Hades
Level 24
God Stats
9W - 4L
1,845 SR
Queue Stats
109W - 106L
1,588 Elo+
Party 1
Ao Kuang
Ao Kuang
Lord Booty5551
Ao Kuang
Level 5
God Stats
1W - 1L
1,686 SR
Queue Stats
6W - 9L
1,681 Elo+
Solo
Cernunnos
Cernunnos
NK_pfm
Cernunnos
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ullr
Ullr
WendelRonni
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,535 Elo+
Solo
Bellona
Bellona
koasa55
Bellona
Level 25
God Stats
15W - 12L
1,658 SR
Queue Stats
110W - 106L
1,582 Elo+
Party 1
Team Averages
Level 16
1,638 SR
1,577 Elo+

VS

Team Averages
Level 30
1,506 SR
1,587 Elo+
Apollo
Apollo
VOODOONINJA420
Apollo
Level 129
God Stats
4W - 2L
1,735 SR
Queue Stats
63W - 72L
1,512 Elo+
Party 2
Athena
Athena
diamondrocker632
Athena
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
sassy_claw1
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,885 Elo+
Solo
Thor
Thor
sharpshootr725
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,568 Elo+
Solo
Bellona
Bellona
slinger182
Bellona
Level 8
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 4L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,620
511
5,888
6,481
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
7
2 / 5 / 3
5,593
508
2,684
5,471
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
NK_pfm
Cernunnos
8
0 / 1 / 0
4,592
417
1,585
3,148
838
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 4 / 0
6,294
572
4,148
8,267
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
koasa55
Bellona
11
4 / 0 / 2
6,691
608
4,978
7,842
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,702
518
3,605
7,099
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 1
5,328
484
2,773
7,805
2,621
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
13
7 / 0 / 2
7,938
722
7,762
5,198
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 6 / 2
5,906
537
2,333
8,449
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
slinger182
Bellona
9
0 / 4 / 0
5,323
484
2,553
5,548
3,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
12
12
Deaths
10
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ao Kuang
2
5
3
0.7
L
Cernunnos
NK_pfm
Cernunnos
0
1
0
0
W
2
0
1
2.5
L
4
4
0
1
W
1
0
1
1.5
L
Bellona
koasa55
Bellona
4
0
2
5
W
Olorun
7
0
2
8
W
2
6
2
0.5
W
Bellona
slinger182
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
19,026
31,209
Taken
34,099
17,423
Mitigated
13,424
9,799
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,888
849
0
3,315
6,481
5,409
0
1,520
4,961
24,439
0
L
Ao Kuang
2,684
1,101
0
597
5,471
2,728
0
2,603
2,824
15,758
2,410
L
Cernunnos
NK_pfm
Cernunnos
1,585
922
0
295
3,148
838
0
1,253
1,895
0
11,159
W
3,605
2,578
0
2,824
7,099
2,080
605
3,125
3,974
0
30,278
L
4,148
1,703
0
2,176
8,267
2,935
0
3,415
4,852
0
29,531
W
2,773
1,398
611
2,563
7,805
2,621
29
2,711
5,094
14,837
0
L
Bellona
koasa55
Bellona
4,978
824
0
3,416
7,842
5,513
378
1,333
6,209
0
32,825
W
Olorun
7,762
4,094
121
2,481
5,198
2,986
2,012
1,061
4,115
41,469
2,587
W
2,333
1,035
0
1,341
8,449
2,470
112
921
7,471
0
22,833
W
Bellona
slinger182
Bellona
2,553
582
0
374
5,548
3,267
0
497
4,723
0
17,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,790
Gold Earned
30,197
244
Minions Killed
248
0
Camps Cleared
0
887,714
Distance Traveled
1,037,297
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,620
511
39
4
0
167,434
2
L
Ao Kuang
5,593
508
40
4
0
142,121
0
L
Cernunnos
4,592
417
24
2
0
163,024
0
W
Apollo
5,702
518
54
5
0
190,585
1
L
Ullr
6,294
572
64
6
0
180,554
1
W
Athena
5,328
484
23
2
0
202,253
0
L
Bellona
6,691
608
77
7
0
234,581
2
W
Olorun
7,938
722
91
8
0
192,296
0
W
Thor
5,906
537
41
4
0
213,132
0
W
Bellona
5,323
484
39
4
0
239,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role