Player Matchup

Susano
Susano
Django2101
Susano
Level 22
God Stats
2W - 1L
1,510 SR
Queue Stats
5W - 3L
1,379 Elo+
Solo
Skadi
Skadi
NekoGirl1312
Skadi
Level 10
God Stats
26W - 35L
1,434 SR
Queue Stats
148W - 228L
1,429 Elo+
Solo
Horus
Horus
Sniper_Snake613
Horus
Level 106
God Stats
1W - 3L
1,312 SR
Queue Stats
39W - 43L
1,500 Elo+
Solo
Team Averages
Level 46
1,419 SR
1,436 Elo+

VS

Team Averages
Level 53
1,639 SR
1,553 Elo+
Merlin
Merlin
Justice_4tw
Merlin
Level 96
God Stats
7W - 13L
1,520 SR
Queue Stats
478W - 570L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
elrapta06
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,661 SR
Queue Stats
3W - 3L
1,587 Elo+
Party 1
Bellona
Bellona
leefaucheur
Bellona
Level 37
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Django2101
Susano
18
6 / 2 / 4
13,931
663
24,531
15,075
8,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 3 / 5
13,041
621
6,276
17,705
5,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 0 / 7
14,356
684
14,720
15,883
15,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 5 / 5
12,082
575
15,378
13,549
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
elrapta06
Ah Muzen Cab
16
3 / 5 / 2
12,515
596
17,818
18,466
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
leefaucheur
Bellona
16
2 / 2 / 2
12,475
594
8,119
20,563
18,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
5
5
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
Django2101
Susano
6
2
4
4
L
Merlin
0
5
5
0.5
W
3
3
5
1.83
W
3
0
7
6.5
L
Ah Muzen Cab
elrapta06
Ah Muzen Cab
3
5
2
0.8
L
Bellona
leefaucheur
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,527
Damage
41,315
48,663
Taken
52,578
29,857
Mitigated
29,023
9,043
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Django2101
Susano
24,531
8,074
0
1,856
15,075
8,422
658
2,269
12,276
0
103,355
L
Merlin
15,378
379
108
2,341
13,549
4,634
0
59
13,490
75,554
0
W
6,276
3,964
0
1,001
17,705
5,883
795
8,443
8,609
0
51,898
W
14,720
5,548
1,150
5,036
15,883
15,552
404
3,594
11,704
0
47,876
L
Ah Muzen Cab
elrapta06
Ah Muzen Cab
17,818
13,916
0
6,826
18,466
6,291
0
0
18,466
0
62,628
L
Bellona
leefaucheur
Bellona
8,119
3,060
0
2,838
20,563
18,098
0
39
20,524
0
51,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,328
Gold Earned
37,072
297
Minions Killed
253
0
Camps Cleared
0
1,242,591
Distance Traveled
1,181,211
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,931
663
129
6
0
437,131
2
L
Merlin
12,082
575
94
4
0
372,808
6
W
Skadi
13,041
621
98
5
0
363,178
0
W
Horus
14,356
684
70
3
0
442,282
5
L
Ah Muzen Cab
12,515
596
86
4
0
374,539
5
L
Bellona
12,475
594
73
3
0
433,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role