Player Matchup

Ne Zha
Ne Zha
Feckk
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Lessened
Set
Level 29
God Stats
2W - 2L
1,723 SR
Queue Stats
50W - 45L
1,768 Elo+
Party 2
Merlin
Merlin
Sandmanne
Merlin
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 57L
1,768 Elo+
Party 2
Neith
Neith
finn1608
Neith
Level 74
God Stats
4W - 5L
1,502 SR
Queue Stats
67W - 92L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
uggg2035
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,545 SR
1,585 Elo+

VS

Team Averages
Level 61
1,617 SR
1,430 Elo+
Chaac
Chaac
LargeMale
Chaac
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
365W - 319L
1,522 Elo+
Party 1
Ymir
Ymir
LegenfOfTheTaz
Ymir
Level 85
God Stats
8W - 4L
1,821 SR
Queue Stats
548W - 522L
1,483 Elo+
Party 1
Artemis
Artemis
RobSLSaaA
Artemis
Level 40
God Stats
1W - 0L
1,761 SR
Queue Stats
21W - 29L
1,354 Elo+
Solo
Thanatos
Thanatos
ankm
Thanatos
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Ra
Ra
beeman59
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Feckk
Ne Zha
16
2 / 1 / 1
8,276
517
6,379
12,984
8,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 1
7,605
475
5,486
9,026
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Sandmanne
Merlin
13
0 / 3 / 0
7,346
459
916
6,342
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes

Shoes

+6%
Movement Speed

Neith
finn1608
Neith
11
1 / 3 / 2
6,403
400
5,862
8,924
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
uggg2035
Kuzenbo
10
0 / 5 / 2
5,571
348
4,220
12,815
9,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LargeMale
Chaac
16
2 / 2 / 0
9,352
585
9,959
11,425
12,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 4
7,865
492
8,309
10,671
5,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
RobSLSaaA
Artemis
12
2 / 1 / 4
7,280
455
8,284
8,164
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
ankm
Thanatos
13
2 / 0 / 3
7,874
492
1,406
8,362
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 1 / 1
9,207
575
5,093
5,084
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
13
13
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Feckk
Ne Zha
2
1
1
2.5
W
Chaac
LargeMale
Chaac
2
2
0
1
W
4
1
4
6
L
2
1
1
2.5
W
Artemis
RobSLSaaA
Artemis
2
1
4
4
L
Merlin
Sandmanne
Merlin
0
3
0
0
W
Thanatos
ankm
Thanatos
2
0
3
3.5
W
3
1
1
3.5
L
Neith
finn1608
Neith
1
3
2
0.67
L
Kuzenbo
uggg2035
Kuzenbo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,863
Damage
33,051
50,091
Taken
43,706
25,869
Mitigated
25,138
19,636
Healing
23,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Feckk
Ne Zha
6,379
2,702
0
6,561
12,984
8,344
0
919
12,065
0
61,494
W
Chaac
LargeMale
Chaac
9,959
2,890
0
3,885
11,425
12,417
641
0
11,425
6,441
57,386
W
8,309
1,797
390
2,936
10,671
5,304
527
2,472
8,199
35,378
0
L
5,486
1,675
0
4,847
9,026
3,509
0
1,614
7,412
0
42,368
W
Artemis
RobSLSaaA
Artemis
8,284
2,916
0
4,157
8,164
2,543
1,250
1,742
6,422
0
39,236
L
Merlin
Sandmanne
Merlin
916
35
0
2,154
6,342
2,111
495
3,532
2,810
51,267
0
W
Thanatos
ankm
Thanatos
1,406
291
0
9,636
8,362
2,698
0
6
8,356
0
41,617
W
5,093
487
406
1,920
5,084
2,176
272
916
4,168
66,206
0
L
Neith
finn1608
Neith
5,862
2,171
846
3,088
8,924
2,792
351
3,760
5,164
0
33,273
L
Kuzenbo
uggg2035
Kuzenbo
4,220
1,937
0
2,140
12,815
9,113
169
4,860
7,955
16,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
41,578
390
Minions Killed
443
0
Camps Cleared
0
1,426,498
Distance Traveled
1,361,861
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,276
517
119
7
0
340,107
5
W
Chaac
9,352
585
121
8
0
298,053
1
W
Ymir
7,865
492
65
4
0
243,153
3
L
Set
7,605
475
78
5
0
325,778
1
W
Artemis
7,280
455
55
3
0
254,620
0
L
Merlin
7,346
459
115
7
0
233,321
0
W
Thanatos
7,874
492
89
6
0
325,360
1
W
Ra
9,207
575
113
7
0
240,675
3
L
Neith
6,403
400
57
4
0
268,715
3
L
Kuzenbo
5,571
348
21
1
0
258,577
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role