Player Matchup

Sol
Sol
Darin_SHADOW
Sol
Level 15
God Stats
3W - 8L
1,761 SR
Queue Stats
35W - 60L
1,279 Elo+
Solo
Ymir
Ymir
Kind_gehschlafen
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Sniff2cbOffUrMa
Anubis
Level 13
God Stats
44W - 31L
1,573 SR
Queue Stats
111W - 87L
1,596 Elo+
Solo
Bakasura
Bakasura
datenmuell
Bakasura
Level 18
God Stats
2W - 1L
1,399 SR
Queue Stats
2W - 5L
1,287 Elo+
Party 1
Horus
Horus
minONchik
Horus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,216 Elo+
Solo
Team Averages
Level 13
1,547 SR
1,375 Elo+

VS

Team Averages
Level 10
1,490 SR
1,440 Elo+
Danzaburou
Danzaburou
BoughtenCrane14
Danzaburou
Level 13
God Stats
11W - 13L
1,490 SR
Queue Stats
21W - 22L
1,489 Elo+
Solo
Sol
Sol
Kacpereek304
Sol
Level 9
God Stats
1W - 2L
1,461 SR
Queue Stats
42W - 38L
1,366 Elo+
Solo
Ah Puch
Ah Puch
Odasaki
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,243 Elo+
Solo
Pele
Pele
Tohtek
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,835 Elo+
Solo
Jing Wei
Jing Wei
link285
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 12
13,652
975
19,691
12,009
8,755
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
0 / 3 / 8
12,648
903
1,570
10,679
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
20 / 5 / 7
17,374
1,241
44,910
19,769
12,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
datenmuell
Bakasura
19
5 / 6 / 10
12,604
900
12,341
14,717
7,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
minONchik
Horus
20
3 / 0 / 15
14,321
1,023
7,818
15,540
22,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoughtenCrane14
Danzaburou
19
1 / 7 / 10
12,994
928
16,222
21,697
7,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 6 / 11
13,031
931
12,785
20,167
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Odasaki
Ah Puch
15
1 / 1 / 2
10,695
764
1,090
1,505
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
Tohtek
Pele
19
10 / 7 / 4
14,419
1,030
19,445
21,944
10,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
link285
Jing Wei
18
1 / 11 / 6
12,214
872
17,276
26,008
7,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
49
32
Kills
16
16
Deaths
32
52
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BoughtenCrane14
Danzaburou
1
7
10
0.86
W
4
2
12
5
L
3
6
11
1.42
W
0
3
8
1.33
L
Ah Puch
Odasaki
Ah Puch
1
1
2
2
W
20
5
7
4.7
L
Pele
Tohtek
Pele
10
7
4
1.71
W
Bakasura
datenmuell
Bakasura
5
6
10
1.67
L
Jing Wei
link285
Jing Wei
1
11
6
0.36
W
Horus
minONchik
Horus
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,330
Damage
66,818
72,714
Taken
91,321
61,805
Mitigated
31,981
27,311
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BoughtenCrane14
Danzaburou
16,222
6,657
0
1,817
21,697
7,318
0
16,178
5,475
0
53,208
W
19,691
4,796
0
2,690
12,009
8,755
0
1,468
10,541
27,962
0
L
12,785
251
0
2,392
20,167
5,557
0
15,495
4,371
25,904
0
W
1,570
734
0
1,024
10,679
10,205
0
2,162
8,517
20,212
0
L
Ah Puch
Odasaki
Ah Puch
1,090
279
0
127
1,505
445
0
704
771
1,441
0
W
44,910
1,285
0
10,334
19,769
12,763
0
4,106
15,663
92,546
0
L
Pele
Tohtek
Pele
19,445
7,256
0
959
21,944
10,870
0
16,343
5,378
0
33,065
W
Bakasura
datenmuell
Bakasura
12,341
7,301
0
1,242
14,717
7,530
0
2,622
12,095
0
20,364
L
Jing Wei
link285
Jing Wei
17,276
14,212
0
1,251
26,008
7,791
0
17,451
8,308
0
36,018
W
Horus
minONchik
Horus
7,818
5,142
3,972
8,049
15,540
22,552
0
3,517
12,023
0
21,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,599
Gold Earned
63,353
234
Minions Killed
195
4
Camps Cleared
2
1,240,941
Distance Traveled
1,103,792
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,994
928
99
7
0
234,629
1
W
Sol
13,652
975
17
1
1
249,382
0
L
Sol
13,031
931
31
2
0
260,724
0
W
Ymir
12,648
903
40
3
1
227,219
0
L
Ah Puch
10,695
764
0
0
0
74,230
0
W
Anubis
17,374
1,241
126
9
0
224,193
0
L
Pele
14,419
1,030
25
2
2
267,256
0
W
Bakasura
12,604
900
23
2
1
233,026
0
L
Jing Wei
12,214
872
40
3
0
266,953
0
W
Horus
14,321
1,023
28
2
1
307,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role