Player Matchup

Terra
Terra
Bezmir_420
Terra
Level 27
God Stats
5W - 0L
1,832 SR
Queue Stats
21W - 27L
1,312 Elo+
Solo
Poseidon
Poseidon
DraKeDusthoof
Poseidon
Level 11
God Stats
31W - 14L
1,820 SR
Queue Stats
904W - 913L
1,604 Elo+
Solo
Chaac
Chaac
Magyx69
Chaac
Level 29
God Stats
3W - 4L
1,734 SR
Queue Stats
469W - 436L
1,636 Elo+
Solo
Olorun
Olorun
PenguinPressure
Olorun
Level 24
God Stats
2W - 0L
1,416 SR
Queue Stats
22W - 17L
1,518 Elo+
Solo
Pele
Pele
cjluc12
Pele
Level 27
God Stats
15W - 20L
1,564 SR
Queue Stats
211W - 228L
1,335 Elo+
Solo
Team Averages
Level 24
1,673 SR
1,481 Elo+

VS

Team Averages
Level 16
1,578 SR
1,529 Elo+
Anhur
Anhur
Chitogefan
Anhur
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,825 Elo+
Solo
Thor
Thor
KanShiKa
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,358 Elo+
Solo
Kali
Kali
SoPayed
Kali
Level 6
God Stats
2W - 2L
1,892 SR
Queue Stats
239W - 180L
1,503 Elo+
Solo
Terra
Terra
SuperMcFabulous
Terra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
TDills
Nemesis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 0 / 2
5,932
494
1,479
4,745
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
DraKeDusthoof
Poseidon
13
6 / 0 / 2
7,399
617
4,375
3,177
797
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Magyx69
Chaac
11
5 / 1 / 3
6,510
543
8,434
6,617
2,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 6
6,298
525
4,983
4,851
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
cjluc12
Pele
10
2 / 1 / 2
6,125
510
3,163
6,077
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 2 / 2
5,991
499
2,952
7,278
1,681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
10
0 / 3 / 0
5,399
450
2,303
5,399
2,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
SoPayed
Kali
7
0 / 4 / 1
4,957
413
943
3,924
1,096
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 3
5,595
466
1,224
7,117
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
TDills
Nemesis
10
2 / 4 / 1
6,219
518
3,764
9,487
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
5
5
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
0
0
2
1
L
Anhur
2
2
2
1.5
W
Poseidon
DraKeDusthoof
Poseidon
6
0
2
7
L
Thor
0
3
0
0
W
Chaac
Magyx69
Chaac
5
1
3
6.5
W
1
3
6
1.33
L
Kali
SoPayed
Kali
0
4
1
0.13
L
1
2
3
1.25
L
Nemesis
TDills
Nemesis
2
4
1
0.63
W
Pele
cjluc12
Pele
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,434
Damage
11,186
25,467
Taken
33,205
10,934
Mitigated
12,248
8,496
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
1,479
377
21
1,909
4,745
3,298
0
0
4,420
16,450
0
L
Anhur
2,952
1,378
0
2,717
7,278
1,681
0
2,184
5,010
0
30,895
W
Poseidon
DraKeDusthoof
Poseidon
4,375
901
0
0
3,177
797
615
0
3,152
40,396
0
L
Thor
2,303
177
0
366
5,399
2,170
0
2,425
2,974
0
20,813
W
Chaac
Magyx69
Chaac
8,434
1,880
0
2,936
6,617
2,358
579
677
5,940
0
35,705
W
4,983
2,695
413
1,342
4,851
1,168
647
547
4,304
29,839
0
L
Kali
SoPayed
Kali
943
536
0
340
3,924
1,096
0
1,292
2,632
0
10,308
L
1,224
184
321
1,980
7,117
4,393
0
2,237
4,676
7,303
0
L
Nemesis
TDills
Nemesis
3,764
1,361
0
2,773
9,487
2,908
0
2,298
7,076
0
30,100
W
Pele
cjluc12
Pele
3,163
1,320
0
1,875
6,077
3,313
0
0
6,055
0
34,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,264
Gold Earned
28,161
297
Minions Killed
194
0
Camps Cleared
0
1,139,273
Distance Traveled
947,146
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,932
494
37
3
0
227,320
0
L
Anhur
5,991
499
67
6
0
180,763
2
W
Poseidon
7,399
617
80
7
0
223,677
0
L
Thor
5,399
450
33
3
0
212,530
0
W
Chaac
6,510
543
51
4
0
243,444
1
W
Olorun
6,298
525
64
5
0
205,066
2
L
Kali
4,957
413
18
2
0
136,613
0
L
Terra
5,595
466
14
1
0
190,473
2
L
Nemesis
6,219
518
62
5
0
226,767
0
W
Pele
6,125
510
65
5
0
239,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role