Player Matchup

Scylla
Scylla
Platinum IV
JerkyOff
Scylla
Platinum IV
Level 154
God Stats
8W - 2L
1,725 SR
Queue Stats
122W - 115L
1,810 MMR
Solo
Nemesis
Nemesis
Platinum IV
Juanca5342
Nemesis
Platinum IV
Level 146
God Stats
29W - 11L
1,691 SR
Queue Stats
244W - 216L
1,845 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Takeevon
Tsukuyomi
Platinum III
Level 108
God Stats
1W - 4L
1,303 SR
Queue Stats
169W - 150L
1,835 MMR
Solo
Ymir
Ymir
Gold III
Uberrise
Ymir
Gold III
Level 150
God Stats
6W - 1L
1,870 SR
Queue Stats
147W - 126L
1,805 MMR
Party 1
Chiron
Chiron
Gold III
Zippytheskippy
Chiron
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,618 SR
1,759 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,600 SR
1,759 MMR
Sun Wukong
Sun Wukong
Platinum IV
ChemaElPistolas
Sun Wukong
Platinum IV
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,854 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
ElMircea
The Morrigan
Platinum IV
Level 134
God Stats
1W - 2L
1,536 SR
Queue Stats
40W - 38L
1,859 MMR
Solo
Cerberus
Cerberus
Gold I
Mîlfshaker
Cerberus
Gold I
Level 145
God Stats
5W - 3L
1,887 SR
Queue Stats
61W - 32L
1,787 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Spūt
Ao Kuang
Platinum V
Level 160
God Stats
7W - 8L
1,577 SR
Queue Stats
275W - 263L
1,793 MMR
Solo
Anhur
Anhur
Gold III
Tesuni
Anhur
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JerkyOff
Scylla
13
0 / 2 / 6
7,278
560
4,590
5,382
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Juanca5342
Nemesis
14
5 / 4 / 4
8,273
636
8,966
10,169
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Takeevon
Tsukuyomi
14
2 / 0 / 2
8,039
618
10,754
8,182
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
12
4 / 1 / 2
7,777
598
5,746
10,876
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 4 / 0
6,767
521
5,161
10,390
1,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneSetChang'eDanzaburouAphrodite

VS

Bans
ApolloKhepriFenrirGebNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChemaElPistolas
Sun Wukong
13
0 / 2 / 0
7,177
552
3,529
12,000
11,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
ElMircea
The Morrigan
13
4 / 5 / 3
7,630
587
4,866
7,545
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Mîlfshaker
Cerberus
11
2 / 0 / 2
6,918
532
6,613
10,180
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Spūt
Ao Kuang
10
3 / 4 / 3
6,638
511
6,697
10,184
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Tesuni
Anhur
14
2 / 1 / 2
7,746
596
8,640
8,723
2,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
12
Kills
11
11
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChemaElPistolas
Sun Wukong
0
2
0
0
L
The Morrigan
ElMircea
The Morrigan
4
5
3
1.1
W
Scylla
JerkyOff
Scylla
0
2
6
1.5
W
Nemesis
Juanca5342
Nemesis
5
4
4
1.75
L
Cerberus
Mîlfshaker
Cerberus
2
0
2
3
L
Ao Kuang
Spūt
Ao Kuang
3
4
3
1.13
W
Tsukuyomi
Takeevon
Tsukuyomi
2
0
2
3
L
Anhur
Tesuni
Anhur
2
1
2
3
W
Ymir
4
1
2
5
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,217
Damage
30,345
44,999
Taken
48,632
20,442
Mitigated
25,647
13,075
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChemaElPistolas
Sun Wukong
3,529
224
0
3,950
12,000
11,285
0
0
12,000
0
44,916
L
The Morrigan
ElMircea
The Morrigan
4,866
1,219
0
868
7,545
2,711
0
3,969
3,420
47,334
0
W
Scylla
JerkyOff
Scylla
4,590
802
0
1,563
5,382
1,362
0
3,524
1,840
49,461
0
W
Nemesis
Juanca5342
Nemesis
8,966
4,658
0
1,720
10,169
5,363
0
5,790
4,280
0
56,771
L
Cerberus
Mîlfshaker
Cerberus
6,613
465
0
5,285
10,180
6,068
0
3,634
6,470
25,612
0
L
Ao Kuang
Spūt
Ao Kuang
6,697
1,107
0
4,196
10,184
2,757
0
944
9,160
30,063
0
W
Tsukuyomi
Takeevon
Tsukuyomi
10,754
3,444
0
3,654
8,182
5,105
0
1,080
7,102
0
56,036
L
Anhur
Tesuni
Anhur
8,640
4,266
0
3,998
8,723
2,826
0
1,477
7,246
0
56,448
W
Ymir
5,746
1,894
0
3,776
10,876
6,735
0
5,363
5,430
30,798
0
W
5,161
3,060
234
2,128
10,390
1,877
0
2,179
8,171
0
42,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
36,109
439
Minions Killed
408
0
Camps Cleared
0
1,363,453
Distance Traveled
1,222,382
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,177
552
114
9
0
246,507
4
L
The Morrigan
7,630
587
94
7
0
227,613
5
W
Scylla
7,278
560
107
8
0
256,781
5
W
Nemesis
8,273
636
96
7
0
294,255
3
L
Cerberus
6,918
532
26
2
0
267,717
2
L
Ao Kuang
6,638
511
60
5
0
219,445
4
W
Tsukuyomi
8,039
618
100
8
0
303,669
7
L
Anhur
7,746
596
114
9
0
261,100
7
W
Ymir
7,777
598
40
3
0
269,466
2
W
Chiron
6,767
521
96
7
0
239,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role