Player Matchup

Persephone
Persephone
Bronze III
 
Persephone
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Beefy1272
Cthulhu
Gold IV
Level 140
God Stats
7W - 7L
1,416 SR
Queue Stats
68W - 64L
1,512 MMR
Party 1
Achilles
Achilles
Silver II
Chris170203
Achilles
Silver II
Level 108
God Stats
1W - 2L
1,765 SR
Queue Stats
116W - 106L
1,504 MMR
Solo
Medusa
Medusa
Gold V
Duffguy360
Medusa
Gold V
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 64L
1,467 MMR
Party 1
Nike
Nike
Silver II
najprogamer
Nike
Silver II
Level 116
God Stats
1W - 0L
1,301 SR
Queue Stats
8W - 7L
1,503 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,496 SR
1,497 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,510 SR
1,496 MMR
Arachne
Arachne
Bronze III
A-Nachev
Arachne
Bronze III
Level 30
God Stats
3W - 8L
1,484 SR
Queue Stats
7W - 19L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
BIG CROW TOE
Chaac
Bronze III
Level 119
God Stats
28W - 18L
1,776 SR
Queue Stats
254W - 256L
1,502 MMR
Solo
Fafnir
Fafnir
Gold IV
ThunderMO
Fafnir
Gold IV
Level 155
God Stats
4W - 1L
1,893 SR
Queue Stats
64W - 58L
1,488 MMR
Solo
Hachiman
Hachiman
Silver II
Vic_Marco
Hachiman
Silver II
Level 49
God Stats
0W - 1L
1,187 SR
Queue Stats
53W - 47L
1,488 MMR
Solo
Osiris
Osiris
Bronze III
krum4o_lubo
Osiris
Bronze III
Level 59
God Stats
0W - 4L
1,209 SR
Queue Stats
10W - 19L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
3 / 3 / 11
14,955
482
27,943
14,117
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Beefy1272
Cthulhu
19
5 / 3 / 15
13,616
439
24,617
28,258
42,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
Chris170203
Achilles
20
10 / 2 / 17
15,536
501
26,074
24,709
15,896
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Duffguy360
Medusa
20
6 / 1 / 13
16,135
520
28,875
21,094
11,808
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 2 / 14
15,485
500
24,541
38,794
46,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
Nu WaSetCu ChulainnScyllaTsukuyomi

VS

Bans
DanzaburouCupidMerlinYemojaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A-Nachev
Arachne
19
3 / 10 / 1
13,456
434
7,087
31,336
11,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 3 / 5
13,236
427
25,053
35,684
44,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
ThunderMO
Fafnir
17
1 / 6 / 5
12,719
410
10,778
35,936
47,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Vic_Marco
Hachiman
20
2 / 6 / 1
14,064
454
13,769
25,558
9,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
20
1 / 5 / 2
13,164
425
9,195
44,919
32,375
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
24
29
Kills
10
11
Deaths
30
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
3
11
2.83
L
Arachne
A-Nachev
Arachne
3
10
1
0.35
L
3
3
5
1.83
W
Cthulhu
Beefy1272
Cthulhu
5
3
15
4.17
W
Achilles
Chris170203
Achilles
10
2
17
9.25
W
Medusa
Duffguy360
Medusa
6
1
13
12.5
L
Fafnir
ThunderMO
Fafnir
1
6
5
0.58
L
Hachiman
Vic_Marco
Hachiman
2
6
1
0.42
L
Osiris
1
5
2
0.4
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,050
Damage
65,882
126,972
Taken
173,433
122,629
Mitigated
145,676
53,765
Healing
62,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
27,943
1,114
0
2,570
14,117
6,492
2,003
1,791
12,249
112,384
0
L
Arachne
A-Nachev
Arachne
7,087
4,891
0
11,329
31,336
11,716
0
7,628
23,194
0
70,230
L
25,053
3,633
0
16,564
35,684
44,475
49
10,391
24,186
510
90,757
W
Cthulhu
Beefy1272
Cthulhu
24,617
1,163
1,662
8,281
28,258
42,041
1,009
3,285
24,858
62,356
0
W
Achilles
Chris170203
Achilles
26,074
7,141
0
7,257
24,709
15,896
4,440
2,300
22,209
0
99,925
W
Medusa
Duffguy360
Medusa
28,875
18,286
0
15,149
21,094
11,808
11,423
3,351
17,668
0
161,267
L
Fafnir
ThunderMO
Fafnir
10,778
2,681
0
9,937
35,936
47,580
53
11,373
24,065
35,106
0
L
Hachiman
Vic_Marco
Hachiman
13,769
6,502
0
10,395
25,558
9,530
1,799
7,559
17,766
0
118,207
L
Osiris
9,195
4,122
0
14,469
44,919
32,375
1,328
14,232
29,907
0
92,937
W
24,541
4,189
0
18,846
38,794
46,392
1,971
2,635
35,434
0
96,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,727
Gold Earned
66,639
688
Minions Killed
656
0
Camps Cleared
0
3,011,062
Distance Traveled
2,710,474
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,955
482
169
5
0
583,526
12
L
Arachne
13,456
434
124
4
0
500,315
3
L
Chaac
13,236
427
141
5
0
596,838
4
W
Cthulhu
13,616
439
66
2
0
582,710
2
W
Achilles
15,536
501
121
4
0
675,468
7
W
Medusa
16,135
520
190
6
0
560,869
3
L
Fafnir
12,719
410
22
1
0
579,360
4
L
Hachiman
14,064
454
200
6
0
484,022
6
L
Osiris
13,164
425
169
5
0
549,939
4
W
Nike
15,485
500
142
5
0
608,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role