Player Matchup

Bellona
Bellona
AmazingScarf216
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Solo
Nemesis
Nemesis
Garyys
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,466 Elo+
Solo
Hou Yi
Hou Yi
Hoodhero1028
Hou Yi
Level 25
God Stats
7W - 15L
1,575 SR
Queue Stats
69W - 86L
1,441 Elo+
Solo
Heimdallr
Heimdallr
Kyranthor
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,416 Elo+
Solo
Artio
Artio
NuggetIsLife
Artio
Level 27
God Stats
4W - 4L
1,572 SR
Queue Stats
185W - 189L
1,564 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,423 Elo+

VS

Team Averages
Level 21
1,518 SR
1,527 Elo+
Izanami
Izanami
Chef zxe
Izanami
Level 30
God Stats
31W - 25L
1,647 SR
Queue Stats
99W - 110L
1,476 Elo+
Solo
Fafnir
Fafnir
QuickenedSteps
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 25L
1,805 Elo+
Solo
Nemesis
Nemesis
deftestseeker
Nemesis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Hades
Hades
elvinmichael
Hades
Level 27
God Stats
13W - 15L
1,442 SR
Queue Stats
47W - 50L
1,356 Elo+
Solo
Bacchus
Bacchus
mhmamd123
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,613
288
0
127
58
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Garyys
Nemesis
11
4 / 3 / 1
7,420
464
6,018
12,952
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
13
8 / 3 / 2
8,434
527
11,634
10,082
3,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Heimdallr
Kyranthor
Heimdallr
10
0 / 2 / 1
6,098
381
141
5,657
1,638
10
0 / 2 / 3
6,275
392
4,573
13,014
5,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chef zxe
Izanami
14
3 / 1 / 2
8,963
560
7,876
9,936
3,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 1
9,301
581
6,286
9,621
9,160
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
12
1 / 2 / 2
7,838
490
3,893
9,446
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 0 / 3
8,459
529
7,322
8,783
4,621
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
mhmamd123
Bacchus
10
0 / 10 / 2
6,658
416
1,348
13,495
12,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
12
Kills
10
10
Deaths
14
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Izanami
Chef zxe
Izanami
3
1
2
4
L
Nemesis
Garyys
Nemesis
4
3
1
1.5
L
Hou Yi
8
3
2
3
L
Heimdallr
Kyranthor
Heimdallr
0
2
1
0.25
L
0
2
3
0.75
W
3
1
1
3.5
W
Nemesis
1
2
2
1
W
3
0
3
4.5
W
Bacchus
mhmamd123
Bacchus
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,366
Damage
26,725
41,832
Taken
51,281
15,539
Mitigated
32,688
10,312
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
127
58
0
0
127
0
578
W
Izanami
Chef zxe
Izanami
7,876
6,561
0
3,613
9,936
3,688
4,705
1,540
8,396
0
60,990
L
Nemesis
Garyys
Nemesis
6,018
2,985
0
3,234
12,952
4,249
26
5,525
7,427
0
34,516
L
Hou Yi
11,634
6,396
414
3,692
10,082
3,687
1,126
3,980
6,102
0
43,266
L
Heimdallr
Kyranthor
Heimdallr
141
63
0
1,613
5,657
1,638
0
2,415
3,242
0
7,902
L
4,573
203
0
1,359
13,014
5,907
0
3,036
9,978
27,965
0
W
6,286
1,824
0
4,102
9,621
9,160
1,459
236
9,385
47,854
0
W
Nemesis
3,893
1,033
0
4,100
9,446
2,877
0
693
8,753
0
35,534
W
7,322
1,637
194
3,328
8,783
4,621
1,575
2,011
6,772
30,024
0
W
Bacchus
mhmamd123
Bacchus
1,348
239
0
77
13,495
12,342
497
93
13,402
14,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
41,219
187
Minions Killed
358
0
Camps Cleared
0
1,179,421
Distance Traveled
1,312,154
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,613
288
4
0
0
47,431
0
W
Izanami
8,963
560
104
7
0
254,504
0
L
Nemesis
7,420
464
62
4
0
332,269
0
L
Hou Yi
8,434
527
72
5
0
214,137
1
L
Heimdallr
6,098
381
15
1
0
271,129
5
L
Artio
6,275
392
34
2
0
314,455
0
W
Fafnir
9,301
581
101
6
0
275,856
4
W
Nemesis
7,838
490
64
4
0
280,607
0
W
Hades
8,459
529
65
4
0
259,703
3
W
Bacchus
6,658
416
24
2
0
241,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role