Player Matchup

Sol
Sol
MartesXIII
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,416 Elo+
Party 1
Ymir
Ymir
MrZarco
Ymir
Level 16
God Stats
3W - 2L
1,771 SR
Queue Stats
10W - 14L
1,467 Elo+
Party 1
Chaac
Chaac
Pol04YT
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,311 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thixer
Tsukuyomi
Level 25
God Stats
8W - 12L
1,411 SR
Queue Stats
34W - 36L
1,437 Elo+
Party 1
Neith
Neith
xblondy
Neith
Level 9
God Stats
0W - 1L
1,543 SR
Queue Stats
3W - 8L
1,161 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,358 Elo+

VS

Team Averages
Level 22
1,633 SR
1,585 Elo+
Bellona
Bellona
Fofilolipop03
Bellona
Level 37
God Stats
3W - 2L
1,631 SR
Queue Stats
11W - 12L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OKapl
Tsukuyomi
Level 29
God Stats
6W - 2L
1,891 SR
Queue Stats
20W - 17L
1,457 Elo+
Solo
Yemoja
Yemoja
OceanBlack69
Yemoja
Level 7
God Stats
6W - 3L
1,646 SR
Queue Stats
40W - 50L
1,460 Elo+
Solo
Merlin
Merlin
TR1ANGL3
Merlin
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,775 Elo+
Party 2
Heimdallr
Heimdallr
TheHandOfTheGods
Heimdallr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 38L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 6
11,605
505
15,561
23,576
8,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
MrZarco
Ymir
15
8 / 5 / 12
11,389
495
16,047
23,539
30,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Pol04YT
Chaac
18
9 / 8 / 10
12,258
533
18,586
21,320
23,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Thixer
Tsukuyomi
16
5 / 8 / 6
11,380
495
12,777
16,984
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
xblondy
Neith
18
3 / 4 / 4
11,458
498
5,807
11,016
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
5 / 3 / 6
12,213
531
13,989
16,994
15,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
OKapl
Tsukuyomi
20
18 / 8 / 5
14,594
635
32,355
23,537
11,230
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
14
1 / 6 / 8
10,311
448
5,348
15,970
14,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
TR1ANGL3
Merlin
15
1 / 6 / 8
10,123
440
10,337
15,635
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
17
9 / 7 / 1
11,888
517
11,688
16,640
7,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
62
30
Kills
34
34
Deaths
30
38
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
3
6
2.67
L
5
9
6
0.89
L
Ymir
MrZarco
Ymir
8
5
12
2.8
W
Tsukuyomi
OKapl
Tsukuyomi
18
8
5
2.56
W
Yemoja
1
6
8
0.83
L
Chaac
Pol04YT
Chaac
9
8
10
1.75
W
Merlin
TR1ANGL3
Merlin
1
6
8
0.83
W
Heimdallr
9
7
1
1.36
L
Tsukuyomi
Thixer
Tsukuyomi
5
8
6
1
L
Neith
xblondy
Neith
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,778
Damage
73,717
96,435
Taken
88,776
72,636
Mitigated
54,723
21,663
Healing
22,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
13,989
4,928
0
2,595
16,994
15,478
636
4,706
12,112
293
79,885
L
15,561
4,456
0
8,512
23,576
8,011
1,651
4,896
18,680
65,062
0
L
Ymir
MrZarco
Ymir
16,047
4,912
0
1,440
23,539
30,188
381
4,435
19,104
33,969
0
W
Tsukuyomi
OKapl
Tsukuyomi
32,355
10,527
0
7,751
23,537
11,230
1,548
5,690
17,647
0
114,015
W
Yemoja
5,348
1,629
4,598
2,863
15,970
14,045
274
6,694
8,951
14,939
0
L
Chaac
Pol04YT
Chaac
18,586
6,208
0
5,278
21,320
23,491
286
3,554
17,766
93
46,272
W
Merlin
TR1ANGL3
Merlin
10,337
1,494
0
0
15,635
6,858
651
8,974
6,611
37,800
0
W
Heimdallr
11,688
6,492
0
4,646
16,640
7,112
5,068
5,637
10,828
0
77,626
L
Tsukuyomi
Thixer
Tsukuyomi
12,777
3,017
0
2,946
16,984
6,607
0
1,985
14,999
0
53,799
L
Neith
xblondy
Neith
5,807
2,545
0
3,487
11,016
4,339
1,112
1,070
9,946
0
57,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,090
Gold Earned
59,129
409
Minions Killed
501
0
Camps Cleared
0
2,019,968
Distance Traveled
2,093,845
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,213
531
137
6
0
420,537
0
L
Sol
11,605
505
97
4
0
365,458
0
L
Ymir
11,389
495
32
1
0
424,082
11
W
Tsukuyomi
14,594
635
174
8
0
441,256
3
W
Yemoja
10,311
448
11
0
0
417,977
6
L
Chaac
12,258
533
55
2
0
409,516
1
W
Merlin
10,123
440
58
3
0
383,200
0
W
Heimdallr
11,888
517
121
5
0
430,875
3
L
Tsukuyomi
11,380
495
90
4
0
488,143
3
L
Neith
11,458
498
135
6
0
332,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role