Player Matchup

Janus
Janus
LevyTheKid_
Janus
Level 18
God Stats
6W - 10L
1,293 SR
Queue Stats
9W - 22L
1,379 Elo+
Party 1
Chaac
Chaac
acelgamutante69
Chaac
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
32W - 39L
1,265 Elo+
Solo
Artemis
Artemis
dnajri
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,132 Elo+
Party 1
Nemesis
Nemesis
eziofranco
Nemesis
Level 20
God Stats
9W - 16L
1,325 SR
Queue Stats
11W - 18L
1,213 Elo+
Party 1
Bacchus
Bacchus
pedrownz2
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,351 Elo+
Party 1
Team Averages
Level 17
1,424 SR
1,268 Elo+

VS

Team Averages
Level 16
1,486 SR
1,434 Elo+
Agni
Agni
AlexaschaBY
Agni
Level 23
God Stats
91W - 88L
1,478 SR
Queue Stats
133W - 122L
1,385 Elo+
Party 2
Fenrir
Fenrir
Joe_Fitz420
Fenrir
Level 18
God Stats
11W - 8L
1,617 SR
Queue Stats
171W - 138L
1,408 Elo+
Solo
Vamana
Vamana
LordDeadZone
Vamana
Level 11
God Stats
4W - 5L
1,378 SR
Queue Stats
10W - 11L
1,505 Elo+
Solo
Ymir
Ymir
XxHarteLATTE48x
Ymir
Level 20
God Stats
37W - 30L
1,456 SR
Queue Stats
98W - 76L
1,390 Elo+
Party 2
Jing Wei
Jing Wei
door464amazing
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,649
465
1,184
4,592
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 0
4,570
457
2,264
7,448
4,913
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
dnajri
Artemis
6
1 / 5 / 1
4,473
447
2,433
5,223
1,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
eziofranco
Nemesis
8
2 / 4 / 1
5,163
516
2,574
5,962
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
pedrownz2
Bacchus
6
1 / 5 / 1
4,622
462
2,648
6,602
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 7
5,695
570
3,972
4,702
1,307
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
5 / 0 / 5
6,029
603
3,523
6,317
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
9
3 / 2 / 3
5,809
581
3,931
5,006
3,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
5 / 1 / 4
6,537
654
3,740
4,106
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
10
3 / 0 / 2
6,059
606
4,999
6,346
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
18
20
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Fenrir
5
0
5
7.5
L
0
3
1
0.17
W
Vamana
3
2
3
2.25
W
5
1
4
7
L
1
3
0
0.33
L
Artemis
dnajri
Artemis
1
5
1
0.3
W
Jing Wei
3
0
2
4
L
Nemesis
eziofranco
Nemesis
2
4
1
0.63
L
Bacchus
pedrownz2
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,103
Damage
20,165
29,827
Taken
26,477
13,258
Mitigated
10,394
3,986
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,972
83
0
0
4,702
1,307
0
1,121
3,489
25,338
0
W
Fenrir
3,523
587
0
3,793
6,317
1,893
0
902
5,375
0
27,995
L
1,184
12
0
357
4,592
872
0
576
4,016
19,712
0
W
Vamana
3,931
2,572
0
916
5,006
3,327
577
1,393
3,571
0
24,290
W
3,740
1,281
0
630
4,106
1,867
136
242
3,864
22,363
0
L
2,264
588
0
2,856
7,448
4,913
0
1,266
6,182
0
10,594
L
Artemis
dnajri
Artemis
2,433
1,244
0
0
5,223
1,464
26
1,547
3,676
0
11,428
W
Jing Wei
4,999
3,591
0
3,987
6,346
2,000
240
0
6,346
0
29,612
L
Nemesis
eziofranco
Nemesis
2,574
1,025
0
350
5,962
3,022
0
1,607
4,355
0
19,527
L
Bacchus
pedrownz2
Bacchus
2,648
245
0
423
6,602
2,987
0
2,716
3,886
6,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
30,129
124
Minions Killed
254
0
Camps Cleared
0
970,842
Distance Traveled
952,405
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,695
570
50
5
0
160,333
0
W
Fenrir
6,029
603
61
6
0
212,202
3
L
Janus
4,649
465
34
3
0
208,547
0
W
Vamana
5,809
581
50
5
0
212,842
0
W
Ymir
6,537
654
40
4
0
197,220
0
L
Chaac
4,570
457
16
2
0
158,382
0
L
Artemis
4,473
447
34
3
0
196,080
1
W
Jing Wei
6,059
606
53
5
0
169,808
2
L
Nemesis
5,163
516
34
3
0
195,602
0
L
Bacchus
4,622
462
6
1
0
212,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role