Player Matchup

Sylvanus
Sylvanus
Dismx
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,438 Elo+
Party 2
Fenrir
Fenrir
OriginWraith676
Fenrir
Level 17
God Stats
1W - 1L
1,485 SR
Queue Stats
4W - 11L
1,372 Elo+
Party 2
Apollo
Apollo
QuestionMARK231
Apollo
Level 28
God Stats
4W - 4L
1,750 SR
Queue Stats
100W - 109L
1,528 Elo+
Solo
Ymir
Ymir
R2__Bebop
Ymir
Level 24
God Stats
32W - 35L
1,672 SR
Queue Stats
257W - 290L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
mighty_frog99
Ao Kuang
Level 6
God Stats
2W - 2L
1,793 SR
Queue Stats
6W - 9L
1,488 Elo+
Party 2
Team Averages
Level 18
1,640 SR
1,453 Elo+

VS

Team Averages
Level 16
1,584 SR
1,561 Elo+
Persephone
Persephone
BulbaSaurusLV
Persephone
Level 16
God Stats
3W - 0L
1,693 SR
Queue Stats
18W - 18L
1,375 Elo+
Party 1
Ganesha
Ganesha
Mustaphadu62
Ganesha
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,785 Elo+
Solo
Anubis
Anubis
darknessking208k
Anubis
Level 17
God Stats
6W - 4L
1,470 SR
Queue Stats
18W - 20L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
firstpickOP
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,659 Elo+
Solo
Mercury
Mercury
jareo01
Mercury
Level 18
God Stats
18W - 11L
1,759 SR
Queue Stats
248W - 235L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dismx
Sylvanus
12
1 / 7 / 6
8,262
435
4,157
15,580
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 6 / 2
8,402
442
1,921
8,786
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 6 / 6
8,402
442
8,981
16,462
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
18
9 / 3 / 5
11,519
606
15,585
18,269
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
mighty_frog99
Ao Kuang
10
0 / 13 / 2
6,009
316
1,757
12,820
3,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BulbaSaurusLV
Persephone
12
3 / 4 / 1
8,721
459
5,894
7,175
2,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Mustaphadu62
Ganesha
13
0 / 5 / 10
9,072
477
5,953
13,537
6,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
8 / 2 / 2
9,997
526
8,915
10,118
4,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
firstpickOP
Jing Wei
17
18 / 3 / 2
11,628
612
23,430
16,246
7,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
jareo01
Mercury
19
6 / 3 / 1
11,395
600
9,905
12,684
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
15
Kills
35
35
Deaths
17
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Persephone
BulbaSaurusLV
Persephone
3
4
1
0.88
L
Sylvanus
Dismx
Sylvanus
1
7
6
0.57
W
Ganesha
Mustaphadu62
Ganesha
0
5
10
1
L
3
6
2
0.67
L
2
6
6
0.83
L
Ymir
9
3
5
3.83
W
8
2
2
4.5
W
Jing Wei
firstpickOP
Jing Wei
18
3
2
6.33
W
Mercury
jareo01
Mercury
6
3
1
2.17
L
Ao Kuang
mighty_frog99
Ao Kuang
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
54,097
71,917
Taken
59,760
34,861
Mitigated
26,490
18,535
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BulbaSaurusLV
Persephone
5,894
1,009
0
1,045
7,175
2,511
904
4,197
2,976
36,356
0
L
Sylvanus
Dismx
Sylvanus
4,157
1,510
1,931
2,915
15,580
10,506
0
5,085
10,495
15,362
0
W
Ganesha
Mustaphadu62
Ganesha
5,953
93
0
3,579
13,537
6,935
480
5,217
8,320
28,553
0
L
1,921
219
0
50
8,786
3,089
0
2,267
6,519
0
7,720
L
8,981
5,521
0
6,332
16,462
5,456
916
3,960
12,502
0
54,090
L
Ymir
15,585
3,912
0
5,963
18,269
12,203
318
5,491
12,778
84,025
0
W
8,915
916
0
5,699
10,118
4,433
1,804
4,492
5,626
48,480
0
W
Jing Wei
firstpickOP
Jing Wei
23,430
19,859
0
8,640
16,246
7,882
4,523
4,868
11,378
0
71,913
W
Mercury
jareo01
Mercury
9,905
4,486
0
525
12,684
4,729
491
3,817
8,867
0
95,553
L
Ao Kuang
mighty_frog99
Ao Kuang
1,757
672
0
1,344
12,820
3,607
0
3,959
8,861
11,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
50,813
285
Minions Killed
432
0
Camps Cleared
0
1,621,546
Distance Traveled
1,549,432
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,721
459
59
3
0
298,610
0
L
Sylvanus
8,262
435
29
2
0
286,349
1
W
Ganesha
9,072
477
19
1
0
329,498
5
L
Fenrir
8,402
442
21
1
0
366,304
0
L
Apollo
8,402
442
82
4
0
304,076
4
L
Ymir
11,519
606
136
7
0
327,756
6
W
Anubis
9,997
526
85
4
0
200,812
0
W
Jing Wei
11,628
612
115
6
0
312,088
0
W
Mercury
11,395
600
154
8
0
408,424
1
L
Ao Kuang
6,009
316
17
1
0
337,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role