Player Matchup

Aphrodite
Aphrodite
ArcticPhoenix44
Aphrodite
Level 10
God Stats
8W - 12L
1,880 SR
Queue Stats
513W - 599L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Plague235
Tsukuyomi
Level 28
God Stats
20W - 12L
1,789 SR
Queue Stats
73W - 51L
1,668 Elo+
Solo
Nike
Nike
Tek Teemo
Nike
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Solo
Danzaburou
Danzaburou
crackdump
Danzaburou
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
319W - 250L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
hamrosepham
Jormungandr
Level 24
God Stats
21W - 18L
1,816 SR
Queue Stats
249W - 204L
1,592 Elo+
Party 1
Team Averages
Level 22
1,697 SR
1,577 Elo+

VS

Team Averages
Level 16
1,503 SR
1,449 Elo+
Hel
Hel
BananaQueen25
Hel
Level 26
God Stats
1W - 4L
1,552 SR
Queue Stats
44W - 53L
1,617 Elo+
Solo
Nu Wa
Nu Wa
KobesDaughtr
Nu Wa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,279 Elo+
Solo
Anubis
Anubis
TripaSecaMT81
Anubis
Level 8
God Stats
8W - 6L
1,461 SR
Queue Stats
24W - 20L
1,614 Elo+
Solo
Danzaburou
Danzaburou
gurumoran
Danzaburou
Level 23
God Stats
6W - 7L
1,499 SR
Queue Stats
43W - 41L
1,442 Elo+
Solo
Nemesis
Nemesis
txoben3
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 67L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArcticPhoenix44
Aphrodite
15
3 / 6 / 4
8,624
539
4,111
13,569
4,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Plague235
Tsukuyomi
15
8 / 4 / 3
9,499
594
10,519
12,937
4,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
15
2 / 1 / 2
8,925
558
4,054
9,764
5,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
crackdump
Danzaburou
11
1 / 6 / 4
6,918
432
8,020
12,269
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
hamrosepham
Jormungandr
12
3 / 7 / 4
8,089
506
4,643
13,472
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 15
8,147
509
3,798
9,464
3,473
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 0 / 4
9,988
624
11,518
5,248
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 3 / 5
10,401
650
14,554
11,016
6,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
gurumoran
Danzaburou
15
9 / 4 / 11
10,070
629
13,682
13,719
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
txoben3
Nemesis
7
1 / 9 / 2
6,131
383
1,345
8,202
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
17
Kills
24
24
Deaths
18
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArcticPhoenix44
Aphrodite
3
6
4
0.83
W
1
2
15
4.25
W
2
0
4
4
L
Tsukuyomi
Plague235
Tsukuyomi
8
4
3
2.38
L
Nike
2
1
2
3
W
11
3
5
4.5
L
Danzaburou
crackdump
Danzaburou
1
6
4
0.5
W
Danzaburou
gurumoran
Danzaburou
9
4
11
3.63
L
Jormungandr
hamrosepham
Jormungandr
3
7
4
0.71
W
Nemesis
txoben3
Nemesis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,347
Damage
44,897
62,011
Taken
47,649
26,875
Mitigated
18,297
16,706
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArcticPhoenix44
Aphrodite
4,111
342
715
5,808
13,569
4,872
526
7,463
5,976
47,200
0
W
3,798
1,164
1,769
3,606
9,464
3,473
362
1,419
8,020
21,931
0
W
11,518
1,923
0
2,806
5,248
1,702
621
256
4,842
81,646
0
L
Tsukuyomi
Plague235
Tsukuyomi
10,519
2,620
0
3,365
12,937
4,847
26
5,343
7,410
0
59,520
L
Nike
4,054
266
0
3,260
9,764
5,794
1,106
5,019
4,333
0
58,522
W
14,554
597
0
6,689
11,016
6,527
232
2,806
8,210
60,984
0
L
Danzaburou
crackdump
Danzaburou
8,020
3,455
0
1,974
12,269
3,316
499
5,414
6,729
0
28,177
W
Danzaburou
gurumoran
Danzaburou
13,682
4,941
0
4,249
13,719
4,695
2,156
2,797
10,872
0
43,111
L
Jormungandr
hamrosepham
Jormungandr
4,643
1,709
0
1,584
13,472
8,046
319
5,695
7,693
23,734
0
W
Nemesis
txoben3
Nemesis
1,345
530
0
346
8,202
1,900
45
1,476
6,626
0
4,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,055
Gold Earned
44,737
419
Minions Killed
369
0
Camps Cleared
0
1,527,037
Distance Traveled
1,417,849
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,624
539
106
7
0
267,552
1
W
Hel
8,147
509
25
2
0
277,573
4
W
Nu Wa
9,988
624
145
9
0
296,040
1
L
Tsukuyomi
9,499
594
92
6
0
355,268
1
L
Nike
8,925
558
127
8
0
340,189
6
W
Anubis
10,401
650
116
7
0
304,649
0
L
Danzaburou
6,918
432
49
3
0
282,451
0
W
Danzaburou
10,070
629
66
4
0
291,536
1
L
Jormungandr
8,089
506
45
3
0
281,577
4
W
Nemesis
6,131
383
17
1
0
248,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role