Player Matchup

Fenrir
Fenrir
ItsBiNG0
Fenrir
Level 19
God Stats
48W - 23L
1,620 SR
Queue Stats
539W - 406L
1,673 Elo+
Solo
Cthulhu
Cthulhu
Not-Real-Me5432
Cthulhu
Level 6
God Stats
2W - 2L
1,613 SR
Queue Stats
4W - 9L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Volpe---Nera
Ah Muzen Cab
Level 5
God Stats
7W - 2L
1,670 SR
Queue Stats
9W - 6L
1,651 Elo+
Solo
Team Averages
Level 10
1,634 SR
1,609 Elo+

VS

Team Averages
Level 65
1,643 SR
1,653 Elo+
Odin
Odin
ARegularRaptor
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,826 Elo+
Party 1
Ne Zha
Ne Zha
LIGHTLY T0ASTED
Ne Zha
Level 29
God Stats
1W - 2L
1,472 SR
Queue Stats
31W - 29L
1,598 Elo+
Party 1
Hades
Hades
wwooowwww
Hades
Level 63
God Stats
14W - 4L
1,956 SR
Queue Stats
408W - 301L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsBiNG0
Fenrir
16
5 / 4 / 12
13,234
697
6,898
14,566
14,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 2 / 14
12,313
648
10,000
15,906
14,590
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Volpe---Nera
Ah Muzen Cab
18
11 / 4 / 8
14,355
756
27,531
14,258
6,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
11,945
629
6,784
15,492
9,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 8 / 1
11,898
626
7,004
17,541
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
wwooowwww
Hades
16
4 / 7 / 6
12,898
679
20,408
20,731
13,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
19
Kills
10
10
Deaths
19
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Fenrir
ItsBiNG0
Fenrir
5
4
12
2.75
L
5
8
1
0.69
W
3
2
14
5
W
Ah Muzen Cab
Volpe---Nera
Ah Muzen Cab
11
4
8
3.75
L
Hades
wwooowwww
Hades
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
34,196
44,730
Taken
53,764
35,145
Mitigated
32,302
6,568
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,784
1,428
0
1,031
15,492
9,801
0
3,676
11,641
0
31,801
W
Fenrir
ItsBiNG0
Fenrir
6,898
1,328
0
3,301
14,566
14,470
266
4,587
9,673
0
28,386
L
7,004
2,266
0
3,594
17,541
8,975
0
1,881
15,535
0
45,289
W
10,000
1,905
78
380
15,906
14,590
667
7,589
7,917
22,200
0
W
Ah Muzen Cab
Volpe---Nera
Ah Muzen Cab
27,531
11,515
0
2,809
14,258
6,085
1,129
7,359
6,657
0
112,210
L
Hades
wwooowwww
Hades
20,408
1,636
829
6,224
20,731
13,526
0
4,541
16,042
68,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
36,741
200
Minions Killed
222
0
Camps Cleared
0
1,089,097
Distance Traveled
892,473
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,945
629
62
3
0
297,925
2
W
Fenrir
13,234
697
35
2
0
342,080
4
L
Ne Zha
11,898
626
64
3
0
295,954
0
W
Cthulhu
12,313
648
23
1
0
388,792
2
W
Ah Muzen Cab
14,355
756
142
7
0
358,225
1
L
Hades
12,898
679
96
5
0
298,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role