Player Matchup

Tyr
Tyr
LG Mallaghan
Tyr
Level 142
God Stats
21W - 22L
1,360 SR
Queue Stats
311W - 333L
1,489 Elo+
Solo
Yemoja
Yemoja
Lumі
Yemoja
Level 152
God Stats
1W - 2L
1,306 SR
Queue Stats
265W - 186L
1,491 Elo+
Party 2
Merlin
Merlin
Smardhand
Merlin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,500 Elo+
Party 1
Artemis
Artemis
Zеuѕ
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
irrelevantloki
Tsukuyomi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 142
1,433 SR
1,496 Elo+

VS

Team Averages
Level 151
1,632 SR
1,532 Elo+
Yemoja
Yemoja
Deltoyd
Yemoja
Level 144
God Stats
6W - 3L
1,886 SR
Queue Stats
155W - 153L
1,585 Elo+
Solo
Hou Yi
Hou Yi
Geistghost
Hou Yi
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 144L
1,501 Elo+
Solo
Hun Batz
Hun Batz
Outis3
Hun Batz
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 69L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
jorgeghost
Zhong Kui
Level 160
God Stats
10W - 6L
1,773 SR
Queue Stats
218W - 247L
1,488 Elo+
Solo
Sol
Sol
tanabata
Sol
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
10,391
866
8,593
10,304
9,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
Lumі
Yemoja
14
0 / 5 / 13
8,710
726
5,277
10,929
8,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Smardhand
Merlin
17
7 / 2 / 6
10,411
868
11,519
7,045
3,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Zеuѕ
Artemis
15
3 / 1 / 9
9,324
777
12,337
8,015
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
irrelevantloki
Tsukuyomi
17
5 / 4 / 11
10,277
856
15,907
14,947
11,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deltoyd
Yemoja
15
1 / 2 / 5
8,619
718
3,854
9,056
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Geistghost
Hou Yi
14
1 / 4 / 6
7,904
659
8,502
12,907
4,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
Outis3
Hun Batz
16
4 / 4 / 4
9,298
775
9,146
12,558
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
jorgeghost
Zhong Kui
15
3 / 6 / 4
8,410
701
9,196
14,971
8,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 5 / 2
8,618
718
9,200
13,538
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
21
Kills
12
12
Deaths
21
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Deltoyd
Yemoja
1
2
5
1.75
L
Hou Yi
Geistghost
Hou Yi
1
4
6
1
W
6
0
8
10
W
Yemoja
Lumі
Yemoja
0
5
13
1.3
L
Hun Batz
Outis3
Hun Batz
4
4
4
1.5
W
Merlin
Smardhand
Merlin
7
2
6
5
W
Artemis
Zеuѕ
Artemis
3
1
9
7.5
W
Tsukuyomi
irrelevantloki
Tsukuyomi
5
4
11
2.63
L
Zhong Kui
jorgeghost
Zhong Kui
3
6
4
0.83
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,633
Damage
39,898
51,240
Taken
63,030
35,639
Mitigated
29,370
12,234
Healing
19,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Deltoyd
Yemoja
3,854
911
5,223
2,831
9,056
6,144
0
2,526
6,355
10,261
0
L
Hou Yi
Geistghost
Hou Yi
8,502
3,594
0
2,227
12,907
4,710
0
4,061
8,521
0
29,317
W
8,593
395
0
2,566
10,304
9,211
519
4,935
5,208
0
27,428
W
Yemoja
Lumі
Yemoja
5,277
1,276
1,537
2,245
10,929
8,290
28
5,197
5,598
12,963
0
L
Hun Batz
Outis3
Hun Batz
9,146
1,733
0
1,508
12,558
5,395
0
3,287
9,046
0
37,958
W
Merlin
Smardhand
Merlin
11,519
874
0
886
7,045
3,603
250
2,110
4,895
35,167
0
W
Artemis
Zеuѕ
Artemis
12,337
6,155
0
845
8,015
3,068
420
3,482
4,431
0
33,856
W
Tsukuyomi
irrelevantloki
Tsukuyomi
15,907
4,541
0
4,155
14,947
11,467
39
6,277
8,480
0
47,952
L
Zhong Kui
jorgeghost
Zhong Kui
9,196
885
0
3,686
14,971
8,504
0
2,826
11,820
24,792
0
L
9,200
1,499
0
4,118
13,538
4,617
906
4,198
9,140
33,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
42,849
272
Minions Killed
256
9
Camps Cleared
8
1,117,064
Distance Traveled
1,042,163
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,619
718
19
2
1
218,332
4
L
Hou Yi
7,904
659
53
4
0
208,506
1
W
Tyr
10,391
866
47
4
2
272,206
5
W
Yemoja
8,710
726
13
1
0
201,314
0
L
Hun Batz
9,298
775
72
6
6
224,881
1
W
Merlin
10,411
868
66
6
1
211,162
0
W
Artemis
9,324
777
62
5
2
200,432
4
W
Tsukuyomi
10,277
856
84
7
4
231,950
0
L
Zhong Kui
8,410
701
50
4
1
185,058
3
L
Sol
8,618
718
62
5
0
205,386
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role