Player Matchup

Ares
Ares
DJSams13
Ares
Level 15
God Stats
5W - 6L
1,284 SR
Queue Stats
89W - 82L
1,517 Elo+
Solo
Hel
Hel
Gogle12
Hel
Level 27
God Stats
10W - 11L
1,517 SR
Queue Stats
61W - 56L
1,530 Elo+
Solo
Danzaburou
Danzaburou
SupaHotFyre
Danzaburou
Level 17
God Stats
79W - 62L
1,794 SR
Queue Stats
835W - 859L
1,490 Elo+
Solo
Fenrir
Fenrir
angelbl21
Fenrir
Level 24
God Stats
3W - 2L
1,683 SR
Queue Stats
33W - 50L
1,420 Elo+
Party 2
Chaac
Chaac
oriolf26
Chaac
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,556 SR
1,491 Elo+

VS

Team Averages
Level 23
1,548 SR
1,489 Elo+
Fafnir
Fafnir
Arny689
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,614 Elo+
Party 1
Zhong Kui
Zhong Kui
CamionMusclé
Zhong Kui
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 61L
1,454 Elo+
Party 3
Cernunnos
Cernunnos
Luckinproblems4
Cernunnos
Level 22
God Stats
2W - 1L
1,604 SR
Queue Stats
4W - 2L
1,614 Elo+
Party 1
Fenrir
Fenrir
TomDaBombadil
Fenrir
Level 11
God Stats
2W - 0L
1,638 SR
Queue Stats
11W - 15L
1,337 Elo+
Solo
Chaac
Chaac
Zrodlit
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 66L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
5 / 4 / 9
12,091
504
15,726
21,589
25,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
19
4 / 4 / 6
11,838
493
11,439
18,161
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SupaHotFyre
Danzaburou
17
5 / 7 / 6
11,825
493
14,450
19,861
8,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
angelbl21
Fenrir
19
3 / 7 / 3
11,402
475
4,829
24,026
11,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
oriolf26
Chaac
15
1 / 6 / 1
10,304
429
7,980
17,279
14,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arny689
Fafnir
16
0 / 3 / 13
11,306
471
8,777
21,423
25,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
CamionMusclé
Zhong Kui
20
9 / 2 / 5
13,257
552
19,122
15,427
11,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Luckinproblems4
Cernunnos
20
8 / 4 / 3
13,054
544
13,813
15,095
7,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 12
12,721
530
15,653
20,381
15,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Chaac
Zrodlit
Chaac
19
7 / 4 / 5
12,941
539
16,855
20,855
22,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
18
Kills
28
28
Deaths
18
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Arny689
Fafnir
0
3
13
2.17
W
Zhong Kui
CamionMusclé
Zhong Kui
9
2
5
5.75
L
Ares
5
4
9
2.38
L
Hel
4
4
6
1.75
W
Cernunnos
Luckinproblems4
Cernunnos
8
4
3
2.38
L
Danzaburou
SupaHotFyre
Danzaburou
5
7
6
1.14
W
4
5
12
2
W
Chaac
Zrodlit
Chaac
7
4
5
2.38
L
Fenrir
angelbl21
Fenrir
3
7
3
0.64
L
Chaac
oriolf26
Chaac
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,424
Damage
74,220
100,916
Taken
93,181
68,585
Mitigated
82,599
30,622
Healing
29,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Arny689
Fafnir
8,777
2,530
0
7,491
21,423
25,517
328
9,105
12,293
22,457
0
W
Zhong Kui
CamionMusclé
Zhong Kui
19,122
2,980
0
4,853
15,427
11,452
3,406
3,841
11,486
76,873
0
L
Ares
15,726
1,603
0
1,595
21,589
25,586
802
5,185
16,302
32,704
0
L
Hel
11,439
893
5,899
9,111
18,161
8,057
1,475
6,874
11,187
75,016
0
W
Cernunnos
Luckinproblems4
Cernunnos
13,813
8,619
0
3,934
15,095
7,111
2,218
4,608
10,462
0
113,678
L
Danzaburou
SupaHotFyre
Danzaburou
14,450
7,258
0
4,744
19,861
8,062
3,233
5,000
14,861
0
64,443
W
15,653
3,967
0
6,584
20,381
15,653
998
4,628
15,703
0
101,279
W
Chaac
Zrodlit
Chaac
16,855
3,839
0
6,788
20,855
22,866
4,918
4,983
15,497
275
66,726
L
Fenrir
angelbl21
Fenrir
4,829
905
0
5,513
24,026
11,948
0
8,022
15,904
0
68,611
L
Chaac
oriolf26
Chaac
7,980
1,295
0
3,760
17,279
14,932
0
3,063
13,766
0
59,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,460
Gold Earned
63,279
487
Minions Killed
555
0
Camps Cleared
0
1,973,360
Distance Traveled
2,132,185
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,306
471
22
1
0
413,095
5
W
Zhong Kui
13,257
552
123
5
0
416,054
1
L
Ares
12,091
504
25
1
0
422,862
3
L
Hel
11,838
493
148
6
0
384,455
0
W
Cernunnos
13,054
544
153
6
0
424,792
6
L
Danzaburou
11,825
493
96
4
0
362,273
0
W
Fenrir
12,721
530
141
6
0
448,892
1
W
Chaac
12,941
539
116
5
0
429,352
0
L
Fenrir
11,402
475
117
5
0
398,497
1
L
Chaac
10,304
429
101
4
0
405,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role