Player Matchup

Vamana
Vamana
Finnick3
Vamana
Level 37
God Stats
3W - 4L
1,440 SR
Queue Stats
93W - 156L
1,461 Elo+
Party 1
Thanatos
Thanatos
Mord-durch-AH6
Thanatos
Level 29
God Stats
15W - 17L
1,568 SR
Queue Stats
87W - 127L
1,523 Elo+
Party 1
Anubis
Anubis
PlsNerfAnubis
Anubis
Level 13
God Stats
33W - 28L
1,568 SR
Queue Stats
77W - 125L
1,542 Elo+
Party 1
Apollo
Apollo
TheOfficialCANE
Apollo
Level 10
God Stats
2W - 2L
1,767 SR
Queue Stats
96W - 86L
1,586 Elo+
Solo
Cabrakan
Cabrakan
xTrellecx
Cabrakan
Level 26
God Stats
11W - 11L
1,894 SR
Queue Stats
46W - 79L
1,431 Elo+
Party 1
Team Averages
Level 23
1,647 SR
1,509 Elo+

VS

Team Averages
Level 24
1,531 SR
1,451 Elo+
Neith
Neith
Mampflord
Neith
Level 26
God Stats
1W - 4L
1,289 SR
Queue Stats
81W - 88L
1,485 Elo+
Solo
Thor
Thor
Swearingfive9
Thor
Level 11
God Stats
1W - 0L
1,746 SR
Queue Stats
27W - 28L
1,512 Elo+
Solo
Nu Wa
Nu Wa
White_lis666
Nu Wa
Level 29
God Stats
4W - 8L
1,303 SR
Queue Stats
125W - 168L
1,321 Elo+
Solo
Athena
Athena
leoconde21
Athena
Level 29
God Stats
3W - 2L
1,850 SR
Queue Stats
16W - 27L
1,604 Elo+
Solo
King Arthur
King Arthur
xxdewpaxx
King Arthur
Level 27
God Stats
15W - 16L
1,468 SR
Queue Stats
142W - 172L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Finnick3
Vamana
20
9 / 4 / 4
12,545
502
25,750
22,971
20,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
20
3 / 2 / 11
12,132
485
8,213
15,095
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 6
13,191
528
29,781
24,113
14,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 0
7,089
284
3,260
6,162
1,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
xTrellecx
Cabrakan
17
2 / 5 / 5
10,232
409
7,893
16,725
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mampflord
Neith
17
3 / 4 / 3
11,563
463
12,640
17,200
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 11 / 5
10,394
416
4,429
15,727
4,688
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
2 / 5 / 4
11,407
456
22,757
14,850
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
leoconde21
Athena
18
7 / 3 / 5
13,497
540
11,846
19,738
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
xxdewpaxx
King Arthur
18
3 / 5 / 6
12,094
484
13,768
31,767
24,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
27
Kills
15
15
Deaths
28
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
Finnick3
Vamana
9
4
4
2.75
W
Neith
Mampflord
Neith
3
4
3
1.13
L
Thanatos
3
2
11
4.25
L
12
2
6
7.5
W
0
11
5
0.23
L
1
2
0
0.5
W
2
5
4
0.8
W
Athena
leoconde21
Athena
7
3
5
3.17
L
Cabrakan
xTrellecx
Cabrakan
2
5
5
0.9
W
King Arthur
xxdewpaxx
King Arthur
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,897
Damage
65,440
85,066
Taken
99,282
54,154
Mitigated
59,445
40,357
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Finnick3
Vamana
25,750
15,721
0
6,402
22,971
20,024
746
8,102
14,869
0
96,623
W
Neith
Mampflord
Neith
12,640
5,682
0
5,894
17,200
6,718
6,170
8,675
8,525
0
75,479
L
Thanatos
8,213
2,254
0
12,981
15,095
6,706
566
4,016
11,079
0
72,920
L
29,781
1,154
0
17,317
24,113
14,324
806
11,593
12,520
128,821
0
W
4,429
1,824
369
1,498
15,727
4,688
2,863
5,302
10,425
0
37,936
L
3,260
2,387
0
1,604
6,162
1,820
0
3,235
2,927
0
17,754
W
22,757
3,632
0
2,017
14,850
5,663
995
6,949
7,901
85,494
0
W
Athena
leoconde21
Athena
11,846
3,159
589
2,846
19,738
18,120
544
10,907
8,831
33,759
0
L
Cabrakan
xTrellecx
Cabrakan
7,893
1,118
0
2,053
16,725
11,280
200
7,657
8,858
22,856
0
W
King Arthur
xxdewpaxx
King Arthur
13,768
1,582
0
8,092
31,767
24,256
766
5,841
25,926
0
70,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,189
Gold Earned
58,955
475
Minions Killed
476
0
Camps Cleared
0
1,915,178
Distance Traveled
2,087,745
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,545
502
125
5
0
483,808
4
W
Neith
11,563
463
125
5
0
398,871
1
L
Thanatos
12,132
485
131
5
0
460,380
0
L
Anubis
13,191
528
166
7
0
393,744
2
W
Thor
10,394
416
81
3
0
341,465
5
L
Apollo
7,089
284
24
1
0
126,977
0
W
Nu Wa
11,407
456
111
4
0
412,473
6
W
Athena
13,497
540
35
1
0
489,703
6
L
Cabrakan
10,232
409
29
1
0
450,269
0
W
King Arthur
12,094
484
124
5
0
445,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role