Player Matchup

Hachiman
Hachiman
DivXspriggan
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,543 Elo+
Solo
Nemesis
Nemesis
MECASIO
Nemesis
Level 14
God Stats
23W - 21L
1,254 SR
Queue Stats
934W - 1,012L
1,628 Elo+
Solo
Hou Yi
Hou Yi
PettyPrimate
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,726 Elo+
Solo
Cabrakan
Cabrakan
p1ayer500
Cabrakan
Level 29
God Stats
6W - 9L
1,585 SR
Queue Stats
468W - 514L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
ursa5606
Sun Wukong
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 151L
1,528 Elo+
Solo
Team Averages
Level 17
1,468 SR
1,605 Elo+

VS

Team Averages
Level 15
1,515 SR
1,607 Elo+
Apollo
Apollo
Killua
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,673 Elo+
Solo
Ra
Ra
MaxPower-1994
Ra
Level 16
God Stats
3W - 3L
1,573 SR
Queue Stats
5W - 10L
1,512 Elo+
Solo
Hercules
Hercules
MegaMcChorizo
Hercules
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 12L
1,539 Elo+
Solo
Odin
Odin
baby-delta1
Odin
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
65W - 57L
1,634 Elo+
Solo
Baba Yaga
Baba Yaga
driftyxiii
Baba Yaga
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 91L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DivXspriggan
Hachiman
8
1 / 5 / 0
5,465
390
2,902
9,087
2,355
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MECASIO
Nemesis
11
1 / 5 / 2
6,798
486
6,646
9,554
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hou Yi
6
0 / 9 / 0
4,884
349
1,305
9,398
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
p1ayer500
Cabrakan
10
2 / 8 / 2
6,559
469
5,115
12,984
9,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
ursa5606
Sun Wukong
13
2 / 4 / 1
7,596
543
9,859
12,641
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Killua
Apollo
13
7 / 1 / 5
8,427
602
8,324
13,351
4,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 8
8,014
572
4,416
6,325
2,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
MegaMcChorizo
Hercules
16
4 / 2 / 4
9,640
689
8,374
13,038
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
13 / 0 / 5
9,532
681
9,031
5,450
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
driftyxiii
Baba Yaga
13
4 / 1 / 8
8,623
616
8,612
7,385
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
31
31
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DivXspriggan
Hachiman
1
5
0
0.2
W
Apollo
Killua
Apollo
7
1
5
9.5
L
Nemesis
MECASIO
Nemesis
1
5
2
0.4
W
3
3
8
2.33
W
Hercules
MegaMcChorizo
Hercules
4
2
4
3
L
Hou Yi
0
9
0
0
W
13
0
5
15.5
W
Baba Yaga
driftyxiii
Baba Yaga
4
1
8
8
L
Cabrakan
p1ayer500
Cabrakan
2
8
2
0.38
L
Sun Wukong
ursa5606
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
38,757
53,664
Taken
45,549
29,139
Mitigated
18,509
8,756
Healing
21,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DivXspriggan
Hachiman
2,902
1,585
0
890
9,087
2,355
0
2,779
6,181
0
12,779
W
Apollo
Killua
Apollo
8,324
5,985
0
6,264
13,351
4,206
1,759
3,074
10,113
0
50,491
L
Nemesis
MECASIO
Nemesis
6,646
2,994
0
860
9,554
5,513
0
1,365
8,136
265
40,029
W
4,416
753
264
1,919
6,325
2,249
1,215
1,318
4,918
40,633
0
W
Hercules
MegaMcChorizo
Hercules
8,374
3,546
0
8,306
13,038
7,065
1,925
0
12,588
0
58,790
L
Hou Yi
1,305
572
0
457
9,398
2,595
50
4,806
4,364
0
9,117
W
9,031
1,984
0
2,294
5,450
2,185
155
440
4,960
0
52,093
W
Baba Yaga
driftyxiii
Baba Yaga
8,612
1,214
117
2,835
7,385
2,804
1,654
517
6,818
43,337
0
L
Cabrakan
p1ayer500
Cabrakan
5,115
519
258
2,138
12,984
9,528
0
2,393
10,580
26,733
0
L
Sun Wukong
ursa5606
Sun Wukong
9,859
2,886
0
4,153
12,641
9,148
335
1,186
11,375
0
47,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
44,236
243
Minions Killed
460
0
Camps Cleared
0
1,151,353
Distance Traveled
1,288,904
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,465
390
28
2
0
227,459
1
W
Apollo
8,427
602
71
5
0
260,622
2
L
Nemesis
6,798
486
71
5
0
246,234
3
W
Ra
8,014
572
73
5
0
249,580
0
W
Hercules
9,640
689
120
9
0
230,159
0
L
Hou Yi
4,884
349
11
1
0
186,659
0
W
Odin
9,532
681
106
8
0
291,751
2
W
Baba Yaga
8,623
616
90
6
0
256,792
2
L
Cabrakan
6,559
469
41
3
0
231,964
0
L
Sun Wukong
7,596
543
92
7
0
259,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role