Player Matchup

Da Ji
Da Ji
DarnedDuchess71
Da Ji
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,494 Elo+
Solo
Nox
Nox
NotoriousDrxm
Nox
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,511 Elo+
Party 2
Nike
Nike
Phontii
Nike
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 45L
1,493 Elo+
Party 2
Ymir
Ymir
ScaqaZ
Ymir
Level 44
God Stats
6W - 3L
1,597 SR
Queue Stats
20W - 19L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
oKitaro
Jing Wei
Level 93
God Stats
4W - 3L
1,897 SR
Queue Stats
71W - 55L
1,576 Elo+
Solo
Team Averages
Level 60
1,599 SR
1,526 Elo+

VS

Team Averages
Level 93
1,474 SR
1,492 Elo+
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Its Gh st
Ullr
Level 46
God Stats
23W - 20L
1,470 SR
Queue Stats
208W - 170L
1,540 Elo+
Party 1
Serqet
Serqet
Nahgrim
Serqet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 354L
1,528 Elo+
Party 1
Chang'e
Chang'e
Sterban_0_0
Chang'e
Level 46
God Stats
22W - 33L
1,399 SR
Queue Stats
77W - 105L
1,501 Elo+
Solo
Poseidon
Poseidon
aregularassname
Poseidon
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,556
540
5,778
12,295
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 0 / 4
7,917
566
4,264
5,631
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Phontii
Nike
13
0 / 5 / 1
7,091
507
5,450
10,295
7,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
ScaqaZ
Ymir
13
4 / 2 / 7
7,775
555
6,576
11,622
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
oKitaro
Jing Wei
14
4 / 0 / 2
7,731
552
8,607
10,459
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 2 / 1
6,939
496
6,229
10,827
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
15
4 / 1 / 2
8,614
615
7,106
10,195
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
Nahgrim
Serqet
10
1 / 4 / 1
6,541
467
3,274
11,813
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Sterban_0_0
Chang'e
11
1 / 5 / 1
6,672
477
8,217
12,348
3,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
11
1 / 5 / 0
6,589
471
6,443
8,084
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
8
9
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
1
0.75
W
3
2
3
2.25
L
Ullr
4
1
2
5
L
Serqet
Nahgrim
Serqet
1
4
1
0.38
W
5
0
4
7
W
Nike
Phontii
Nike
0
5
1
0.1
W
Ymir
ScaqaZ
Ymir
4
2
7
3.75
L
Chang'e
Sterban_0_0
Chang'e
1
5
1
0.3
L
Poseidon
1
5
0
0.2
W
Jing Wei
oKitaro
Jing Wei
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
31,269
50,302
Taken
53,267
25,633
Mitigated
19,200
16,246
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,229
451
0
1,416
10,827
4,481
0
2,427
8,390
43,350
0
W
5,778
2,105
0
5,310
12,295
4,559
206
2,172
9,835
0
48,450
L
Ullr
7,106
2,325
0
4,564
10,195
3,809
422
0
10,195
0
48,364
L
Serqet
Nahgrim
Serqet
3,274
680
0
1,262
11,813
5,159
0
1,715
10,098
0
19,426
W
4,264
615
0
949
5,631
1,989
88
3,839
1,546
38,557
0
W
Nike
Phontii
Nike
5,450
796
0
2,723
10,295
7,154
318
520
9,775
0
38,506
W
Ymir
ScaqaZ
Ymir
6,576
1,277
0
1,285
11,622
8,270
224
7,456
4,031
29,600
0
L
Chang'e
Sterban_0_0
Chang'e
8,217
772
1,150
5,017
12,348
3,370
267
2,254
10,080
38,862
0
L
Poseidon
6,443
1,024
0
1,404
8,084
2,381
0
4,138
3,664
40,709
0
W
Jing Wei
oKitaro
Jing Wei
8,607
6,382
0
5,979
10,459
3,661
77
6,902
3,557
0
48,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
35,355
390
Minions Killed
345
0
Camps Cleared
0
1,347,196
Distance Traveled
1,296,850
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,939
496
75
5
0
288,334
4
W
Da Ji
7,556
540
84
6
0
290,431
0
L
Ullr
8,614
615
102
7
0
233,952
3
L
Serqet
6,541
467
26
2
0
258,925
1
W
Nox
7,917
566
87
6
0
277,326
8
W
Nike
7,091
507
84
6
0
265,995
3
W
Ymir
7,775
555
48
3
0
263,396
6
L
Chang'e
6,672
477
62
4
0
287,520
2
L
Poseidon
6,589
471
80
6
0
228,119
0
W
Jing Wei
7,731
552
87
6
0
250,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role