Player Matchup

Fenrir
Fenrir
ELIO24_dlpnia
Fenrir
Level 15
God Stats
2W - 9L
1,195 SR
Queue Stats
5W - 20L
1,260 Elo+
Party 1
Izanami
Izanami
Ko-sotogari
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 180L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
craveash
Kukulkan
Level 27
God Stats
21W - 26L
1,519 SR
Queue Stats
47W - 50L
1,408 Elo+
Solo
Team Averages
Level 43
1,405 SR
1,340 Elo+

VS

Team Averages
Level 27
1,505 SR
1,470 Elo+
Medusa
Medusa
ScorpionKing2710
Medusa
Level 24
God Stats
6W - 12L
1,514 SR
Queue Stats
7W - 15L
1,416 Elo+
Solo
Heimdallr
Heimdallr
lonelydasian
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
raja_junior
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
6,326
575
1,380
5,590
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Ko-sotogari
Izanami
9
1 / 6 / 3
7,103
646
3,111
7,959
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
craveash
Kukulkan
11
2 / 7 / 2
7,935
721
7,236
9,853
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 7
8,904
809
7,122
6,600
2,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
lonelydasian
Heimdallr
12
2 / 1 / 14
8,574
779
5,882
6,383
2,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
raja_junior
Cabrakan
13
10 / 3 / 7
9,503
864
7,999
9,477
5,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
3
Kills
18
18
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Izanami
Ko-sotogari
Izanami
1
6
3
0.42
W
6
1
7
9.5
L
Kukulkan
craveash
Kukulkan
2
7
2
0.43
W
Heimdallr
lonelydasian
Heimdallr
2
1
14
9
W
Cabrakan
raja_junior
Cabrakan
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,727
Damage
21,003
23,402
Taken
22,460
10,267
Mitigated
10,654
1,299
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,380
351
0
121
5,590
3,503
0
1,628
3,962
0
3,234
L
Izanami
Ko-sotogari
Izanami
3,111
2,066
0
0
7,959
2,520
0
2,884
5,075
0
22,556
W
7,122
1,844
0
949
6,600
2,426
891
2,920
3,680
0
31,082
L
Kukulkan
craveash
Kukulkan
7,236
900
151
1,027
9,853
4,244
0
3,531
6,322
28,184
0
W
Heimdallr
lonelydasian
Heimdallr
5,882
1,914
0
0
6,383
2,549
1,023
2,021
4,362
0
32,620
W
Cabrakan
raja_junior
Cabrakan
7,999
759
1,137
3,106
9,477
5,679
1,064
2,366
7,111
25,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,364
Gold Earned
26,981
97
Minions Killed
133
0
Camps Cleared
0
519,171
Distance Traveled
557,004
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,326
575
4
0
0
123,055
0
L
Izanami
7,103
646
44
4
0
188,079
1
W
Medusa
8,904
809
47
4
0
179,795
1
L
Kukulkan
7,935
721
49
4
0
208,037
0
W
Heimdallr
8,574
779
52
5
0
187,634
3
W
Cabrakan
9,503
864
34
3
0
189,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role