Player Matchup

Thoth
Thoth
ApaxionadoSs
Thoth
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 28L
1,679 Elo+
Solo
Cupid
Cupid
JHEMII
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,439 Elo+
Party 2
Zeus
Zeus
Slayer0fDemons
Zeus
Level 22
God Stats
13W - 6L
1,826 SR
Queue Stats
38W - 27L
1,509 Elo+
Solo
Arachne
Arachne
exvac
Arachne
Level 26
God Stats
5W - 5L
1,464 SR
Queue Stats
153W - 125L
1,470 Elo+
Solo
Cerberus
Cerberus
malukupinda
Cerberus
Level 27
God Stats
2W - 3L
1,462 SR
Queue Stats
13W - 21L
1,396 Elo+
Party 2
Team Averages
Level 25
1,550 SR
1,498 Elo+

VS

Team Averages
Level 15
1,462 SR
1,464 Elo+
Arachne
Arachne
Ray Sephirus
Arachne
Level 20
God Stats
0W - 4L
1,174 SR
Queue Stats
23W - 19L
1,431 Elo+
Party 1
Chaac
Chaac
Rotter987
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Weekenddrunk
Danzaburou
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
191W - 190L
1,464 Elo+
Solo
Ares
Ares
voltuch
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,427 Elo+
Solo
Artemis
Artemis
ySeiFaDoR
Artemis
Level 18
God Stats
21W - 12L
1,637 SR
Queue Stats
89W - 93L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 1
8,312
693
10,197
5,308
1,594
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
JHEMII
Cupid
10
4 / 2 / 1
6,139
512
4,876
5,928
1,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 2 / 1
7,136
595
4,328
4,902
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
exvac
Arachne
12
2 / 1 / 3
7,094
591
2,290
8,897
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
malukupinda
Cerberus
10
3 / 2 / 3
6,750
563
3,521
6,251
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ray Sephirus
Arachne
8
3 / 3 / 0
5,376
448
3,394
7,316
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Rotter987
Chaac
6
0 / 10 / 0
4,613
384
1,215
9,645
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Danzaburou
Weekenddrunk
Danzaburou
10
3 / 3 / 1
6,583
549
6,655
8,136
2,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
voltuch
Ares
3
0 / 5 / 0
4,070
339
322
4,847
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Artemis
ySeiFaDoR
Artemis
9
0 / 4 / 0
5,212
434
3,039
7,776
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
23
Kills
6
7
Deaths
25
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
W
Cupid
JHEMII
Cupid
4
2
1
2.25
L
Arachne
Ray Sephirus
Arachne
3
3
0
1
L
Chaac
Rotter987
Chaac
0
10
0
0
W
5
2
1
2.75
L
Danzaburou
Weekenddrunk
Danzaburou
3
3
1
1.17
W
Arachne
exvac
Arachne
2
1
3
3.5
W
Cerberus
malukupinda
Cerberus
3
2
3
2.25
L
Ares
voltuch
Ares
0
5
0
0
L
Artemis
ySeiFaDoR
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
14,625
31,286
Taken
37,720
10,080
Mitigated
13,088
11,648
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,197
1,991
0
2,652
5,308
1,594
0
180
5,053
47,985
0
W
Cupid
JHEMII
Cupid
4,876
2,283
0
1,398
5,928
1,758
1,911
52
5,876
0
26,052
L
Arachne
Ray Sephirus
Arachne
3,394
2,749
0
1,062
7,316
1,723
0
2,895
4,421
0
12,910
L
Chaac
Rotter987
Chaac
1,215
434
0
798
9,645
5,357
0
5,150
4,495
0
11,667
W
4,328
2,271
0
990
4,902
1,303
1,714
90
4,737
30,971
0
L
Danzaburou
Weekenddrunk
Danzaburou
6,655
3,489
0
1,496
8,136
2,087
0
2,440
5,696
0
33,531
W
Arachne
exvac
Arachne
2,290
2,078
0
4,976
8,897
2,933
0
0
8,897
0
40,362
W
Cerberus
malukupinda
Cerberus
3,521
263
0
1,632
6,251
2,492
631
0
6,151
25,176
0
L
Ares
voltuch
Ares
322
142
0
96
4,847
1,732
0
2,170
2,677
3,194
0
L
Artemis
ySeiFaDoR
Artemis
3,039
1,690
0
2,554
7,776
2,189
32
5,391
2,385
0
23,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
25,854
329
Minions Killed
157
0
Camps Cleared
0
1,039,221
Distance Traveled
873,656
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,312
693
74
6
0
215,332
0
W
Cupid
6,139
512
66
6
0
201,997
5
L
Arachne
5,376
448
22
2
0
180,459
2
L
Chaac
4,613
384
22
2
0
192,110
0
W
Zeus
7,136
595
67
6
0
176,543
0
L
Danzaburou
6,583
549
57
5
0
220,195
1
W
Arachne
7,094
591
89
7
0
214,900
3
W
Cerberus
6,750
563
33
3
0
230,449
5
L
Ares
4,070
339
4
0
0
102,412
0
L
Artemis
5,212
434
52
4
0
178,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role