Player Matchup

Fenrir
Fenrir
Bagueting
Fenrir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Ullr
Ullr
LordT0ast
Ullr
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,506 Elo+
Solo
Mulan
Mulan
Piairre
Mulan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Tamaariel
Kukulkan
Level 149
God Stats
17W - 12L
1,719 SR
Queue Stats
899W - 902L
1,457 Elo+
Solo
Ganesha
Ganesha
VeerTien
Ganesha
Level 87
God Stats
6W - 2L
1,862 SR
Queue Stats
39W - 17L
1,845 Elo+
Solo
Team Averages
Level 68
1,616 SR
1,562 Elo+

VS

Team Averages
Level 102
1,578 SR
1,540 Elo+
Ra
Ra
AriBsnow
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DecatMatei
Bacchus
Level 37
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 116L
1,292 Elo+
Solo
Thor
Thor
JoshJamieson14
Thor
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
62W - 43L
1,700 Elo+
Party 1
Sun Wukong
Sun Wukong
Scrato
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheDefender98
Heimdallr
Level 157
God Stats
12W - 11L
1,661 SR
Queue Stats
164W - 118L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bagueting
Fenrir
13
2 / 0 / 4
7,692
513
6,167
8,671
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
12
4 / 4 / 2
7,732
515
6,428
9,399
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Piairre
Mulan
13
2 / 2 / 2
7,870
525
5,612
9,269
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Tamaariel
Kukulkan
14
2 / 2 / 1
8,111
541
8,611
6,855
2,463
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
VeerTien
Ganesha
10
1 / 5 / 6
7,151
477
4,009
11,929
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,360
291
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
DecatMatei
Bacchus
11
2 / 4 / 1
6,892
459
4,566
11,127
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 2 / 2
8,512
567
6,757
10,545
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Scrato
Sun Wukong
13
1 / 3 / 2
7,737
516
7,288
13,020
6,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
TheDefender98
Heimdallr
15
3 / 2 / 4
8,705
580
9,003
10,315
3,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
11
Kills
13
13
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Fenrir
Bagueting
Fenrir
2
0
4
4
L
Bacchus
DecatMatei
Bacchus
2
4
1
0.63
L
7
2
2
4
W
Ullr
4
4
2
1.25
W
Mulan
Piairre
Mulan
2
2
2
1.5
L
Sun Wukong
Scrato
Sun Wukong
1
3
2
0.67
W
Kukulkan
Tamaariel
Kukulkan
2
2
1
1.25
L
Heimdallr
TheDefender98
Heimdallr
3
2
4
2.5
W
Ganesha
VeerTien
Ganesha
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,827
Damage
27,614
46,123
Taken
45,007
20,514
Mitigated
20,262
11,254
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Bagueting
Fenrir
6,167
1,116
0
4,258
8,671
3,340
867
584
8,087
0
47,900
L
Bacchus
DecatMatei
Bacchus
4,566
660
0
2,943
11,127
6,776
0
4,918
6,163
30,893
0
L
6,757
1,946
0
3,604
10,545
3,617
0
3,622
6,923
0
50,187
W
Ullr
6,428
1,876
0
2,383
9,399
2,581
0
486
8,913
0
30,390
W
Mulan
Piairre
Mulan
5,612
1,248
0
2,409
9,269
5,416
381
222
9,047
0
41,164
L
Sun Wukong
Scrato
Sun Wukong
7,288
1,190
0
2,674
13,020
6,133
736
1,793
10,852
0
46,279
W
Kukulkan
Tamaariel
Kukulkan
8,611
745
0
1,436
6,855
2,463
0
2,824
4,031
58,211
0
L
Heimdallr
TheDefender98
Heimdallr
9,003
5,735
0
5,380
10,315
3,736
0
2,287
8,028
0
59,339
W
Ganesha
VeerTien
Ganesha
4,009
498
0
768
11,929
6,714
92
450
11,475
15,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,556
Gold Earned
36,206
375
Minions Killed
354
0
Camps Cleared
0
1,497,404
Distance Traveled
1,130,085
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,360
291
0
0
0
0
0
W
Fenrir
7,692
513
99
7
0
308,518
1
L
Bacchus
6,892
459
59
4
0
300,560
5
L
Thor
8,512
567
91
6
0
291,991
3
W
Ullr
7,732
515
52
3
0
305,866
2
W
Mulan
7,870
525
98
7
0
270,441
2
L
Sun Wukong
7,737
516
84
6
0
270,921
2
W
Kukulkan
8,111
541
121
8
0
270,794
8
L
Heimdallr
8,705
580
120
8
0
266,613
4
W
Ganesha
7,151
477
5
0
0
341,785
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role