Player Matchup

Baron Samedi
Baron Samedi
Naario
Baron Samedi
Level 158
God Stats
10W - 1L
1,947 SR
Queue Stats
231W - 203L
1,519 Elo+
Solo
Ne Zha
Ne Zha
Smardhand
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,309 Elo+
Party 1
Awilix
Awilix
irrelevantloki
Awilix
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 156
1,649 SR
1,443 Elo+

VS

Team Averages
Level 144
1,500 SR
1,553 Elo+
Vamana
Vamana
AlvaroPinoso
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ikeret
Artemis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,591 Elo+
Party 2
Scylla
Scylla
NinjaSaurioRex
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Naario
Baron Samedi
12
2 / 0 / 8
8,278
753
5,595
5,974
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Smardhand
Ne Zha
11
3 / 2 / 3
8,023
729
7,115
8,945
4,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 0 / 5
8,630
785
8,255
7,297
2,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 3 / 2
6,552
596
5,168
11,654
5,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Ikeret
Artemis
10
1 / 4 / 1
6,857
623
6,417
6,485
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 1
6,818
620
3,956
6,227
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
3
2
0.33
L
Artemis
Ikeret
Artemis
1
4
1
0.38
W
Baron Samedi
Naario
Baron Samedi
2
0
8
6
L
1
3
1
0.5
W
Ne Zha
Smardhand
Ne Zha
3
2
3
2.25
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
15,541
22,216
Taken
24,366
9,702
Mitigated
10,403
11,168
Healing
3,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,168
2,934
0
1,615
11,654
5,771
0
3,102
8,552
0
15,418
L
Artemis
Ikeret
Artemis
6,417
2,336
0
990
6,485
2,916
0
1,790
4,695
0
27,825
W
Baron Samedi
Naario
Baron Samedi
5,595
283
1,130
2,717
5,974
2,873
493
541
5,363
32,135
0
L
3,956
717
0
480
6,227
1,716
0
731
5,496
22,961
0
W
Ne Zha
Smardhand
Ne Zha
7,115
1,694
690
3,456
8,945
4,250
504
2,153
6,588
0
32,400
W
8,255
3,926
0
3,175
7,297
2,579
1,521
1,110
6,117
0
47,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
20,227
149
Minions Killed
114
0
Camps Cleared
0
683,024
Distance Traveled
588,616
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,552
596
28
3
0
214,187
4
L
Artemis
6,857
623
61
6
0
178,533
2
W
Baron Samedi
8,278
753
56
5
0
208,781
3
L
Scylla
6,818
620
25
2
0
195,896
2
W
Ne Zha
8,023
729
36
3
0
219,559
2
W
Awilix
8,630
785
57
5
0
254,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role