Player Matchup

Thoth
Thoth
DEVIxSTATION03
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DoodyTheyCallMe
Ne Zha
Level 109
God Stats
0W - 1L
1,263 SR
Queue Stats
30W - 35L
1,540 Elo+
Solo
Heimdallr
Heimdallr
Titch-monk
Heimdallr
Level 76
God Stats
1W - 1L
1,902 SR
Queue Stats
2W - 6L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
sailorcrawley2
Danzaburou
Level 30
God Stats
2W - 2L
1,339 SR
Queue Stats
3W - 3L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
silentslick123
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,227 Elo+
Party 1
Team Averages
Level 68
1,501 SR
1,452 Elo+

VS

Team Averages
Level 97
1,589 SR
1,491 Elo+
Chaac
Chaac
Gutterdamerung
Chaac
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 38L
1,428 Elo+
Solo
Nu Wa
Nu Wa
IndyMom78
Nu Wa
Level 103
God Stats
12W - 11L
1,841 SR
Queue Stats
55W - 58L
1,643 Elo+
Solo
Artemis
Artemis
The Holiest 1
Artemis
Level 99
God Stats
44W - 27L
1,503 SR
Queue Stats
535W - 563L
1,398 Elo+
Solo
Eset
Eset
indexfingers
Eset
Level 158
God Stats
437W - 460L
1,626 SR
Queue Stats
592W - 592L
1,537 Elo+
Solo
Cernunnos
Cernunnos
yung_dobber98
Cernunnos
Level 59
God Stats
26W - 21L
1,473 SR
Queue Stats
30W - 26L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
10,110
1,011
5,808
18,529
6,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 8 / 3
10,594
1,059
10,057
18,796
8,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Titch-monk
Heimdallr
16
0 / 11 / 7
9,707
971
13,845
21,157
8,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
sailorcrawley2
Danzaburou
15
1 / 8 / 5
10,262
1,026
7,436
17,691
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
15
1 / 8 / 4
9,571
957
10,525
17,047
6,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 34
12,113
1,211
19,351
13,541
16,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
IndyMom78
Nu Wa
19
8 / 0 / 23
12,189
1,219
15,846
5,011
1,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
19
17 / 1 / 15
12,875
1,288
26,627
8,758
3,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 3 / 22
11,337
1,134
16,275
12,908
9,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
yung_dobber98
Cernunnos
17
6 / 3 / 20
11,005
1,101
11,300
11,396
4,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
157
8
Kills
43
43
Deaths
8
22
Assists
114
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
4
8
3
0.69
W
6
1
34
23
W
Nu Wa
IndyMom78
Nu Wa
8
0
23
19.5
W
Artemis
17
1
15
24.5
L
Heimdallr
Titch-monk
Heimdallr
0
11
7
0.32
W
6
3
22
5.67
L
Danzaburou
sailorcrawley2
Danzaburou
1
8
5
0.44
L
Kukulkan
1
8
4
0.38
W
Cernunnos
yung_dobber98
Cernunnos
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,671
Damage
89,399
93,220
Taken
51,614
40,380
Mitigated
35,169
2,763
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,808
1,148
0
342
18,529
6,300
0
7,257
11,272
27,416
0
L
10,057
3,136
0
1,342
18,796
8,140
0
4,979
13,817
0
19,817
W
19,351
3,072
0
3,749
13,541
16,124
0
4,670
8,603
0
28,159
W
Nu Wa
IndyMom78
Nu Wa
15,846
3,527
1,239
1,058
5,011
1,752
0
1,437
3,514
49,191
0
W
Artemis
26,627
17,708
0
0
8,758
3,285
0
2,519
6,107
0
46,196
L
Heimdallr
Titch-monk
Heimdallr
13,845
4,621
0
298
21,157
8,558
0
7,452
13,705
0
29,951
W
16,275
423
747
2,238
12,908
9,752
0
2,540
10,326
29,174
0
L
Danzaburou
sailorcrawley2
Danzaburou
7,436
2,137
0
781
17,691
10,814
0
6,439
11,252
489
28,233
L
Kukulkan
10,525
2,467
0
0
17,047
6,568
0
5,994
11,053
35,769
0
W
Cernunnos
yung_dobber98
Cernunnos
11,300
4,394
0
1,263
11,396
4,256
0
4,754
6,520
0
19,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
59,519
194
Minions Killed
193
4
Camps Cleared
8
868,916
Distance Traveled
1,079,594
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,110
1,011
53
5
0
167,522
1
L
Ne Zha
10,594
1,059
12
1
2
203,947
0
W
Chaac
12,113
1,211
24
2
2
264,978
1
W
Nu Wa
12,189
1,219
72
7
6
226,155
0
W
Artemis
12,875
1,288
47
5
0
184,425
0
L
Heimdallr
9,707
971
25
3
0
160,352
0
W
Eset
11,337
1,134
26
3
0
220,316
0
L
Danzaburou
10,262
1,026
37
4
0
160,491
0
L
Kukulkan
9,571
957
67
7
2
176,604
0
W
Cernunnos
11,005
1,101
24
2
0
183,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role