Player Matchup

Bakasura
Bakasura
GrimREAPER777-_-
Bakasura
Level 128
God Stats
9W - 9L
1,500 SR
Queue Stats
149W - 166L
1,426 Elo+
Party 1
King Arthur
King Arthur
Ichadds
King Arthur
Level 138
God Stats
14W - 9L
1,743 SR
Queue Stats
478W - 246L
1,618 Elo+
Party 1
Xing Tian
Xing Tian
an_as1an_m1iget
Xing Tian
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,622 Elo+
Party 1
Chronos
Chronos
call_me_feng
Chronos
Level 70
God Stats
1W - 1L
1,746 SR
Queue Stats
28W - 9L
1,773 Elo+
Party 1
Kukulkan
Kukulkan
kill_streak666
Kukulkan
Level 159
God Stats
18W - 6L
1,944 SR
Queue Stats
154W - 69L
1,670 Elo+
Party 1
Team Averages
Level 128
1,687 SR
1,622 Elo+

VS

Team Averages
Level 153
1,619 SR
1,603 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Blazingknockout
Sol
Level 129
God Stats
2W - 2L
1,715 SR
Queue Stats
143W - 147L
1,542 Elo+
Party 2
Mulan
Mulan
CitrusRacoon
Mulan
Level 159
God Stats
25W - 21L
1,699 SR
Queue Stats
429W - 384L
1,623 Elo+
Party 2
Geb
Geb
JMP125
Geb
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,795 Elo+
Solo
Pele
Pele
SpawnCraft
Pele
Level 157
God Stats
15W - 9L
1,682 SR
Queue Stats
331W - 313L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,445
537
1,634
8,739
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Ichadds
King Arthur
12
2 / 1 / 0
6,427
536
6,281
8,952
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
an_as1an_m1iget
Xing Tian
9
1 / 2 / 0
5,493
458
2,995
6,750
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
call_me_feng
Chronos
11
0 / 1 / 0
5,863
489
2,486
6,039
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
11
1 / 1 / 0
6,161
513
5,227
3,473
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
5 / 0 / 1
7,875
656
6,113
5,731
2,208
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 2
6,626
552
4,932
6,228
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 0
6,556
546
6,979
9,373
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Geb
JMP125
Geb
9
0 / 1 / 4
5,850
488
2,191
5,887
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 2
6,327
527
1,634
8,297
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
7
7
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
1
5.5
W
1
0
2
2
W
1
2
0
0.5
L
0
2
1
0.25
L
King Arthur
Ichadds
King Arthur
2
1
0
2
W
Geb
JMP125
Geb
0
1
4
2
W
0
1
2
1
L
Xing Tian
an_as1an_m1iget
Xing Tian
1
2
0
0.5
L
Chronos
call_me_feng
Chronos
0
1
0
0
L
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,623
Damage
21,849
33,953
Taken
35,516
17,643
Mitigated
16,533
11,000
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,113
3,352
0
2,371
5,731
2,208
390
2,304
3,372
0
55,209
W
4,932
1,910
0
4,475
6,228
1,819
1,024
2,943
3,269
46,271
0
W
6,979
1,217
0
3,970
9,373
7,213
0
1,008
7,705
0
41,593
L
1,634
1,290
0
5,061
8,739
3,035
0
705
8,009
0
35,329
L
King Arthur
Ichadds
King Arthur
6,281
789
0
2,028
8,952
7,602
0
0
8,534
2,780
32,296
W
Geb
JMP125
Geb
2,191
163
0
2,370
5,887
2,424
0
2,941
2,921
11,205
0
W
1,634
526
0
5,306
8,297
2,869
0
2,291
5,981
0
41,324
L
Xing Tian
an_as1an_m1iget
Xing Tian
2,995
110
0
1,362
6,750
3,426
0
1,839
4,886
14,109
0
L
Chronos
call_me_feng
Chronos
2,486
371
0
2,147
6,039
2,454
0
4,178
1,861
30,629
1,908
L
Kukulkan
5,227
0
0
402
3,473
1,126
0
401
3,072
44,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
33,234
350
Minions Killed
400
0
Camps Cleared
0
1,247,270
Distance Traveled
1,108,126
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,875
656
127
11
0
224,483
3
W
Sol
6,626
552
98
8
0
195,757
0
W
Mulan
6,556
546
89
7
0
197,451
1
L
Bakasura
6,445
537
104
9
0
310,644
1
L
King Arthur
6,427
536
70
6
0
265,867
1
W
Geb
5,850
488
3
0
0
239,263
6
W
Pele
6,327
527
83
7
0
251,172
1
L
Xing Tian
5,493
458
22
2
0
232,640
4
L
Chronos
5,863
489
77
6
0
223,143
2
L
Kukulkan
6,161
513
77
6
0
214,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role