Player Matchup

Neith
Neith
GearóidÓg
Neith
Level 121
God Stats
3W - 0L
1,743 SR
Queue Stats
185W - 158L
1,470 Elo+
Party 1
Hercules
Hercules
JugramHaschwalth
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Keano l 16 l
Sobek
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 4L
1,848 Elo+
Party 1
Agni
Agni
Mccartan23
Agni
Level 130
God Stats
4W - 0L
1,369 SR
Queue Stats
347W - 338L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
oRizonnn
Ne Zha
Level 127
God Stats
4W - 5L
1,287 SR
Queue Stats
190W - 157L
1,526 Elo+
Party 1
Team Averages
Level 106
1,480 SR
1,570 Elo+

VS

Team Averages
Level 55
1,466 SR
1,419 Elo+
Apollo
Apollo
DaTeCs_OmxGa
Apollo
Level 15
God Stats
9W - 8L
1,412 SR
Queue Stats
268W - 316L
1,146 Elo+
Party 2
Scylla
Scylla
Ericguetta
Scylla
Level 15
God Stats
3W - 4L
1,565 SR
Queue Stats
17W - 14L
1,572 Elo+
Party 3
Ares
Ares
IamArgentraze
Ares
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,482 Elo+
Solo
Thanatos
Thanatos
PinkSponge
Thanatos
Level 68
God Stats
6W - 14L
1,168 SR
Queue Stats
334W - 362L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
Pizza777
Danzaburou
Level 108
God Stats
2W - 1L
1,685 SR
Queue Stats
113W - 93L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 2
10,233
569
11,919
8,823
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 1 / 3
9,539
530
7,080
15,379
15,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 2 / 6
8,965
498
2,328
10,014
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 10
10,187
566
8,919
7,427
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
oRizonnn
Ne Zha
18
7 / 0 / 8
10,473
582
8,815
10,501
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 6 / 1
6,596
366
5,819
13,032
4,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Ericguetta
Scylla
12
1 / 5 / 1
7,967
443
1,845
7,446
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 5
7,307
406
6,306
12,009
8,097
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
PinkSponge
Thanatos
15
6 / 5 / 0
9,411
523
5,010
14,586
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Pizza777
Danzaburou
17
0 / 1 / 1
10,474
582
9,455
7,753
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
23
Kills
7
7
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
6
1
0.08
L
Scylla
Ericguetta
Scylla
1
5
1
0.3
W
11
1
2
12
L
0
6
5
0.42
W
1
1
3
2.5
W
2
2
6
2.5
W
2
3
10
2.33
L
Thanatos
PinkSponge
Thanatos
6
5
0
1.2
L
Danzaburou
Pizza777
Danzaburou
0
1
1
0.5
W
Ne Zha
oRizonnn
Ne Zha
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
28,435
52,144
Taken
54,826
34,424
Mitigated
24,895
18,720
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,819
2,861
0
2,570
13,032
4,245
0
1,916
11,054
0
29,715
L
Scylla
Ericguetta
Scylla
1,845
118
0
0
7,446
2,264
0
2,239
5,057
32,243
0
W
11,919
6,602
0
4,960
8,823
3,156
2,715
2,033
6,761
0
70,823
L
6,306
331
0
640
12,009
8,097
0
2,433
9,444
23,118
0
W
7,080
1,648
0
9,121
15,379
15,636
278
261
15,118
0
50,192
W
2,328
327
0
1,431
10,014
8,549
288
3,683
6,313
7,890
0
W
8,919
264
0
814
7,427
2,735
585
1,329
6,006
72,259
0
L
Thanatos
PinkSponge
Thanatos
5,010
583
0
9,900
14,586
5,554
0
4,195
10,196
0
48,687
L
Danzaburou
Pizza777
Danzaburou
9,455
4,639
0
4,118
7,753
4,735
164
0
7,401
0
76,005
W
Ne Zha
oRizonnn
Ne Zha
8,815
3,101
0
2,394
10,501
4,348
0
644
9,795
0
98,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,397
Gold Earned
41,755
540
Minions Killed
409
0
Camps Cleared
0
1,696,427
Distance Traveled
1,544,936
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,596
366
52
3
0
318,025
3
L
Scylla
7,967
443
74
4
0
265,181
0
W
Neith
10,233
569
122
7
0
276,333
2
L
Ares
7,307
406
28
2
0
297,932
1
W
Hercules
9,539
530
116
6
0
323,778
3
W
Sobek
8,965
498
11
1
0
349,578
1
W
Agni
10,187
566
151
8
0
351,198
8
L
Thanatos
9,411
523
98
5
0
340,139
6
L
Danzaburou
10,474
582
157
9
0
323,659
3
W
Ne Zha
10,473
582
140
8
0
395,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role