Player Matchup

Thanatos
Thanatos
Gold I
Aduma24
Thanatos
Gold I
Level 109
God Stats
1W - 1L
1,776 SR
Queue Stats
258W - 250L
1,587 MMR
Solo
Apollo
Apollo
Gold II
CrewBama
Apollo
Gold II
Level 148
God Stats
7W - 6L
2,006 SR
Queue Stats
113W - 110L
1,634 MMR
Solo
Ymir
Ymir
Gold IV
Killuaaa
Ymir
Gold IV
Level 85
God Stats
1W - 4L
1,123 SR
Queue Stats
129W - 119L
1,601 MMR
Solo
Vamana
Vamana
Gold III
Suiit
Vamana
Gold III
Level 115
God Stats
11W - 8L
1,948 SR
Queue Stats
94W - 87L
1,604 MMR
Solo
Thoth
Thoth
Gold IV
nakaso75
Thoth
Gold IV
Level 44
God Stats
3W - 2L
1,777 SR
Queue Stats
181W - 180L
1,560 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,726 SR
1,597 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,800 SR
1,597 MMR
Achilles
Achilles
Gold IV
AmadeusBaltist
Achilles
Gold IV
Level 160
God Stats
6W - 5L
1,802 SR
Queue Stats
61W - 69L
1,583 MMR
Party 1
Artio
Artio
Gold V
ArtoroMax
Artio
Gold V
Level 139
God Stats
9W - 5L
1,923 SR
Queue Stats
87W - 74L
1,598 MMR
Party 1
Janus
Janus
Gold II
Flyytech
Janus
Gold II
Level 66
God Stats
8W - 10L
1,725 SR
Queue Stats
210W - 201L
1,627 MMR
Solo
Izanami
Izanami
Gold V
PotatosAreCool
Izanami
Gold V
Level 148
God Stats
1W - 0L
1,789 SR
Queue Stats
47W - 34L
1,621 MMR
Solo
Thor
Thor
Gold II
niipplelicker69
Thor
Gold II
Level 124
God Stats
2W - 6L
1,762 SR
Queue Stats
1,253W - 1,254L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aduma24
Thanatos
11
0 / 3 / 0
6,618
473
3,709
10,123
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
CrewBama
Apollo
12
0 / 2 / 0
7,029
502
5,275
7,807
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
9
0 / 5 / 1
6,015
430
3,132
10,960
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Suiit
Vamana
14
0 / 2 / 0
8,092
578
6,645
11,384
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
nakaso75
Thoth
12
1 / 2 / 0
7,063
505
6,551
6,152
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetNu WaScyllaDanzaburouTsukuyomi

VS

Bans
Cu ChulainnChang'eKing ArthurCthulhuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
1 / 0 / 2
8,017
573
7,385
12,466
11,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
ArtoroMax
Artio
11
2 / 1 / 8
7,269
519
6,040
12,271
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Flyytech
Janus
14
2 / 0 / 3
8,131
581
6,259
5,360
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 5
8,606
615
6,742
7,612
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 0 / 3
8,133
581
5,608
8,614
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
14
14
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aduma24
Thanatos
0
3
0
0
W
Achilles
1
0
2
2
W
Artio
ArtoroMax
Artio
2
1
8
6
L
Apollo
CrewBama
Apollo
0
2
0
0
W
Janus
Flyytech
Janus
2
0
3
3.5
L
Ymir
0
5
1
0.1
W
3
0
5
5.5
L
Vamana
Suiit
Vamana
0
2
0
0
L
Thoth
nakaso75
Thoth
1
2
0
0.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,312
Damage
32,034
46,426
Taken
46,323
20,201
Mitigated
26,410
19,938
Healing
19,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aduma24
Thanatos
3,709
881
0
9,643
10,123
3,153
0
1,580
8,489
0
44,052
W
Achilles
7,385
1,590
0
3,552
12,466
11,279
46
591
11,262
10,298
45,094
W
Artio
ArtoroMax
Artio
6,040
1,048
1,353
5,138
12,271
6,696
136
4,607
7,385
10,372
0
L
Apollo
CrewBama
Apollo
5,275
3,137
0
2,262
7,807
2,275
0
1,568
6,239
0
44,664
W
Janus
Flyytech
Janus
6,259
157
0
2,192
5,360
1,571
0
2,425
2,807
67,213
0
L
Ymir
3,132
460
0
2,102
10,960
4,700
0
4,827
5,983
14,271
0
W
6,742
3,479
0
2,230
7,612
3,861
1,044
891
6,664
0
75,095
L
Vamana
Suiit
Vamana
6,645
2,656
0
4,491
11,384
8,153
550
2,291
9,071
196
62,272
L
Thoth
nakaso75
Thoth
6,551
90
0
1,440
6,152
1,920
0
3,431
2,553
46,078
0
W
5,608
1,495
0
4,988
8,614
3,003
0
740
7,782
0
46,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,817
Gold Earned
40,156
471
Minions Killed
462
0
Camps Cleared
0
1,354,926
Distance Traveled
1,428,909
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,618
473
92
7
0
282,861
4
W
Achilles
8,017
573
94
7
0
275,947
1
W
Artio
7,269
519
11
1
0
309,758
5
L
Apollo
7,029
502
101
7
0
267,505
3
W
Janus
8,131
581
140
10
0
278,050
3
L
Ymir
6,015
430
20
1
0
268,201
4
W
Izanami
8,606
615
128
9
0
256,998
5
L
Vamana
8,092
578
140
10
0
261,350
1
L
Thoth
7,063
505
118
8
0
275,009
3
W
Thor
8,133
581
89
6
0
308,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role