Player Matchup

Persephone
Persephone
Platinum V
BaseballSoldier
Persephone
Platinum V
Level 89
God Stats
174W - 139L
1,672 SR
Queue Stats
466W - 527L
1,695 MMR
Solo
Skadi
Skadi
Platinum IV
JUNIlOR---
Skadi
Platinum IV
Level 86
God Stats
1W - 0L
1,285 SR
Queue Stats
374W - 338L
1,719 MMR
Solo
Bacchus
Bacchus
Gold II
Troll5628
Bacchus
Gold II
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 52L
1,939 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 72
1,486 SR
1,785 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,419 SR
1,621 MMR
Neith
Neith
Silver I
BerserkDragon98
Neith
Silver I
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 151L
1,581 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
HappyDevilsYT
Kuzenbo
Gold III
Level 119
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 3L
1,742 MMR
Party 1
Hera
Hera
Gold V
tbirdthefabulas
Hera
Gold V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BaseballSoldier
Persephone
14
7 / 1 / 10
10,296
792
13,991
7,054
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
13
3 / 1 / 10
9,415
724
7,668
9,512
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Troll5628
Bacchus
13
9 / 0 / 8
11,063
851
13,176
14,041
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
ScyllaAphroditeSobekDanzaburouGuan Yu

VS

Bans
ThothChang'eBaron SamediDiscordiaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,715
670
8,641
13,107
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
11
1 / 3 / 1
9,133
703
7,122
17,279
23,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 11 / 1
7,494
576
4,275
11,547
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
19
Kills
2
2
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
BaseballSoldier
Persephone
7
1
10
12
L
1
5
1
0.3
L
Kuzenbo
1
3
1
0.5
W
Skadi
3
1
10
8
W
Bacchus
Troll5628
Bacchus
9
0
8
13
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,835
Damage
20,038
30,607
Taken
41,933
20,091
Mitigated
32,156
10,175
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BaseballSoldier
Persephone
13,991
698
0
2,600
7,054
2,498
340
3,511
3,500
46,360
0
L
8,641
4,631
0
3,418
13,107
4,694
135
8,991
3,663
0
42,829
L
Kuzenbo
7,122
3,416
0
1,062
17,279
23,360
0
8,503
8,401
18,041
0
W
Skadi
7,668
2,997
0
3,252
9,512
3,241
2,133
3,163
6,191
0
42,360
W
Bacchus
Troll5628
Bacchus
13,176
2,319
0
4,323
14,041
14,352
144
4,314
9,500
29,539
0
L
4,275
1,352
0
1,416
11,547
4,102
0
8,689
2,587
24,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,774
Gold Earned
25,342
169
Minions Killed
135
0
Camps Cleared
0
751,679
Distance Traveled
623,962
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,296
792
60
5
0
245,743
4
L
Neith
8,715
670
81
6
0
199,293
1
L
Kuzenbo
9,133
703
13
1
0
245,618
4
W
Skadi
9,415
724
85
7
0
237,825
0
W
Bacchus
11,063
851
24
2
0
268,111
1
L
Hera
7,494
576
41
3
0
179,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role