Player Matchup

Awilix
Awilix
DviineTimo
Awilix
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 51L
1,537 Elo+
Solo
Cupid
Cupid
KyTyM
Cupid
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 51L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
OnyxCerberus29
Cu Chulainn
Level 20
God Stats
3W - 4L
1,391 SR
Queue Stats
282W - 301L
1,462 Elo+
Party 1
Ganesha
Ganesha
UticaQueen
Ganesha
Level 23
God Stats
0W - 2L
1,699 SR
Queue Stats
6W - 5L
1,701 Elo+
Solo
Ra
Ra
w1lbo
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 114L
1,363 Elo+
Party 1
Team Averages
Level 25
1,518 SR
1,520 Elo+

VS

Team Averages
Level 22
1,511 SR
1,538 Elo+
Yemoja
Yemoja
Aoniki
Yemoja
Level 7
God Stats
5W - 4L
1,373 SR
Queue Stats
12W - 20L
1,403 Elo+
Solo
Vamana
Vamana
Garvock25
Vamana
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 69L
1,628 Elo+
Solo
Heimdallr
Heimdallr
Marilul
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,836 Elo+
Solo
Tsukuyomi
Tsukuyomi
MewumPL
Tsukuyomi
Level 26
God Stats
1W - 1L
1,684 SR
Queue Stats
65W - 46L
1,416 Elo+
Solo
Janus
Janus
Saekism
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 64L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DviineTimo
Awilix
14
5 / 6 / 4
9,915
413
9,117
20,908
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
KyTyM
Cupid
16
9 / 8 / 5
11,059
461
14,965
20,910
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
OnyxCerberus29
Cu Chulainn
18
4 / 7 / 2
11,645
485
16,503
23,099
19,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
UticaQueen
Ganesha
15
0 / 6 / 17
10,775
449
16,040
25,469
25,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
17
4 / 8 / 4
11,295
471
12,475
18,830
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aoniki
Yemoja
15
0 / 6 / 7
10,846
452
4,234
18,207
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Garvock25
Vamana
20
11 / 3 / 8
15,648
652
21,891
26,173
20,347
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Marilul
Heimdallr
18
4 / 6 / 9
11,969
499
17,221
19,063
9,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
MewumPL
Tsukuyomi
20
18 / 3 / 7
15,556
648
34,599
24,659
12,778
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Saekism
Janus
18
2 / 4 / 6
11,930
497
7,939
9,478
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
22
Kills
35
35
Deaths
22
32
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aoniki
Yemoja
0
6
7
0.58
L
Awilix
DviineTimo
Awilix
5
6
4
1.17
W
Vamana
Garvock25
Vamana
11
3
8
5
L
Cupid
KyTyM
Cupid
9
8
5
1.44
W
Heimdallr
Marilul
Heimdallr
4
6
9
1.42
W
Tsukuyomi
MewumPL
Tsukuyomi
18
3
7
7.17
L
Cu Chulainn
OnyxCerberus29
Cu Chulainn
4
7
2
0.71
W
Janus
Saekism
Janus
2
4
6
1.25
L
Ganesha
UticaQueen
Ganesha
0
6
17
1.42
L
Ra
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,100
Damage
85,884
109,216
Taken
97,580
66,277
Mitigated
59,123
25,546
Healing
28,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aoniki
Yemoja
4,234
1,925
4,604
2,209
18,207
13,143
1,084
7,103
11,104
22,029
0
L
Awilix
DviineTimo
Awilix
9,117
2,703
0
5,675
20,908
7,468
0
2,351
18,407
0
48,329
W
Vamana
Garvock25
Vamana
21,891
11,047
0
12,176
26,173
20,347
4,464
3,761
22,412
307
105,471
L
Cupid
KyTyM
Cupid
14,965
8,248
920
6,429
20,910
7,178
1,113
3,137
17,723
0
51,142
W
Heimdallr
Marilul
Heimdallr
17,221
9,522
0
3,104
19,063
9,885
2,504
7,720
11,343
0
77,070
W
Tsukuyomi
MewumPL
Tsukuyomi
34,599
11,188
0
6,797
24,659
12,778
0
5,234
19,425
0
149,377
L
Cu Chulainn
OnyxCerberus29
Cu Chulainn
16,503
6,377
0
3,196
23,099
19,108
787
1,180
21,457
0
75,635
W
Janus
Saekism
Janus
7,939
757
0
0
9,478
2,970
1,994
4,697
4,781
70,023
0
L
Ganesha
UticaQueen
Ganesha
16,040
1,548
0
3,105
25,469
25,389
41
5,082
20,337
40,542
0
L
Ra
12,475
1,547
1,507
4,714
18,830
7,134
932
700
17,980
83,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,689
Gold Earned
65,949
475
Minions Killed
612
0
Camps Cleared
0
2,085,208
Distance Traveled
2,241,107
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,846
452
28
1
0
429,511
0
L
Awilix
9,915
413
78
3
0
433,433
4
W
Vamana
15,648
652
203
8
0
442,314
5
L
Cupid
11,059
461
109
5
0
418,615
2
W
Heimdallr
11,969
499
110
5
0
451,749
4
W
Tsukuyomi
15,556
648
147
6
0
475,449
0
L
Cu Chulainn
11,645
485
127
5
0
394,322
0
W
Janus
11,930
497
124
5
0
442,084
5
L
Ganesha
10,775
449
18
1
0
448,089
1
L
Ra
11,295
471
143
6
0
390,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role