Player Matchup

Neith
Neith
El_Duckay
Neith
Level 26
God Stats
29W - 34L
1,493 SR
Queue Stats
196W - 248L
1,473 Elo+
Party 2
Sobek
Sobek
IainGrey
Sobek
Level 76
God Stats
7W - 3L
1,762 SR
Queue Stats
32W - 33L
1,387 Elo+
Party 2
Vamana
Vamana
MustangZoMBi
Vamana
Level 111
God Stats
5W - 8L
1,910 SR
Queue Stats
326W - 357L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
Ririii
Nu Wa
Level 28
God Stats
93W - 103L
1,413 SR
Queue Stats
284W - 315L
1,409 Elo+
Party 2
Ravana
Ravana
Welllingtonn
Ravana
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
201W - 234L
1,508 Elo+
Party 2
Team Averages
Level 69
1,615 SR
1,444 Elo+

VS

Team Averages
Level 53
1,369 SR
1,453 Elo+
Apollo
Apollo
Mrfufurax
Apollo
Level 49
God Stats
28W - 39L
1,323 SR
Queue Stats
220W - 233L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
Semblance
Sun Wukong
Level 80
God Stats
1W - 2L
1,290 SR
Queue Stats
4W - 3L
1,658 Elo+
Party 3
Nu Wa
Nu Wa
Trincavel
Nu Wa
Level 42
God Stats
18W - 20L
1,591 SR
Queue Stats
169W - 169L
1,399 Elo+
Party 1
Ymir
Ymir
sydn3igh
Ymir
Level 34
God Stats
3W - 3L
1,141 SR
Queue Stats
8W - 9L
1,350 Elo+
Party 3
Pele
Pele
РoтФрoнт
Pele
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 41L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
El_Duckay
Neith
20
5 / 1 / 6
12,997
520
10,047
11,125
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
IainGrey
Sobek
16
1 / 1 / 13
11,651
466
6,837
21,513
21,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
20
10 / 2 / 3
14,209
568
26,804
30,115
22,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Ririii
Nu Wa
18
2 / 2 / 7
12,445
498
10,376
9,878
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
20
8 / 3 / 9
14,079
563
19,420
17,289
10,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mrfufurax
Apollo
18
3 / 5 / 2
11,083
443
13,555
19,346
11,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Semblance
Sun Wukong
17
0 / 4 / 1
11,083
443
14,460
23,241
23,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Trincavel
Nu Wa
19
0 / 4 / 3
11,782
471
22,323
13,997
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
16
0 / 7 / 4
10,040
402
4,151
23,301
21,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 7 / 1
12,816
513
8,049
21,411
10,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
26
Kills
9
9
Deaths
27
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
El_Duckay
Neith
5
1
6
8
W
Sobek
IainGrey
Sobek
1
1
13
7.5
L
Apollo
Mrfufurax
Apollo
3
5
2
0.8
W
Vamana
10
2
3
5.75
W
Nu Wa
Ririii
Nu Wa
2
2
7
2.75
L
Sun Wukong
Semblance
Sun Wukong
0
4
1
0.13
L
Nu Wa
Trincavel
Nu Wa
0
4
3
0.38
W
Ravana
8
3
9
4.17
L
Ymir
0
7
4
0.29
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,484
Damage
62,538
89,920
Taken
101,296
61,589
Mitigated
71,646
30,634
Healing
26,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
El_Duckay
Neith
10,047
4,531
0
6,445
11,125
4,369
2,104
3,695
7,004
0
88,035
W
Sobek
IainGrey
Sobek
6,837
452
0
5,627
21,513
21,662
848
6,776
14,121
27,443
0
L
Apollo
Mrfufurax
Apollo
13,555
9,205
0
6,478
19,346
11,299
1,549
4,609
14,737
0
81,020
W
Vamana
26,804
13,587
0
10,671
30,115
22,724
1,299
3,638
25,163
5,836
107,733
W
Nu Wa
Ririii
Nu Wa
10,376
1,453
0
1,044
9,878
2,811
1,021
5,745
3,502
84,033
0
L
Sun Wukong
Semblance
Sun Wukong
14,460
3,606
0
7,231
23,241
23,158
446
3,509
19,732
0
83,127
L
Nu Wa
Trincavel
Nu Wa
22,323
3,203
0
2,726
13,997
5,479
685
4,761
9,236
108,307
0
W
Ravana
19,420
5,261
0
6,847
17,289
10,023
1,200
3,995
12,738
0
133,488
L
Ymir
4,151
75
0
3,346
23,301
21,356
185
5,177
18,124
35,310
0
L
8,049
1,783
0
6,449
21,411
10,354
0
2,991
18,420
0
78,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,381
Gold Earned
56,804
723
Minions Killed
621
0
Camps Cleared
0
2,342,268
Distance Traveled
2,160,515
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,997
520
149
6
0
411,287
4
W
Sobek
11,651
466
46
2
0
492,102
7
L
Apollo
11,083
443
124
5
0
449,455
1
W
Vamana
14,209
568
187
7
0
488,415
0
W
Nu Wa
12,445
498
151
6
0
429,845
0
L
Sun Wukong
11,083
443
165
7
0
444,385
7
L
Nu Wa
11,782
471
178
7
0
427,264
3
W
Ravana
14,079
563
190
8
0
520,619
1
L
Ymir
10,040
402
44
2
0
408,409
6
L
Pele
12,816
513
110
4
0
431,002
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role