Player Matchup

Khepri
Khepri
KHlvl100ELXRPOT
Khepri
Level 6
God Stats
37W - 31L
1,139 SR
Queue Stats
187W - 158L
1,480 Elo+
Solo
Bellona
Bellona
SinisterByte
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,742 Elo+
Party 1
Heimdallr
Heimdallr
Wolfzuv
Heimdallr
Level 52
God Stats
12W - 15L
1,523 SR
Queue Stats
324W - 300L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
sagarace
Kukulkan
Level 24
God Stats
18W - 8L
1,733 SR
Queue Stats
32W - 25L
1,696 Elo+
Solo
Ne Zha
Ne Zha
swimmerboi
Ne Zha
Level 26
God Stats
1W - 1L
1,296 SR
Queue Stats
38W - 36L
1,641 Elo+
Solo
Team Averages
Level 23
1,438 SR
1,613 Elo+

VS

Team Averages
Level 18
1,695 SR
1,649 Elo+
Kukulkan
Kukulkan
Gimblelittletoes
Kukulkan
Level 20
God Stats
17W - 12L
1,832 SR
Queue Stats
83W - 71L
1,493 Elo+
Solo
Jing Wei
Jing Wei
TheAngryNachos
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,646 Elo+
Party 2
Ratatoskr
Ratatoskr
UpHillBattles
Ratatoskr
Level 18
God Stats
18W - 17L
1,682 SR
Queue Stats
50W - 30L
1,814 Elo+
Solo
Ares
Ares
hotwinglol
Ares
Level 24
God Stats
4W - 3L
1,962 SR
Queue Stats
39W - 25L
1,677 Elo+
Party 2
Pele
Pele
pRoteRachiuLOVE
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 17
11,226
535
7,108
19,145
18,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SinisterByte
Bellona
18
2 / 4 / 3
11,242
535
4,522
14,127
16,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Wolfzuv
Heimdallr
17
8 / 4 / 11
11,518
548
21,002
16,879
8,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
sagarace
Kukulkan
18
6 / 5 / 10
12,054
574
17,055
11,447
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
swimmerboi
Ne Zha
19
11 / 3 / 7
12,304
586
15,275
20,355
10,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 4
11,079
528
14,197
11,981
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
16
3 / 7 / 4
9,775
465
11,430
16,504
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
UpHillBattles
Ratatoskr
18
6 / 3 / 7
11,631
554
13,792
14,501
15,258
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 7 / 5
10,080
480
9,551
23,824
21,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 8 / 4
8,453
403
4,979
17,561
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
31
Kills
20
20
Deaths
31
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
4
4
17
3.13
W
Bellona
SinisterByte
Bellona
2
4
3
0.88
L
Jing Wei
3
7
4
0.71
L
Ratatoskr
UpHillBattles
Ratatoskr
6
3
7
3.17
W
Heimdallr
Wolfzuv
Heimdallr
8
4
11
3.38
L
3
7
5
0.79
L
1
8
4
0.38
W
Kukulkan
sagarace
Kukulkan
6
5
10
2.2
W
Ne Zha
swimmerboi
Ne Zha
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,962
Damage
53,949
81,953
Taken
84,371
58,485
Mitigated
56,401
23,016
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,197
451
0
0
11,981
5,378
0
4,465
7,268
73,038
0
W
7,108
1,320
0
1,789
19,145
18,089
38
7,462
11,683
22,245
0
W
Bellona
SinisterByte
Bellona
4,522
1,703
0
5,312
14,127
16,211
1,076
725
13,402
1,166
71,094
L
Jing Wei
11,430
7,793
0
5,079
16,504
6,943
581
3,582
12,866
0
51,299
L
Ratatoskr
UpHillBattles
Ratatoskr
13,792
4,717
0
2,296
14,501
15,258
0
4,245
10,204
0
75,634
W
Heimdallr
Wolfzuv
Heimdallr
21,002
13,442
0
4,121
16,879
8,064
1,879
5,241
11,638
0
76,091
L
9,551
812
0
5,186
23,824
21,711
0
5,174
18,566
29,810
0
L
4,979
1,005
0
6,072
17,561
7,111
0
6,146
11,211
0
47,282
W
Kukulkan
sagarace
Kukulkan
17,055
1,125
463
2,227
11,447
5,342
1,006
4,069
7,378
87,731
0
W
Ne Zha
swimmerboi
Ne Zha
15,275
6,120
0
9,104
20,355
10,779
997
6,251
14,104
0
91,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,344
Gold Earned
51,018
571
Minions Killed
481
0
Camps Cleared
0
1,970,816
Distance Traveled
1,943,529
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,079
528
137
7
0
353,257
0
W
Khepri
11,226
535
20
1
0
400,534
5
W
Bellona
11,242
535
155
7
0
431,254
0
L
Jing Wei
9,775
465
98
5
0
436,077
1
L
Ratatoskr
11,631
554
163
8
0
404,287
3
W
Heimdallr
11,518
548
102
5
0
352,754
2
L
Ares
10,080
480
18
1
0
347,316
9
L
Pele
8,453
403
65
3
0
402,592
2
W
Kukulkan
12,054
574
166
8
0
362,597
7
W
Ne Zha
12,304
586
128
6
0
423,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role