Player Matchup

Sobek
Sobek
DolphinJeebus
Sobek
Level 28
God Stats
5W - 3L
1,652 SR
Queue Stats
55W - 37L
1,557 Elo+
Solo
Anubis
Anubis
GreyWarden62
Anubis
Level 9
God Stats
8W - 7L
1,500 SR
Queue Stats
17W - 24L
1,464 Elo+
Party 1
Neith
Neith
Jonathan-_-temeo
Neith
Level 14
God Stats
47W - 92L
1,413 SR
Queue Stats
54W - 107L
1,337 Elo+
Solo
Ullr
Ullr
XxGloomxX3062
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,006 Elo+
Solo
Heimdallr
Heimdallr
rednaz-siffirg
Heimdallr
Level 16
God Stats
15W - 17L
1,344 SR
Queue Stats
16W - 28L
1,405 Elo+
Party 1
Team Averages
Level 15
1,482 SR
1,354 Elo+

VS

Team Averages
Level 14
1,547 SR
1,448 Elo+
Ah Puch
Ah Puch
RGPRYN9
Ah Puch
Level 26
God Stats
2W - 2L
1,816 SR
Queue Stats
11W - 16L
1,301 Elo+
Solo
Ravana
Ravana
TitianSmoke
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,461 Elo+
Solo
Ares
Ares
eheazy
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,795 Elo+
Solo
Camazotz
Camazotz
fleabAGmonKEY179
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,160 Elo+
Solo
Hachiman
Hachiman
papiagito44
Hachiman
Level 21
God Stats
6W - 6L
1,417 SR
Queue Stats
20W - 19L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 15
12,029
1,094
9,106
9,380
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
18
6 / 0 / 17
11,320
1,029
16,277
6,247
3,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 18
11,127
1,012
10,853
6,920
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 11
10,703
973
6,182
9,766
4,477
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
rednaz-siffirg
Heimdallr
18
8 / 0 / 17
11,637
1,058
13,109
6,110
2,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

375

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RGPRYN9
Ah Puch
15
1 / 8 / 0
9,553
868
10,094
24,321
17,819
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
14
0 / 12 / 0
8,653
787
6,638
17,600
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
eheazy
Ares
15
1 / 6 / 0
9,837
894
5,537
14,083
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 1 / 0
8,354
759
384
2,106
992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
papiagito44
Hachiman
14
0 / 3 / 0
8,844
804
5,798
5,159
1,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
2
30
Kills
2
2
Deaths
30
78
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
W
Anubis
6
0
17
14.5
W
6
1
18
15
L
Ah Puch
RGPRYN9
Ah Puch
1
8
0
0.13
L
Ravana
0
12
0
0
W
4
1
11
9.5
L
Ares
eheazy
Ares
1
6
0
0.17
L
0
1
0
0
L
Hachiman
papiagito44
Hachiman
0
3
0
0
W
Heimdallr
rednaz-siffirg
Heimdallr
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,527
Damage
28,451
38,423
Taken
63,269
23,118
Mitigated
38,473
12,459
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,106
842
0
3,528
9,380
10,275
0
2,863
5,641
19,320
0
W
Anubis
16,277
342
0
3,255
6,247
3,321
0
2,284
3,963
37,736
0
W
10,853
6,771
0
2,588
6,920
2,678
0
2,503
4,367
0
21,852
L
Ah Puch
RGPRYN9
Ah Puch
10,094
253
0
201
24,321
17,819
0
11,741
12,580
30,338
0
L
Ravana
6,638
1,636
0
1,204
17,600
9,023
0
6,904
10,696
0
12,031
W
6,182
4,171
374
761
9,766
4,477
0
5,100
4,105
0
20,920
L
Ares
eheazy
Ares
5,537
440
0
636
14,083
9,126
0
4,113
9,963
13,326
0
L
384
122
0
338
2,106
992
0
0
2,106
0
1,814
L
Hachiman
papiagito44
Hachiman
5,798
1,326
0
317
5,159
1,513
0
2,625
2,534
0
22,436
W
Heimdallr
rednaz-siffirg
Heimdallr
13,109
8,876
0
1,953
6,110
2,367
0
2,881
2,614
0
35,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
45,241
228
Minions Killed
100
3
Camps Cleared
3
965,354
Distance Traveled
632,696
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,029
1,094
18
2
1
220,882
0
W
Anubis
11,320
1,029
47
4
1
185,222
0
W
Neith
11,127
1,012
35
3
1
172,803
0
L
Ah Puch
9,553
868
40
4
1
202,864
3
L
Ravana
8,653
787
6
1
0
153,760
0
W
Ullr
10,703
973
50
5
0
193,723
2
L
Ares
9,837
894
16
1
2
148,613
1
L
Camazotz
8,354
759
4
0
0
53,035
0
L
Hachiman
8,844
804
34
3
0
74,424
0
W
Heimdallr
11,637
1,058
78
7
0
192,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role