Player Matchup

Rama
Rama
BRKDT
Rama
Level 89
God Stats
2W - 7L
1,500 SR
Queue Stats
405W - 419L
1,423 Elo+
Solo
Ah Puch
Ah Puch
SergusPlay
Ah Puch
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
delusionsoftruth
Odin
Level 109
God Stats
5W - 5L
1,837 SR
Queue Stats
135W - 126L
1,377 Elo+
Solo
Achilles
Achilles
phovism
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,277 Elo+
Solo
Tyr
Tyr
qwdas1989
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,500 Elo+
Solo
Team Averages
Level 56
1,567 SR
1,415 Elo+

VS

Team Averages
Level 114
1,478 SR
1,558 Elo+
Serqet
Serqet
AlexVenne
Serqet
Level 159
God Stats
1W - 1L
1,391 SR
Queue Stats
305W - 332L
1,505 Elo+
Solo
Ah Puch
Ah Puch
ISuckAtSmit
Ah Puch
Level 24
God Stats
13W - 2L
1,500 SR
Queue Stats
298W - 234L
1,823 Elo+
Solo
Cthulhu
Cthulhu
oxAKRIxo
Cthulhu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 221L
1,554 Elo+
Solo
Hades
Hades
trueninja89
Hades
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
529W - 526L
1,405 Elo+
Solo
Bacchus
Bacchus
xeclisse
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BRKDT
Rama
14
7 / 8 / 3
8,962
815
9,351
12,813
5,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
SergusPlay
Ah Puch
14
3 / 3 / 10
8,520
775
11,864
6,328
2,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 13
9,660
878
10,949
12,216
11,334
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
phovism
Achilles
16
3 / 7 / 11
9,465
860
5,745
15,376
20,816
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 9 / 6
8,220
747
4,428
14,510
9,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlexVenne
Serqet
17
7 / 6 / 12
10,638
967
9,310
11,254
6,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
ISuckAtSmit
Ah Puch
19
13 / 3 / 12
11,782
1,071
18,321
7,739
3,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
oxAKRIxo
Cthulhu
17
6 / 4 / 17
10,555
960
8,946
15,071
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 4 / 12
9,305
846
7,825
11,186
11,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
xeclisse
Bacchus
16
2 / 4 / 21
9,769
888
9,306
17,262
19,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
106
21
Kills
32
32
Deaths
21
43
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Serqet
AlexVenne
Serqet
7
6
12
2.17
L
Rama
BRKDT
Rama
7
8
3
1.06
W
Ah Puch
ISuckAtSmit
Ah Puch
13
3
12
6.33
L
Ah Puch
SergusPlay
Ah Puch
3
3
10
2.67
L
5
5
13
2.3
W
Cthulhu
oxAKRIxo
Cthulhu
6
4
17
3.63
L
Achilles
phovism
Achilles
3
7
11
1.21
L
3
9
6
0.67
W
4
4
12
2.5
W
Bacchus
xeclisse
Bacchus
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,337
Damage
53,708
61,243
Taken
62,512
48,698
Mitigated
52,386
9,648
Healing
22,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AlexVenne
Serqet
9,310
4,976
1,356
2,633
11,254
6,872
552
1,775
9,479
0
12,108
L
Rama
BRKDT
Rama
9,351
4,891
490
1,130
12,813
5,233
0
8,450
4,255
0
21,605
W
Ah Puch
ISuckAtSmit
Ah Puch
18,321
649
1,517
1,623
7,739
3,385
1,888
1,892
5,847
39,988
0
L
Ah Puch
SergusPlay
Ah Puch
11,864
598
603
1,543
6,328
2,243
0
5,469
700
22,519
0
L
10,949
2,552
1,820
3,378
12,216
11,334
0
8,431
3,646
648
18,865
W
Cthulhu
oxAKRIxo
Cthulhu
8,946
680
1,457
3,450
15,071
11,124
1,221
3,476
11,595
21,883
0
L
Achilles
phovism
Achilles
5,745
2,098
0
0
15,376
20,816
0
10,901
3,673
507
10,666
L
4,428
1,284
0
684
14,510
9,072
0
11,147
3,363
348
8,840
W
7,825
855
1,123
3,532
11,186
11,368
507
2,631
8,555
17,455
0
W
Bacchus
xeclisse
Bacchus
9,306
728
501
5,036
17,262
19,637
165
3,434
13,828
14,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,827
Gold Earned
52,049
95
Minions Killed
112
0
Camps Cleared
0
878,026
Distance Traveled
1,068,083
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,638
967
14
1
0
215,853
0
L
Rama
8,962
815
21
2
0
147,378
1
W
Ah Puch
11,782
1,071
50
5
0
182,456
1
L
Ah Puch
8,520
775
33
3
0
171,058
2
L
Odin
9,660
878
25
2
0
207,332
1
W
Cthulhu
10,555
960
14
1
0
230,613
4
L
Achilles
9,465
860
12
1
0
190,464
0
L
Tyr
8,220
747
4
0
0
161,794
1
W
Hades
9,305
846
23
2
0
217,216
2
W
Bacchus
9,769
888
11
1
0
221,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role