Player Matchup

Ymir
Ymir
Maacheetee
Ymir
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,945 Elo+
Solo
Jing Wei
Jing Wei
Murrak
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,607 Elo+
Solo
Heimdallr
Heimdallr
NobaroS
Heimdallr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,371 Elo+
Solo
Kukulkan
Kukulkan
Zabuzas
Kukulkan
Level 48
God Stats
3W - 3L
1,595 SR
Queue Stats
30W - 36L
1,401 Elo+
Solo
Anhur
Anhur
plaguebuddy
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 63
1,519 SR
1,565 Elo+

VS

Team Averages
Level 69
1,618 SR
1,479 Elo+
Danzaburou
Danzaburou
BelalJaddou
Danzaburou
Level 48
God Stats
14W - 7L
1,729 SR
Queue Stats
118W - 115L
1,469 Elo+
Solo
Nox
Nox
Biso1612
Nox
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Derados96
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Kekdu83
Erlang Shen
Level 130
God Stats
5W - 3L
1,778 SR
Queue Stats
92W - 80L
1,478 Elo+
Solo
Jormungandr
Jormungandr
RedSwamp
Jormungandr
Level 48
God Stats
23W - 28L
1,581 SR
Queue Stats
55W - 61L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 8
9,454
859
7,391
19,743
15,991
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Murrak
Jing Wei
16
2 / 4 / 6
10,539
958
11,509
18,516
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
NobaroS
Heimdallr
15
0 / 9 / 3
9,060
824
6,832
16,571
6,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Zabuzas
Kukulkan
16
2 / 7 / 5
10,090
917
11,626
12,701
5,371
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 4
11,286
1,026
12,265
16,086
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

80

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BelalJaddou
Danzaburou
18
11 / 1 / 11
12,499
1,136
23,410
9,555
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 1 / 19
10,987
999
10,068
6,859
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Derados96
Cthulhu
18
4 / 1 / 21
11,138
1,013
18,482
12,881
12,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Kekdu83
Erlang Shen
18
11 / 2 / 11
12,546
1,141
14,098
14,769
12,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
RedSwamp
Jormungandr
18
3 / 3 / 20
10,806
982
14,129
10,729
6,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
114
8
Kills
32
32
Deaths
8
26
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BelalJaddou
Danzaburou
11
1
11
16.5
W
3
1
19
12.5
W
Cthulhu
Derados96
Cthulhu
4
1
21
14.5
W
Erlang Shen
Kekdu83
Erlang Shen
11
2
11
8.25
L
0
10
8
0.4
L
Jing Wei
Murrak
Jing Wei
2
4
6
1.25
L
Heimdallr
NobaroS
Heimdallr
0
9
3
0.17
W
Jormungandr
RedSwamp
Jormungandr
3
3
20
4.33
L
Kukulkan
Zabuzas
Kukulkan
2
7
5
0.64
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,623
Damage
80,187
83,617
Taken
54,793
42,524
Mitigated
38,729
5,355
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BelalJaddou
Danzaburou
23,410
11,975
0
1,976
9,555
3,794
0
1,878
7,677
0
49,994
W
10,068
1,726
1,073
1,871
6,859
2,913
0
4,338
2,521
35,027
0
W
Cthulhu
Derados96
Cthulhu
18,482
113
998
0
12,881
12,641
0
2,663
10,218
26,917
0
W
Erlang Shen
Kekdu83
Erlang Shen
14,098
7,123
0
2,058
14,769
12,515
0
6,016
8,753
600
21,427
L
7,391
1,417
0
0
19,743
15,991
0
8,447
11,296
17,359
0
L
Jing Wei
Murrak
Jing Wei
11,509
9,417
0
2,892
18,516
7,755
0
9,758
8,758
0
37,374
L
Heimdallr
NobaroS
Heimdallr
6,832
3,419
0
417
16,571
6,907
0
10,457
6,114
0
15,379
W
Jormungandr
RedSwamp
Jormungandr
14,129
779
270
510
10,729
6,866
0
4,122
6,607
28,693
0
L
Kukulkan
Zabuzas
Kukulkan
11,626
1,268
0
0
12,701
5,371
0
6,620
6,081
35,552
0
L
12,265
8,002
0
2,046
16,086
6,500
0
7,865
8,221
0
31,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,429
Gold Earned
57,976
197
Minions Killed
206
7
Camps Cleared
8
886,118
Distance Traveled
1,135,341
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,499
1,136
61
6
5
213,476
1
W
Nox
10,987
999
75
7
0
205,550
0
W
Cthulhu
11,138
1,013
29
3
0
210,009
1
W
Erlang Shen
12,546
1,141
24
2
3
268,822
0
L
Ymir
9,454
859
17
2
0
158,868
0
L
Jing Wei
10,539
958
55
5
3
213,947
0
L
Heimdallr
9,060
824
14
1
0
163,160
0
W
Jormungandr
10,806
982
17
2
0
237,484
2
L
Kukulkan
10,090
917
62
6
1
155,516
0
L
Anhur
11,286
1,026
49
4
3
194,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role