Player Matchup

Raijin
Raijin
The darkness146
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,134 Elo+
Solo
Ravana
Ravana
Toxicbanana5931
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
UtopiaClockwise
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,467 Elo+
Solo
Bellona
Bellona
jackmehof12
Bellona
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
158W - 159L
1,555 Elo+
Party 2
Merlin
Merlin
вєσωσℓƒ
Merlin
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 161L
1,555 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,442 Elo+

VS

Team Averages
Level 40
1,594 SR
1,467 Elo+
He Bo
He Bo
Pancracioo
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,493 Elo+
Solo
Fenrir
Fenrir
Svnly
Fenrir
Level 24
God Stats
0W - 2L
1,970 SR
Queue Stats
56W - 58L
1,562 Elo+
Party 1
Bastet
Bastet
TysonChicken
Bastet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 54L
1,534 Elo+
Party 1
Raijin
Raijin
dunixin
Raijin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
mattyicefsu
Bacchus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 75L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 14
11,414
815
13,120
16,753
7,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 6 / 5
9,458
676
2,552
9,981
6,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 3 / 12
12,015
858
12,053
12,067
5,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
jackmehof12
Bellona
19
8 / 4 / 11
11,331
809
11,048
22,016
16,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 4 / 11
10,888
778
10,501
9,872
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
2 / 7 / 7
8,686
620
4,378
10,924
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Svnly
Fenrir
18
8 / 4 / 11
10,883
777
12,947
13,339
15,473
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
15
3 / 3 / 6
9,011
644
5,881
7,816
3,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
dunixin
Raijin
19
7 / 6 / 10
11,329
809
16,200
10,851
4,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
mattyicefsu
Bacchus
18
4 / 7 / 16
10,044
717
13,305
15,825
19,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
74
27
Kills
24
24
Deaths
27
53
Assists
50
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
7
7
0.79
L
Fenrir
Svnly
Fenrir
8
4
11
3.38
W
6
7
14
1.86
W
2
6
5
0.75
L
Bastet
3
3
6
2
W
7
3
12
4.33
L
Raijin
dunixin
Raijin
7
6
10
2
W
Bellona
jackmehof12
Bellona
8
4
11
3.38
L
Bacchus
mattyicefsu
Bacchus
4
7
16
1.71
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,274
Damage
52,711
70,689
Taken
58,755
41,098
Mitigated
48,370
28,750
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
4,378
1,075
323
1,476
10,924
4,469
353
6,640
4,284
7,806
0
L
Fenrir
Svnly
Fenrir
12,947
2,451
1,150
2,849
13,339
15,473
0
7,730
5,609
426
16,918
W
13,120
1,954
1,743
3,684
16,753
7,902
1,824
7,299
9,454
32,707
0
W
2,552
549
0
240
9,981
6,332
213
6,211
3,630
0
4,867
L
Bastet
5,881
1,974
0
143
7,816
3,622
546
4,681
3,135
0
11,181
W
12,053
1,302
6,616
3,982
12,067
5,972
1,848
5,863
6,184
37,337
0
L
Raijin
dunixin
Raijin
16,200
2,255
662
1,415
10,851
4,940
483
7,730
3,121
43,980
0
W
Bellona
jackmehof12
Bellona
11,048
3,593
1,514
8,493
22,016
16,652
22
9,194
12,666
0
16,133
L
Bacchus
mattyicefsu
Bacchus
13,305
957
1,485
2,432
15,825
19,866
323
8,893
6,932
25,614
0
W
10,501
1,465
1,193
1,285
9,872
4,240
866
5,162
4,670
29,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,106
Gold Earned
49,953
145
Minions Killed
108
0
Camps Cleared
0
1,200,706
Distance Traveled
1,122,193
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,686
620
7
1
0
203,336
0
L
Fenrir
10,883
777
2
0
0
265,771
0
W
Raijin
11,414
815
44
3
0
218,281
0
W
Ravana
9,458
676
9
1
0
246,870
0
L
Bastet
9,011
644
16
1
0
208,775
1
W
Ra
12,015
858
48
3
0
256,706
2
L
Raijin
11,329
809
71
5
0
217,945
4
W
Bellona
11,331
809
10
1
0
254,495
0
L
Bacchus
10,044
717
12
1
0
226,366
2
W
Merlin
10,888
778
34
2
0
224,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role