Player Matchup

Izanami
Izanami
Silver II
Deathgryf
Izanami
Silver II
Level 125
God Stats
27W - 7L
1,676 SR
Queue Stats
139W - 134L
1,319 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
JsnB
Zhong Kui
Silver I
Level 87
God Stats
10W - 8L
1,731 SR
Queue Stats
162W - 155L
1,263 MMR
Solo
Vamana
Vamana
Silver III
KingCowNat
Vamana
Silver III
Level 123
God Stats
1W - 0L
1,816 SR
Queue Stats
288W - 290L
1,282 MMR
Party 1
Ne Zha
Ne Zha
Silver II
pablolol666
Ne Zha
Silver II
Level 86
God Stats
8W - 3L
1,879 SR
Queue Stats
375W - 393L
1,229 MMR
Solo
Cabrakan
Cabrakan
Bronze III
plant98
Cabrakan
Bronze III
Level 89
God Stats
13W - 15L
1,503 SR
Queue Stats
71W - 75L
1,330 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,721 SR
1,285 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,597 SR
1,285 MMR
Scylla
Scylla
Bronze III
FurySF
Scylla
Bronze III
Level 54
God Stats
6W - 6L
1,512 SR
Queue Stats
457W - 452L
1,322 MMR
Party 2
Tyr
Tyr
Bronze III
JesucristoSStar
Tyr
Bronze III
Level 48
God Stats
26W - 21L
1,500 SR
Queue Stats
591W - 591L
1,322 MMR
Party 2
Loki
Loki
Silver II
KChangAN
Loki
Silver II
Level 115
God Stats
7W - 7L
1,573 SR
Queue Stats
301W - 307L
1,282 MMR
Solo
Jing Wei
Jing Wei
Silver II
RogueFoxFX1
Jing Wei
Silver II
Level 92
God Stats
1W - 1L
1,702 SR
Queue Stats
10W - 23L
1,224 MMR
Solo
Fafnir
Fafnir
Gold V
etrYg
Fafnir
Gold V
Level 107
God Stats
1W - 2L
1,699 SR
Queue Stats
112W - 118L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deathgryf
Izanami
20
12 / 3 / 4
18,106
604
37,247
26,930
12,269
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
JsnB
Zhong Kui
20
8 / 6 / 6
20,184
673
29,343
30,255
20,033
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
KingCowNat
Vamana
20
0 / 3 / 9
14,986
500
12,582
34,477
42,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
20
1 / 8 / 3
14,113
470
9,693
25,583
11,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
plant98
Cabrakan
20
1 / 4 / 11
13,485
450
9,508
22,359
30,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetDanzaburouNu WaPersephoneCu Chulainn

VS

Bans
Hun BatzErlang ShenChang'eThe MorriganApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FurySF
Scylla
20
8 / 4 / 7
13,908
464
24,550
19,789
8,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 4 / 4
13,733
458
26,838
34,955
45,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
20
10 / 6 / 9
14,390
480
18,241
22,154
11,003
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
RogueFoxFX1
Jing Wei
20
2 / 8 / 3
14,689
490
16,664
26,614
11,524
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
etrYg
Fafnir
18
0 / 1 / 14
12,700
423
8,829
23,073
37,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
61
22
Kills
24
24
Deaths
23
33
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
Deathgryf
Izanami
12
3
4
4.67
L
Scylla
FurySF
Scylla
8
4
7
2.88
L
4
4
4
1.5
W
Zhong Kui
JsnB
Zhong Kui
8
6
6
1.83
L
Loki
10
6
9
2.42
W
Vamana
KingCowNat
Vamana
0
3
9
1.5
L
Jing Wei
RogueFoxFX1
Jing Wei
2
8
3
0.44
L
Fafnir
etrYg
Fafnir
0
1
14
7
W
Ne Zha
1
8
3
0.31
W
Cabrakan
plant98
Cabrakan
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,373
Damage
95,122
139,604
Taken
126,585
116,267
Mitigated
114,878
60,161
Healing
34,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Deathgryf
Izanami
37,247
27,796
0
12,637
26,930
12,269
6,380
7,128
19,688
0
207,488
L
Scylla
FurySF
Scylla
24,550
2,876
0
4,802
19,789
8,463
426
10,234
9,482
106,996
0
L
26,838
3,600
0
12,932
34,955
45,975
0
10,825
23,402
0
105,672
W
Zhong Kui
JsnB
Zhong Kui
29,343
1,939
394
15,109
30,255
20,033
2,153
9,230
20,611
133,035
0
L
Loki
18,241
5,051
0
5,590
22,154
11,003
0
5,236
16,893
0
94,546
W
Vamana
KingCowNat
Vamana
12,582
5,830
0
18,647
34,477
42,401
1,637
4,907
29,343
0
94,610
L
Jing Wei
RogueFoxFX1
Jing Wei
16,664
10,325
0
5,666
26,614
11,524
1,604
4,412
22,149
0
116,779
L
Fafnir
etrYg
Fafnir
8,829
2,075
0
5,428
23,073
37,913
108
8,144
14,879
32,027
0
W
Ne Zha
9,693
3,399
0
9,402
25,583
11,408
1,496
4,494
20,879
0
120,595
W
Cabrakan
plant98
Cabrakan
9,508
1,898
991
2,981
22,359
30,156
152
7,544
14,556
41,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,874
Gold Earned
69,420
842
Minions Killed
723
0
Camps Cleared
0
2,785,343
Distance Traveled
2,779,046
39
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,106
604
262
9
0
513,827
13
L
Scylla
13,908
464
176
6
0
561,737
13
L
Tyr
13,733
458
181
6
0
568,431
5
W
Zhong Kui
20,184
673
211
7
0
556,403
10
L
Loki
14,390
480
125
4
0
567,405
7
W
Vamana
14,986
500
170
6
0
602,407
10
L
Jing Wei
14,689
490
214
7
0
525,633
4
L
Fafnir
12,700
423
27
1
0
555,840
4
W
Ne Zha
14,113
470
155
5
0
599,848
4
W
Cabrakan
13,485
450
44
1
0
512,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role