Player Matchup

Danzaburou
Danzaburou
Akitoshka
Danzaburou
Level 18
God Stats
2W - 2L
1,711 SR
Queue Stats
9W - 7L
1,928 Elo+
Party 1
Ao Kuang
Ao Kuang
RyanTooGodly
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
STRYCKEROK
Cthulhu
Level 27
God Stats
5W - 0L
1,999 SR
Queue Stats
8W - 6L
1,928 Elo+
Party 1
Bacchus
Bacchus
Zybastig
Bacchus
Level 12
God Stats
4W - 1L
1,373 SR
Queue Stats
29W - 18L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
iBakaNinja
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,739 Elo+
Party 1
Team Averages
Level 16
1,617 SR
1,723 Elo+

VS

Team Averages
Level 18
1,633 SR
1,448 Elo+
Chernobog
Chernobog
JWforFUN
Chernobog
Level 26
God Stats
13W - 24L
1,880 SR
Queue Stats
61W - 70L
1,643 Elo+
Solo
Awilix
Awilix
Kardegik
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Twitch_Kopihu
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 2
Persephone
Persephone
Twitch_TheDyzmo
Persephone
Level 22
God Stats
14W - 21L
1,785 SR
Queue Stats
68W - 84L
1,435 Elo+
Party 2
Osiris
Osiris
pureginger12
Osiris
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 60L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akitoshka
Danzaburou
12
7 / 1 / 3
8,145
543
8,793
8,984
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
RyanTooGodly
Ao Kuang
16
14 / 3 / 3
9,899
660
12,522
16,245
6,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
STRYCKEROK
Cthulhu
12
2 / 2 / 4
7,496
500
6,757
7,776
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Zybastig
Bacchus
12
1 / 0 / 8
7,587
506
5,183
9,582
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
iBakaNinja
Baron Samedi
12
4 / 5 / 11
7,723
515
9,328
9,839
4,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JWforFUN
Chernobog
14
1 / 3 / 3
8,021
535
5,378
11,279
4,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
Kardegik
Awilix
13
6 / 5 / 1
8,076
538
8,899
13,953
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
9
0 / 9 / 2
5,897
393
3,185
10,986
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Twitch_TheDyzmo
Persephone
9
0 / 7 / 1
6,045
403
5,470
7,501
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
13
2 / 4 / 4
7,550
503
8,627
12,759
10,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
28
Kills
9
11
Deaths
28
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Akitoshka
Danzaburou
7
1
3
8.5
L
Chernobog
JWforFUN
Chernobog
1
3
3
0.83
L
Awilix
Kardegik
Awilix
6
5
1
1.3
W
Ao Kuang
RyanTooGodly
Ao Kuang
14
3
3
5.17
W
Cthulhu
STRYCKEROK
Cthulhu
2
2
4
2
L
Artemis
0
9
2
0.11
L
Persephone
Twitch_TheDyzmo
Persephone
0
7
1
0.07
W
Bacchus
Zybastig
Bacchus
1
0
8
5
W
Baron Samedi
iBakaNinja
Baron Samedi
4
5
11
1.9
L
Osiris
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,583
Damage
31,559
52,426
Taken
56,478
33,049
Mitigated
26,121
18,585
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Akitoshka
Danzaburou
8,793
3,761
0
2,815
8,984
4,102
1,926
349
8,635
0
39,232
L
Chernobog
JWforFUN
Chernobog
5,378
2,942
23
3,969
11,279
4,005
885
3,872
7,407
0
59,811
L
Awilix
Kardegik
Awilix
8,899
3,532
0
4,576
13,953
5,157
0
8,773
5,180
0
42,885
W
Ao Kuang
RyanTooGodly
Ao Kuang
12,522
3,520
0
9,502
16,245
6,730
114
1,133
15,112
52,481
0
W
Cthulhu
STRYCKEROK
Cthulhu
6,757
1,124
0
2,653
7,776
8,223
288
144
7,632
25,981
0
L
Artemis
3,185
1,457
0
1,607
10,986
3,546
0
5,655
5,256
0
14,578
L
Persephone
Twitch_TheDyzmo
Persephone
5,470
766
0
60
7,501
2,714
0
5,850
1,649
27,736
0
W
Bacchus
Zybastig
Bacchus
5,183
729
0
746
9,582
9,103
28
890
8,692
16,518
0
W
Baron Samedi
iBakaNinja
Baron Samedi
9,328
550
764
2,105
9,839
4,891
176
2,954
6,885
28,723
0
L
Osiris
8,627
2,961
0
2,350
12,759
10,699
0
9,094
3,195
0
34,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,850
Gold Earned
35,589
273
Minions Killed
309
0
Camps Cleared
0
1,340,141
Distance Traveled
1,312,345
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,145
543
63
4
0
246,994
2
L
Chernobog
8,021
535
115
8
0
275,719
1
L
Awilix
8,076
538
69
5
0
319,880
1
W
Ao Kuang
9,899
660
82
5
0
264,335
0
W
Cthulhu
7,496
500
55
4
0
270,725
0
L
Artemis
5,897
393
27
2
0
224,510
2
L
Persephone
6,045
403
33
2
0
217,870
0
W
Bacchus
7,587
506
30
2
0
299,387
4
W
Baron Samedi
7,723
515
43
3
0
258,700
0
L
Osiris
7,550
503
65
4
0
274,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role