Player Matchup

Arachne
Arachne
BoWz_Victory
Arachne
Level 24
God Stats
2W - 3L
1,503 SR
Queue Stats
19W - 20L
1,668 Elo+
Solo
Ymir
Ymir
HexTempest
Ymir
Level 27
God Stats
1W - 0L
1,738 SR
Queue Stats
17W - 17L
1,437 Elo+
Solo
Hachiman
Hachiman
Or1ginalCT6
Hachiman
Level 29
God Stats
1W - 1L
1,284 SR
Queue Stats
27W - 33L
1,450 Elo+
Solo
Nemesis
Nemesis
christine199
Nemesis
Level 28
God Stats
4W - 1L
1,771 SR
Queue Stats
27W - 34L
1,476 Elo+
Solo
The Morrigan
The Morrigan
firstpickOP
The Morrigan
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 6L
1,631 Elo+
Solo
Team Averages
Level 26
1,559 SR
1,533 Elo+

VS

Team Averages
Level 18
1,513 SR
1,520 Elo+
Aphrodite
Aphrodite
Gasgasgasdabikes
Aphrodite
Level 17
God Stats
4W - 2L
1,625 SR
Queue Stats
86W - 56L
1,680 Elo+
Solo
Cernunnos
Cernunnos
XxDaniCandyxX
Cernunnos
Level 25
God Stats
7W - 7L
1,472 SR
Queue Stats
152W - 194L
1,318 Elo+
Solo
Artio
Artio
Xxsmall55
Artio
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 19L
1,506 Elo+
Solo
Bakasura
Bakasura
ev210804
Bakasura
Level 25
God Stats
0W - 3L
1,150 SR
Queue Stats
18W - 26L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
mefeedron
Ao Kuang
Level 9
God Stats
7W - 5L
1,819 SR
Queue Stats
102W - 86L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoWz_Victory
Arachne
20
13 / 2 / 9
13,844
554
21,270
22,390
9,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 3 / 5
12,567
503
14,012
21,413
16,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Or1ginalCT6
Hachiman
20
13 / 2 / 9
13,540
542
22,034
20,356
7,837
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
christine199
Nemesis
17
7 / 1 / 14
12,199
488
11,867
27,540
15,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
firstpickOP
The Morrigan
20
9 / 2 / 10
13,883
555
24,442
14,704
6,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
2 / 1 / 3
13,571
543
24,341
25,749
18,908
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
XxDaniCandyxX
Cernunnos
14
1 / 13 / 1
9,490
380
15,206
20,356
7,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Xxsmall55
Artio
15
1 / 8 / 2
9,918
397
3,166
21,501
21,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ev210804
Bakasura
13
3 / 16 / 0
9,398
376
8,882
25,211
11,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
mefeedron
Ao Kuang
17
2 / 8 / 5
11,083
443
6,854
26,223
10,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
46
Kills
9
10
Deaths
46
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
BoWz_Victory
Arachne
13
2
9
8.75
L
Aphrodite
2
1
3
3.5
W
4
3
5
2.17
W
Hachiman
Or1ginalCT6
Hachiman
13
2
9
8.75
L
Cernunnos
XxDaniCandyxX
Cernunnos
1
13
1
0.12
L
Artio
Xxsmall55
Artio
1
8
2
0.25
W
Nemesis
christine199
Nemesis
7
1
14
14
L
Bakasura
ev210804
Bakasura
3
16
0
0.19
W
The Morrigan
firstpickOP
The Morrigan
9
2
10
7
L
Ao Kuang
mefeedron
Ao Kuang
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,625
Damage
58,449
106,403
Taken
119,040
56,477
Mitigated
69,483
44,841
Healing
37,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BoWz_Victory
Arachne
21,270
14,645
0
11,811
22,390
9,968
2,453
8,421
13,969
0
109,372
L
Aphrodite
24,341
1,167
3,199
18,587
25,749
18,908
38
11,030
14,571
134,702
0
W
14,012
2,545
0
5,095
21,413
16,581
1,632
9,873
11,540
78,845
0
W
Hachiman
Or1ginalCT6
Hachiman
22,034
16,091
255
11,548
20,356
7,837
4,227
2,588
17,758
0
82,073
L
Cernunnos
XxDaniCandyxX
Cernunnos
15,206
7,775
0
1,399
20,356
7,296
0
2,556
17,736
0
58,281
L
Artio
Xxsmall55
Artio
3,166
68
573
1,989
21,501
21,700
0
5,203
16,212
26,743
0
W
Nemesis
christine199
Nemesis
11,867
3,588
538
12,957
27,540
15,930
1,565
5,965
21,221
56
54,535
L
Bakasura
ev210804
Bakasura
8,882
7,169
0
1,975
25,211
11,154
546
8,054
16,903
0
32,897
W
The Morrigan
firstpickOP
The Morrigan
24,442
4,456
317
2,320
14,704
6,161
2,693
7,514
6,874
114,842
0
L
Ao Kuang
mefeedron
Ao Kuang
6,854
1,135
0
9,891
26,223
10,425
0
10,793
15,112
63,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,033
Gold Earned
53,460
688
Minions Killed
564
0
Camps Cleared
0
2,319,786
Distance Traveled
2,012,465
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,844
554
168
7
0
533,989
1
L
Aphrodite
13,571
543
251
10
0
414,501
2
W
Ymir
12,567
503
138
6
0
418,648
3
W
Hachiman
13,540
542
124
5
0
428,428
0
L
Cernunnos
9,490
380
95
4
0
362,501
0
L
Artio
9,918
397
41
2
0
438,086
0
W
Nemesis
12,199
488
74
3
0
491,120
4
L
Bakasura
9,398
376
67
3
0
387,403
0
W
The Morrigan
13,883
555
184
7
0
447,601
0
L
Ao Kuang
11,083
443
110
4
0
409,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role