Player Matchup

Tyr
Tyr
BossGodly
Tyr
Level 146
God Stats
2W - 3L
1,489 SR
Queue Stats
210W - 221L
1,531 Elo+
Solo
Cthulhu
Cthulhu
CBeast
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,538 Elo+
Solo
Skadi
Skadi
JFCA Honorbound
Skadi
Level 147
God Stats
6W - 5L
1,253 SR
Queue Stats
326W - 304L
1,537 Elo+
Solo
Merlin
Merlin
Niblu_Conter
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,524 Elo+
Solo
Heimdallr
Heimdallr
xjscpx
Heimdallr
Level 146
God Stats
6W - 4L
1,491 SR
Queue Stats
187W - 184L
1,577 Elo+
Solo
Team Averages
Level 125
1,447 SR
1,541 Elo+

VS

Team Averages
Level 117
1,453 SR
1,495 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Bigbullzy
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CapNeighbor
Ao Kuang
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
156W - 170L
1,482 Elo+
Solo
Bacchus
Bacchus
Selodat_357
Bacchus
Level 101
God Stats
1W - 4L
1,267 SR
Queue Stats
158W - 184L
1,516 Elo+
Party 1
Ganesha
Ganesha
东区一匹狼
Ganesha
Level 73
God Stats
6W - 7L
1,500 SR
Queue Stats
476W - 511L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 13
12,161
869
10,377
26,572
21,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Cthulhu
CBeast
Cthulhu
16
2 / 4 / 13
10,521
752
15,081
15,919
16,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 4 / 7
9,700
693
16,561
13,888
4,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
16
1 / 2 / 10
9,556
683
14,417
9,982
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
xjscpx
Heimdallr
19
9 / 4 / 11
12,077
863
20,192
12,586
5,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 3 / 5
9,204
657
13,236
12,394
5,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Bigbullzy
Ne Zha
16
3 / 4 / 11
9,239
660
19,797
14,786
7,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
CapNeighbor
Ao Kuang
18
7 / 4 / 5
10,026
716
9,668
16,558
8,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Selodat_357
Bacchus
14
2 / 6 / 8
8,775
627
17,551
26,565
19,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 5 / 13
8,645
618
6,864
17,698
18,926
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
57
22
Kills
15
15
Deaths
22
54
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
5
1.83
L
Ne Zha
Bigbullzy
Ne Zha
3
4
11
2.13
W
6
1
13
12.5
W
Cthulhu
CBeast
Cthulhu
2
4
13
2.13
L
Ao Kuang
CapNeighbor
Ao Kuang
7
4
5
2.38
W
4
4
7
1.88
W
Merlin
1
2
10
3
L
Bacchus
Selodat_357
Bacchus
2
6
8
1
W
Heimdallr
xjscpx
Heimdallr
9
4
11
3.63
L
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,628
Damage
67,116
78,947
Taken
88,001
51,012
Mitigated
60,168
39,665
Healing
38,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
13,236
11,165
3,168
4,041
12,394
5,244
0
3,440
8,950
0
29,078
L
Ne Zha
Bigbullzy
Ne Zha
19,797
4,429
1,799
4,802
14,786
7,945
0
4,002
10,779
0
35,087
W
10,377
1,021
4,573
15,367
26,572
21,651
844
7,349
19,223
0
17,678
W
Cthulhu
CBeast
Cthulhu
15,081
732
1,399
998
15,919
16,739
352
6,409
9,510
29,314
0
L
Ao Kuang
CapNeighbor
Ao Kuang
9,668
766
2,328
5,210
16,558
8,729
0
5,070
11,488
19,399
0
W
16,561
3,914
2,461
3,404
13,888
4,117
1,237
8,199
5,689
0
26,197
W
Merlin
14,417
805
2,845
3,035
9,982
3,385
586
6,638
3,344
33,744
0
L
Bacchus
Selodat_357
Bacchus
17,551
1,310
1,879
8,611
26,565
19,324
0
10,642
15,923
24,260
0
W
Heimdallr
xjscpx
Heimdallr
20,192
7,178
2,503
3,080
12,586
5,120
2,183
5,488
7,098
0
38,846
L
6,864
565
3,739
2,891
17,698
18,926
0
6,344
11,354
13,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,015
Gold Earned
45,889
149
Minions Killed
107
0
Camps Cleared
0
1,192,951
Distance Traveled
1,315,692
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,204
657
42
3
0
230,515
0
L
Ne Zha
9,239
660
21
2
0
328,731
0
W
Tyr
12,161
869
8
1
0
244,254
1
W
Cthulhu
10,521
752
25
2
0
243,074
1
L
Ao Kuang
10,026
716
27
2
0
251,982
0
W
Skadi
9,700
693
27
2
0
246,646
2
W
Merlin
9,556
683
31
2
0
234,905
0
L
Bacchus
8,775
627
17
1
0
257,960
1
W
Heimdallr
12,077
863
58
4
0
224,072
2
L
Ganesha
8,645
618
0
0
0
246,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role