Player Matchup

Tsukuyomi
Tsukuyomi
Demon-shi
Tsukuyomi
Level 24
God Stats
12W - 9L
1,629 SR
Queue Stats
35W - 37L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Ejefit
Heimdallr
Level 27
God Stats
2W - 6L
1,849 SR
Queue Stats
151W - 145L
1,670 Elo+
Solo
Sol
Sol
FaZe-Lazer13YT
Sol
Level 13
God Stats
2W - 7L
1,767 SR
Queue Stats
32W - 45L
1,491 Elo+
Solo
Bellona
Bellona
LuigiJD
Bellona
Level 3
God Stats
1W - 1L
1,751 SR
Queue Stats
4W - 5L
1,801 Elo+
Solo
Ymir
Ymir
xd BluuZ
Ymir
Level 8
God Stats
0W - 6L
1,511 SR
Queue Stats
0W - 7L
1,144 Elo+
Solo
Team Averages
Level 15
1,702 SR
1,535 Elo+

VS

Team Averages
Level 22
1,591 SR
1,566 Elo+
Rama
Rama
Arakiri131
Rama
Level 26
God Stats
13W - 14L
1,517 SR
Queue Stats
121W - 140L
1,448 Elo+
Solo
Ra
Ra
Erz_Venox
Ra
Level 18
God Stats
8W - 3L
1,574 SR
Queue Stats
30W - 31L
1,462 Elo+
Solo
Bellona
Bellona
Would-be-a-shame
Bellona
Level 18
God Stats
7W - 0L
1,864 SR
Queue Stats
127W - 104L
1,790 Elo+
Solo
Camazotz
Camazotz
gigioepatty
Camazotz
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 121L
1,616 Elo+
Solo
Hel
Hel
skull459
Hel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Demon-shi
Tsukuyomi
8
2 / 1 / 0
5,077
508
2,640
5,501
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Ejefit
Heimdallr
10
0 / 1 / 0
5,126
513
3,495
5,817
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 2
4,769
477
3,048
4,429
1,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
LuigiJD
Bellona
7
0 / 5 / 0
4,410
441
1,638
7,091
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
2
0 / 2 / 0
3,655
366
348
2,694
877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,840
484
1,304
3,217
1,437
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
2 / 2 / 0
5,832
583
3,434
4,207
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 0 / 1
7,092
709
5,653
6,248
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
gigioepatty
Camazotz
10
2 / 0 / 2
5,540
554
2,355
6,651
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
1 / 0 / 0
5,138
514
2,012
5,973
1,492
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
11
12
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Tsukuyomi
Demon-shi
Tsukuyomi
2
1
0
2
L
Heimdallr
Ejefit
Heimdallr
0
1
0
0
W
2
2
0
1
L
0
3
2
0.33
L
Bellona
LuigiJD
Bellona
0
5
0
0
W
6
0
1
6.5
W
Camazotz
gigioepatty
Camazotz
2
0
2
3
W
1
0
0
1
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,169
Damage
14,758
25,532
Taken
26,296
9,816
Mitigated
12,011
6,844
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,304
997
0
200
3,217
1,437
0
0
3,217
0
11,808
L
Tsukuyomi
Demon-shi
Tsukuyomi
2,640
594
0
1,706
5,501
1,586
0
674
4,711
0
15,885
L
Heimdallr
Ejefit
Heimdallr
3,495
654
0
3,198
5,817
1,665
0
1,579
3,857
0
32,872
W
3,434
511
0
1,246
4,207
1,508
736
1,921
2,286
28,896
0
L
3,048
1,190
0
1,021
4,429
1,017
0
1,328
2,947
18,645
0
L
Bellona
LuigiJD
Bellona
1,638
616
0
435
7,091
4,671
0
0
7,091
0
11,984
W
5,653
2,516
0
2,298
6,248
5,768
272
97
5,909
0
36,939
W
Camazotz
gigioepatty
Camazotz
2,355
897
0
4,821
6,651
1,806
270
1,378
5,273
0
24,350
W
2,012
382
1,080
3,523
5,973
1,492
225
0
5,973
31,824
0
L
Ymir
348
130
0
484
2,694
877
0
1,323
1,205
1,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,037
Gold Earned
28,442
160
Minions Killed
323
0
Camps Cleared
0
807,191
Distance Traveled
942,184
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,840
484
38
4
0
208,713
2
L
Tsukuyomi
5,077
508
34
3
0
215,118
3
L
Heimdallr
5,126
513
60
6
0
168,777
2
W
Ra
5,832
583
68
7
0
170,099
3
L
Sol
4,769
477
36
4
0
170,523
0
L
Bellona
4,410
441
28
3
0
158,835
0
W
Bellona
7,092
709
98
10
0
203,647
0
W
Camazotz
5,540
554
58
6
0
200,879
0
W
Hel
5,138
514
61
6
0
158,846
0
L
Ymir
3,655
366
2
0
0
93,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role