Player Matchup

Chaac
Chaac
BaLluNCO
Chaac
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 85L
1,465 Elo+
Solo
Bellona
Bellona
Calishogun
Bellona
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 141L
1,486 Elo+
Solo
Artemis
Artemis
Tetrac
Artemis
Level 26
God Stats
45W - 31L
1,647 SR
Queue Stats
130W - 115L
1,610 Elo+
Solo
Merlin
Merlin
hikrusu
Merlin
Level 25
God Stats
26W - 17L
1,381 SR
Queue Stats
134W - 142L
1,503 Elo+
Solo
Nemesis
Nemesis
mamacudoido
Nemesis
Level 17
God Stats
4W - 2L
1,581 SR
Queue Stats
52W - 37L
1,515 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,516 Elo+

VS

Team Averages
Level 7
1,597 SR
1,450 Elo+
Guan Yu
Guan Yu
B3StNO0B
Guan Yu
Level 7
God Stats
1W - 4L
1,529 SR
Queue Stats
15W - 13L
1,462 Elo+
Party 1
Yemoja
Yemoja
Kràtos
Yemoja
Level 15
God Stats
3W - 3L
1,963 SR
Queue Stats
237W - 237L
1,556 Elo+
Solo
Artemis
Artemis
Ordommor
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,220 Elo+
Solo
Thor
Thor
VerroniXx
Thor
Level 7
God Stats
5W - 7L
1,256 SR
Queue Stats
41W - 39L
1,250 Elo+
Party 1
Kukulkan
Kukulkan
schumppy
Kukulkan
Level 3
God Stats
206W - 164L
1,738 SR
Queue Stats
435W - 454L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BaLluNCO
Chaac
13
4 / 0 / 2
8,324
640
5,658
5,927
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Calishogun
Bellona
11
1 / 2 / 2
6,558
504
3,052
6,870
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Tetrac
Artemis
14
7 / 0 / 0
8,263
636
5,272
7,422
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
hikrusu
Merlin
13
4 / 1 / 3
7,866
605
7,190
4,919
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
mamacudoido
Nemesis
14
4 / 0 / 5
8,329
641
5,286
7,747
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B3StNO0B
Guan Yu
10
0 / 6 / 0
5,919
455
2,521
10,172
4,464
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Kràtos
Yemoja
8
1 / 0 / 0
5,500
423
3,235
6,268
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Ordommor
Artemis
7
0 / 5 / 1
4,756
366
1,330
5,948
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
9
0 / 5 / 0
5,375
413
1,968
7,650
1,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
schumppy
Kukulkan
9
0 / 5 / 1
5,601
431
2,563
6,212
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
20
Kills
1
3
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
B3StNO0B
Guan Yu
0
6
0
0
W
Chaac
BaLluNCO
Chaac
4
0
2
5
W
Bellona
Calishogun
Bellona
1
2
2
1
L
Yemoja
Kràtos
Yemoja
1
0
0
1
L
Artemis
Ordommor
Artemis
0
5
1
0.1
W
Artemis
Tetrac
Artemis
7
0
0
7
L
Thor
0
5
0
0
W
Merlin
hikrusu
Merlin
4
1
3
5.5
W
Nemesis
mamacudoido
Nemesis
4
0
5
6.5
L
Kukulkan
schumppy
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,458
Damage
11,617
32,885
Taken
36,250
17,837
Mitigated
11,353
13,883
Healing
3,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
B3StNO0B
Guan Yu
2,521
321
0
871
10,172
4,464
162
0
9,772
0
29,133
W
Chaac
BaLluNCO
Chaac
5,658
638
0
1,963
5,927
5,755
524
431
5,496
0
39,430
W
Bellona
Calishogun
Bellona
3,052
1,311
0
396
6,870
5,376
563
1,246
5,624
0
19,886
L
Yemoja
Kràtos
Yemoja
3,235
380
405
607
6,268
2,096
0
747
5,221
16,435
0
L
Artemis
Ordommor
Artemis
1,330
864
0
1,030
5,948
1,136
0
801
5,103
0
9,148
W
Artemis
Tetrac
Artemis
5,272
2,736
0
5,490
7,422
2,372
1,940
1,037
6,385
0
48,039
L
Thor
1,968
241
0
0
7,650
1,922
0
1,780
5,663
0
16,533
W
Merlin
hikrusu
Merlin
7,190
296
0
1,732
4,919
1,676
0
2,175
2,744
38,320
0
W
Nemesis
mamacudoido
Nemesis
5,286
2,317
0
4,302
7,747
2,658
0
909
6,838
0
61,294
L
Kukulkan
schumppy
Kukulkan
2,563
203
0
320
6,212
1,735
88
3,293
2,601
24,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,340
Gold Earned
27,151
375
Minions Killed
192
0
Camps Cleared
0
1,234,194
Distance Traveled
1,094,016
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,919
455
59
5
0
260,740
3
W
Chaac
8,324
640
69
5
0
223,834
0
W
Bellona
6,558
504
28
2
0
241,794
2
L
Yemoja
5,500
423
20
2
0
227,114
1
L
Artemis
4,756
366
23
2
0
162,372
0
W
Artemis
8,263
636
90
7
0
210,585
3
L
Thor
5,375
413
40
3
0
253,095
3
W
Merlin
7,866
605
82
6
0
260,478
3
W
Nemesis
8,329
641
106
8
0
297,503
0
L
Kukulkan
5,601
431
50
4
0
190,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role